Latest Comments by Brisse
AMD make switching between Vulkan drivers AMDVLK and RADV easier
8 Jan 2021 at 6:20 pm UTC
This behaviour seems to have changed lately however, because when a saw this thread I decided to check again by launching a game in Lutris and checking the DXVK_HUD. Without specifying a driver by environment variable, it was now running AMDVLK for some reason.
I wonder if there was an update that changed the folder structure at some point. The AMDVLK loader is currently in /etc/vulkan while the RADV one is in /usr/share/vulkan.
On a different note: To those of you wondering if you should install AMDVLK alongside RADV, the short answer is that you can, but you probably don't have a good reason besides just for testing. Multiple userspace Vulkan drivers can happily coexist on the same system and you can specify which to use by environment variable, but RADV is so good that it most likely covers all your needs on it's own.
8 Jan 2021 at 6:20 pm UTC
Quoting: x_wingIf I remember correctly, installing AMDVLK or AMD Proprietary Vulkan drivers along side RADV makes them the default driver due that Vulkan Loader exposes the icd files in alphabetical order.I've had both RADV and AMDVLK installed for a long time and it always used to be RADV that loaded first unless I specifically asked for AMDVLK using environment variable. I think the reason for this is that the icd loaders resided in different folders and the folder with the mesa drivers was checked first so it didn't matter that "r" as in "radeon" comes after "a" as in "amd".
This behaviour seems to have changed lately however, because when a saw this thread I decided to check again by launching a game in Lutris and checking the DXVK_HUD. Without specifying a driver by environment variable, it was now running AMDVLK for some reason.
I wonder if there was an update that changed the folder structure at some point. The AMDVLK loader is currently in /etc/vulkan while the RADV one is in /usr/share/vulkan.
On a different note: To those of you wondering if you should install AMDVLK alongside RADV, the short answer is that you can, but you probably don't have a good reason besides just for testing. Multiple userspace Vulkan drivers can happily coexist on the same system and you can specify which to use by environment variable, but RADV is so good that it most likely covers all your needs on it's own.
War Thunder gets another major upgrade with the Hot Tracks update
25 Dec 2020 at 1:54 pm UTC
25 Dec 2020 at 1:54 pm UTC
Quoting: kaymioIt has been a while since I played this game. I really liked it but as they didn't support the free amdgpu driver I stopped playing it for years. Has this changed? Is the Vulkan support with amdgpu (RX480) good enough to be played above 15 fps?R9 Fury here. Framerate is often around 80-110 fps on the "max" preset. The Vulkan update really helped a lot and it should run great on your RX480 now.
War Thunder gets another major upgrade with the Hot Tracks update
19 Dec 2020 at 12:38 pm UTC
19 Dec 2020 at 12:38 pm UTC
Quoting: TheRiddickGame now runs on vulkan btw, opengl has been put to rest (finally).And what a difference it made! Framerate was pretty bad with the old OpenGL-renderer. It was a bit off putting knowing that it ran so much better on Windows. Glad that's now a thing of the past.
War Thunder gets another major upgrade with the Hot Tracks update
18 Dec 2020 at 8:16 pm UTC
18 Dec 2020 at 8:16 pm UTC
Yeah, War Thunder has periodically been a buggy mess, but right now it runs pretty well. Let's hope it stays that way, but I'm not ready to make any bets.
It's a game that I like to sporadically jump into every now and then when I'm bored and too lazy to look for something new to play.
It's a game that I like to sporadically jump into every now and then when I'm bored and too lazy to look for something new to play.
The Long Dark has a big new Survival Mode update out now with a new region
8 Dec 2020 at 5:24 pm UTC Likes: 2
8 Dec 2020 at 5:24 pm UTC Likes: 2
Quoting: g000hCan anyone advise me - If I were to play the Survival Sandbox mode of the game, would it spoil the single player campaign?Not really, unless you count learning to navigate the maps as a spoiler.
The reason I ask is that I'd rather play the campaign once all the Chapters are released. At the same time, I expect that each Chapter is quite distinct and can be played on its own without influencing the later chapters (Is that true?)
vkd3d, the Direct3D 12 to Vulkan translation library releases version 1.2
22 Sep 2020 at 11:55 am UTC
22 Sep 2020 at 11:55 am UTC
A while ago I didn't think d3d12 would get much adoption, but these days I'm not so sure. Glad there is vkd3d anyway. Didn't think there would be much need for it, but it might just turn out that one day it will be essential for people like us.
GNOME 3.38 'Orbis' is out now to showcase a modern Linux desktop
21 Sep 2020 at 6:44 pm UTC
21 Sep 2020 at 6:44 pm UTC
Quoting: rcritMost annoying of all is bring up a terminal which I do a fair bit and rather than one step (right-click) it's three.In Ubuntu there is a very handy keyboard shortcut to open the Terminal. Ctrl+alt+t. When I moved to Debian I discovered that it didn't exist by default in Debian so I guess it's an Ubuntu thing, but that didn't stop me from going into gnome-settings and manually binding it. Just click the + at the bottom of the list to add a new entry, name it "Open terminal" and put "gnome-terminal" as the command and assign to whatever key combination you want. I still use ctrl+alt+t because it became my habit after using Ubuntu where it is the default.
GNOME 3.38 'Orbis' is out now to showcase a modern Linux desktop
17 Sep 2020 at 11:58 am UTC
And for the people still not convinced, try using a tiling WM/Compositor for a while and get comfortable with it. Notice how you basically never see your desktop wallpaper.
The comparison between GNOME and tiling WM's might sound weird to some, but their workflow aren't that different, only GNOME is intuitive and helpful, and tiling WM's are for geeks that accept that they have to know more than a dozen hotkeys and work mostly with the keyboard rather than the mouse, and they have to find and install their own applications rather than having a nice selection installed right out of the box.
17 Sep 2020 at 11:58 am UTC
Quoting: Linas^ThisQuoting: Luke_NukemI think that getting rid of desktop icons was one of the biggest innovations of GNOME 3. Finding stuff on the desktop is slower than any other method, be it start menus, search, or simply a file manager. To find stuff on the desktop you have to literally move whatever you are doing out of the way, and break your flow. It is only realistically useful for the first few seconds after you have logged in, and before you launched your first application that obscures the view of the desktop.Quoting: rcritAnd yet still an empty desktop.I don't know about you but the only time I ever see my desktop is when I first boot. That's a weird complaint to have.
And for the people still not convinced, try using a tiling WM/Compositor for a while and get comfortable with it. Notice how you basically never see your desktop wallpaper.
The comparison between GNOME and tiling WM's might sound weird to some, but their workflow aren't that different, only GNOME is intuitive and helpful, and tiling WM's are for geeks that accept that they have to know more than a dozen hotkeys and work mostly with the keyboard rather than the mouse, and they have to find and install their own applications rather than having a nice selection installed right out of the box.
GNOME 3.38 'Orbis' is out now to showcase a modern Linux desktop
16 Sep 2020 at 5:24 pm UTC Likes: 2
16 Sep 2020 at 5:24 pm UTC Likes: 2
Pulling in gnome-shell and mutter from Debian experimental repo as we speak :woot:
Edit: Too much excitement! Got the release version of mutter, but gnome-shell was only version 3.37.92-3. I'm sure it will be updated any minute though. :tongue:
Edit: Too much excitement! Got the release version of mutter, but gnome-shell was only version 3.37.92-3. I'm sure it will be updated any minute though. :tongue:
Go sightseeing in the upcoming Idaho DLC for American Truck Simulator
10 Jul 2020 at 12:21 pm UTC Likes: 1
10 Jul 2020 at 12:21 pm UTC Likes: 1
Quoting: PatolaBTW -- who else is raising and lowering the windows like hell since the latest release of Euro Truck / American Truck? I can't stop doing that. :grin:Haha, only now and then, and only in ETS as I don't have ATS yet :)
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