Latest Comments by dpanter
NVIDIA to support VESA Adaptive Sync with 'G-SYNC Compatible' branding
8 Jan 2019 at 2:02 pm UTC
8 Jan 2019 at 2:02 pm UTC
Iirc, some Nvidia dev said that if you don't see the G-Sync indicator, it's not working. Cba to find a source but it would most likely have been in the Nvidia dev forums.
Windows can use G-Sync over multiple monitors, no need to disable anything. Can also use it in windowed applications but you have to manually enable that first.
I bought an Acer X34p to go along with my 1080Ti (yes that was a damn fortune). I also have a portrait mode 24" 60Hz on the side and having to disable this monitor is simply unacceptable.
Nvidia blames X for the limitations in Linux. I guess they are right. Who knows if Freesync can work around it, or if Wayland will solve these issues... anyway if you need a monitor, don't wait until this gets sorted. Just buy the best one you can afford, and probably refrain from spending extra on that G-Sync tax... or go AMD.
Windows can use G-Sync over multiple monitors, no need to disable anything. Can also use it in windowed applications but you have to manually enable that first.
I bought an Acer X34p to go along with my 1080Ti (yes that was a damn fortune). I also have a portrait mode 24" 60Hz on the side and having to disable this monitor is simply unacceptable.
Nvidia blames X for the limitations in Linux. I guess they are right. Who knows if Freesync can work around it, or if Wayland will solve these issues... anyway if you need a monitor, don't wait until this gets sorted. Just buy the best one you can afford, and probably refrain from spending extra on that G-Sync tax... or go AMD.
NVIDIA to support VESA Adaptive Sync with 'G-SYNC Compatible' branding
7 Jan 2019 at 4:05 pm UTC Likes: 1
7 Jan 2019 at 4:05 pm UTC Likes: 1
Multi-monitor G-Sync in Linux... yeah. Kill me now.
Warning: Angry rant hidden in the spoiler. Feel free to ignore!
TLDR: Multi-monitor G-Sync in Linux sucks goat nads. My next card will be AMD. Period.
Warning: Angry rant hidden in the spoiler. Feel free to ignore!
Spoiler, click me
It IS possible IF your application is fullscreen over the entire X screen, a single X screen; but among other things, that requires all monitors configured to that X screen to be G-Sync capable. Identical monitors seems like a very good idea here.
So you shelled out for two G-Sync monitors, say dual 24" 16:9 1080p 144Hz. Side by side perhaps? What sort of games will you effectively play on that, with a border between them (regardless of "thin" bezels) and a super wide 32:9 aspect ratio? If you thought getting ultra wide 21:9 working on a single monitor was bothersome, you're in for some tough lessons from reality. Maybe you can live with the border in the middle of your games.
Or get three monitors... and now your setup is simply stupid, expensive and impractical for the vast majority of games in existence. Sure cool to run F1 racing games on that 5760x1080 setup! Let's hope your PC can handle it, and your eyes somehow evolve super wide peripheral vision!
Maybe you can flip all three on their side and have a 3240*1920 setup. Huh. Why don't you just buy a 4K monitor instead.
So perhaps the better choice is to go with a bigger monitor, maybe ultra wide 21:9 34" 3440x1440, but then you run into the problems of them being expensive as a mofo. Plus, that's not multi-monitor is it?
So then you think, hang on, did he say single X screen? Yes, thanks X! You ancient #%&§#¤ piece of computer history ¤%&#& omfg why are we still using it argghhh
Just use dual X screens! Yes, perfect! Piss right off with that happy hippie crap. Getting dual X screens working correctly is easier said then done. You're welcome to try.
So what we are left with are the last resort options.
1. Disable other monitors to get G-Sync working.
2. Have no syncing at all and get tearing/stutter/flickering etc, flip a coin.
3. Mess around with forced composition pipelines and V-Sync and just hope it's good enough.
In my personal opinion those choices range from unacceptable to barely good enough while still performing well enough.
Thanks Nvidia.
So you shelled out for two G-Sync monitors, say dual 24" 16:9 1080p 144Hz. Side by side perhaps? What sort of games will you effectively play on that, with a border between them (regardless of "thin" bezels) and a super wide 32:9 aspect ratio? If you thought getting ultra wide 21:9 working on a single monitor was bothersome, you're in for some tough lessons from reality. Maybe you can live with the border in the middle of your games.
Or get three monitors... and now your setup is simply stupid, expensive and impractical for the vast majority of games in existence. Sure cool to run F1 racing games on that 5760x1080 setup! Let's hope your PC can handle it, and your eyes somehow evolve super wide peripheral vision!
Maybe you can flip all three on their side and have a 3240*1920 setup. Huh. Why don't you just buy a 4K monitor instead.
So perhaps the better choice is to go with a bigger monitor, maybe ultra wide 21:9 34" 3440x1440, but then you run into the problems of them being expensive as a mofo. Plus, that's not multi-monitor is it?
So then you think, hang on, did he say single X screen? Yes, thanks X! You ancient #%&§#¤ piece of computer history ¤%&#& omfg why are we still using it argghhh
Just use dual X screens! Yes, perfect! Piss right off with that happy hippie crap. Getting dual X screens working correctly is easier said then done. You're welcome to try.
So what we are left with are the last resort options.
1. Disable other monitors to get G-Sync working.
2. Have no syncing at all and get tearing/stutter/flickering etc, flip a coin.
3. Mess around with forced composition pipelines and V-Sync and just hope it's good enough.
In my personal opinion those choices range from unacceptable to barely good enough while still performing well enough.
Thanks Nvidia.
TLDR: Multi-monitor G-Sync in Linux sucks goat nads. My next card will be AMD. Period.
Elteria Adventures, an open-world RPG MMO plans Linux support and it looks very interesting
6 Jan 2019 at 1:06 pm UTC Likes: 1
6 Jan 2019 at 1:06 pm UTC Likes: 1
Wishlisted, but it looks a bit too cartoony (or Fortnitey :S: ) so not sure if I'm honestly interested. We'll see.
The developer of the space combat sim 'Evolvation' has confirmed their intention to continue supporting Linux
5 Jan 2019 at 3:18 pm UTC
5 Jan 2019 at 3:18 pm UTC
"Evolvation is already in your Steam library"
But... how?
Nvm, doubly good news then I guess!
But... how?
Nvm, doubly good news then I guess!
Multiplayer space combat sim 'Allspace' entering Early Access in June with Linux support
5 Jan 2019 at 3:16 pm UTC
5 Jan 2019 at 3:16 pm UTC
Pretty cool! Wishlisted.
Lutris 0.5 beta 2 is out to further refine the experience and it's looking great
4 Jan 2019 at 10:09 pm UTC Likes: 1
4 Jan 2019 at 10:09 pm UTC Likes: 1
Could this be the solution to the launcher madness? :whistle:
Get ready to control medieval robots as a fish in Feudal Alloy, releasing this month
4 Jan 2019 at 3:31 pm UTC Likes: 2
4 Jan 2019 at 3:31 pm UTC Likes: 2
Really interesting title, looking forward to the GoL article!
Psebay, the atmospheric moto trials adventure is now available on Linux, may need a quick curl fix
4 Jan 2019 at 3:19 pm UTC
BTW multiple entries to LD_LIBRARY_PATH must be colon-separated.
4 Jan 2019 at 3:19 pm UTC
Quoting: activate2010...replacing username with $USERNAME or $USER ? That way it just 'works' when copied and pasted.Just remember to drop the quotes if you do, or use ~/ instead of /home/username/. Plenty ways to skin this cat.
BTW multiple entries to LD_LIBRARY_PATH must be colon-separated.
Psebay, the atmospheric moto trials adventure is now available on Linux, may need a quick curl fix
3 Jan 2019 at 11:09 pm UTC
3 Jan 2019 at 11:09 pm UTC
Amusing story behind the problem... (someone yell at me if I'm misunderstanding the history and summarizing incorrectly)
Programs may assume libcurl is built against openssl but some distributions build against gnutls. Trying to call openssl functions will then fail and it looks like libcurl is to blame. :)
The reason for going with gnutls may be that OpenSSL's license is not compatible with the GPL [External Link]. idk :P
Pre-loading the steam-runtime directories lets the game use the older library versions Valve graciously ships with Steam. We should let the developers know about this so it can be fixed. This damn issue keep popping up every now and then, it's 2019 now dag nabbit!
Programs may assume libcurl is built against openssl but some distributions build against gnutls. Trying to call openssl functions will then fail and it looks like libcurl is to blame. :)
The reason for going with gnutls may be that OpenSSL's license is not compatible with the GPL [External Link]. idk :P
Pre-loading the steam-runtime directories lets the game use the older library versions Valve graciously ships with Steam. We should let the developers know about this so it can be fixed. This damn issue keep popping up every now and then, it's 2019 now dag nabbit!
The latest update on Black Mesa shows some impressive improvements coming to this Half-Life recreation
3 Jan 2019 at 11:27 am UTC
3 Jan 2019 at 11:27 am UTC
I don't mind it taking a long time to finish. Did you guys play Half-life back in the day? Remember how awesome it was? Remember how much the original ending level sucked? This new Zen level is almost a whole entire game in itself by now. ;)
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