Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Shmerl
Godot Engine to get improved Linux support in the upcoming Godot 4 release
20 Oct 2020 at 2:41 pm UTC

Hm, why are they working directly with X instead of using something like SDL?

Cyberpunk 2077 confirmed for Stadia on November 19
20 Oct 2020 at 2:35 am UTC Likes: 2

Quoting: slaapliedjeBut I can't help but think that Google with Stadia should be helping us out here... like they should make it part of the deal that the port is to be released on desktop Linux at 6 months or a year later. As it is though they basically are exclusives for a platform I will never own.
My thought exactly. Google could do a lot more to change the situation. But they aren't interested.

Cyberpunk 2077 confirmed for Stadia on November 19
18 Oct 2020 at 7:42 pm UTC Likes: 1

I'm not sure I'm going to buy the game any time soon. I'll wait for CDPR to make an effort to release the game for desktop Linux, or the game to go on a major sale on GOG first, to play it in Wine.

Cyberpunk 2077 confirmed for Stadia on November 19
18 Oct 2020 at 6:37 pm UTC Likes: 1

Quoting: slaapliedjeHow much cash did Google hand off to AMD for this? (I can only guess they're using AMD CPUs there too?)
Hard to say, but Google has the money to pay as much as needed I'm sure. Yes, they are using AMD CPUs too.

Cyberpunk 2077 confirmed for Stadia on November 19
18 Oct 2020 at 3:28 am UTC Likes: 4

Quoting: slaapliedjeMy guess has always been that it's just a massive virtualization platform that spins up a new VM instance whenever someone launches a game. That'd make far more sense than them porting Dx12 games over as quick as they have been.
Except it's not the case. Stadia is using Debian Linux + Vulkan. See here:

https://stadia.dev/intl/en_us/about/ [External Link]

Scroll down there and click "See Software Stack".

Cyberpunk 2077 confirmed for Stadia on November 19
18 Oct 2020 at 3:26 am UTC Likes: 2

Quoting: GuestROI must include support costs. If it was just release into the wild and forget about it, that would be a different story. Updates, patches, all that testing, customer support (someone to answer the emails) - and not to mention public image - are very relevant.
Yes, but these costs are manageable for them and they also directly benefit Stadia port itself. Any improvement in their Linux codebase improves their Stadia release too. So from ROI perspective it's not an issue.

Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 9:55 pm UTC Likes: 3

Quoting: x_wingCDPR will simply not port their games to a desktop Linux distro because the ROI doesn't fit with their company expectations. Any other excuse regarding why they "can't" is just a lame excuse.
My point is, after Google already paid for it and CDPR did all the heavy lifting - the rest is simply peanuts. So ROI arguments aren't relevant there anymore.

Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 6:51 pm UTC Likes: 2

Quoting: jensHaving the technical part solved does not imply that there are no support costs. These are very different things.
It implies that support costs are affordable and not an argument against expanding into Linux gaming market. CDPR CEO said so himself, so I'll refer you to him. So I'm not even going to argue about support cost point - it obscures the real issue.

Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 6:45 pm UTC Likes: 3

Quoting: jensI really don't believe that.
It's up to you, but for me it's obviously a political problem. Technicalities were solved already or can be solved by anyone who doesn't care about the petty politics part.

Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 6:42 pm UTC Likes: 1

Quoting: jensIt is quite a difference to offer support for 10.000 sold copies vs 2.000.000 or more copies. I don't think you can compare both cases.
The support argument is used as an excuse, but the real problem is different - see above. I.e. without solving the actual issue, even if support costs would be zero, they still wouldn't care.