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Latest Comments by Shmerl
Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX
25 Mar 2020 at 2:10 am UTC Likes: 5

Quoting: ThetargosNow why go the DX12 route rather than Vulkan route (which, I'd assume could provide higher version OpenGL compliance, since hw compliance for VK is roughly the same as for GL 4.5), I'd assume is because it would be expected better DX12 support rather than Vulkan support from IHVs
Not really. It's for the sake of promoting MS technology, instead of collaborative one. Nothing stops MS from ditching DX12 and making sure Vulkan support is good on all of their devices, well except for them being MS.

The big Stadia round-up from the 'Google for Games Keynote' - Splash Damage exclusive, open source and more
25 Mar 2020 at 12:04 am UTC

Quoting: GuestSo in watching the "Bringing Destiny to Stadia" video, about 10 minutes in, I find it interesting how many people they put onto the Stadia port over 6 months.
Video claims that development environment for Stadia is using Windows. That's already fishy. If it's just an option and they can use Linux to develop (would be weird if they require to use Windows to develop for Linux), then it's not an issue.

The big Stadia round-up from the 'Google for Games Keynote' - Splash Damage exclusive, open source and more
24 Mar 2020 at 10:37 pm UTC Likes: 1

Looking forward to CDPR making Linux games, after getting expertise with Stadia.

Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX
24 Mar 2020 at 5:19 pm UTC Likes: 12

Nice and all, but MS are just trying to hide the elephant in the room. They should be supporting Vulkan to begin with, instead of DX12. There is no valid reason for them not to.

So I don't buy all this "we are good now" act, until we'll see Vulkan support on Xbox and any other devices that MS tightly control.

System76 formally tease their new 'Lemur Pro' laptop as their most open yet
23 Mar 2020 at 11:05 pm UTC Likes: 5

I've heard they are actually planning to make one with AMD. I wouldn't buy Intel laptop these days.

https://twitter.com/jeremy_soller/status/1241373956398919682 [External Link]

For System76 the problem with AMD is poor support for Coreboot. But it looks like there are some positive developments.

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out
20 Mar 2020 at 5:24 pm UTC Likes: 2

Quoting: YoRHa-2BThere are multiple, but one of them is that the game uses both D3D11 and Vulkan at the same time and that just doesn't work on wine.
Why such strange hybrid combination?

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out
20 Mar 2020 at 4:37 pm UTC

I suppose for existing installations (prefixes), we need to remove overrides for d3d10.dll now.

The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
20 Mar 2020 at 3:32 pm UTC

Quoting: EhvisNot really. I highly doubt Feral is the unwilling party. In my estimation, it is GOG that refuses two publishers on a single game, thereby not making it impossible for Feral to get their builds up on GOG.
In this case, Feral is the unwilling party. They said that much themselves.

The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
20 Mar 2020 at 2:40 pm UTC

Quoting: EhvisOnly one game out of the entire catalogue. Because the rest isn't there.
Should we care how many? We are talking about cases where it's clearly up to Feral and the argument of original publishers being opposed to it is not the case.

And it's not one game, there are more.

The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
20 Mar 2020 at 2:14 pm UTC

Quoting: LinasAlso there may be things that we are completely unaware of, like contractual obligations, and licensing terms. I am sure it is difficult enough for Feral to convince the publishers to allow a Linux version in the first place, without them trying to impose their own terms, like publishing DRM-free on GOG
It shouldn't be hard, if the game is already on GOG, like XCOM series for example.