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Latest Comments by Shmerl
The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
20 Mar 2020 at 2:40 pm UTC

Quoting: EhvisOnly one game out of the entire catalogue. Because the rest isn't there.
Should we care how many? We are talking about cases where it's clearly up to Feral and the argument of original publishers being opposed to it is not the case.

And it's not one game, there are more.

The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
20 Mar 2020 at 2:14 pm UTC

Quoting: LinasAlso there may be things that we are completely unaware of, like contractual obligations, and licensing terms. I am sure it is difficult enough for Feral to convince the publishers to allow a Linux version in the first place, without them trying to impose their own terms, like publishing DRM-free on GOG
It shouldn't be hard, if the game is already on GOG, like XCOM series for example.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
19 Mar 2020 at 11:05 pm UTC

I read it as "their own API and alternatively, Vulkan". Which makes it sound similar to Nintendo Switch situation.

Portability initiative and projects like gfx-rs might have a problem with targeting PS, because of NDAs. That always throws a wrench into open source projects. I hope consoles would stop using this dinosaur NDA approach from the last century, if they care about making things easier for developers.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
19 Mar 2020 at 10:52 pm UTC

Quoting: GuestDon't see the article mentioning that anywhere.
It says:

Die PlayStation 5 unterstützt wenig verwunderlich kein DirectX 12 Ultimate, sondern setzt auf eine eigene API und alternativ Vulkan.
So it sounds go me like Sony could join Nintendo in supporting Vulkan on their consoles. If that's true, it would be a major blow to DX domination. I'd even say possibly a critical one.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
19 Mar 2020 at 10:34 pm UTC

This article mentions, that Sony is going to support Vulkan on PlayStation 5: https://www.computerbase.de/2020-03/directx-12-ultimate/ [External Link]

Is it a valid claim?

The GOG Spring Sale is on - giving away the 'Witcher Goodies Collection' for 48 hours
18 Mar 2020 at 2:33 pm UTC Likes: 1

Quoting: pal666[i registered to ask you to stop spreading lies.
Don't waste your time flaming then. Do something useful instead. If you can't figure out what DRM is, it's not anyone else's problem.

If you need an escape from reality there's some unique experiences free on itch.io right now
17 Mar 2020 at 10:13 pm UTC

I checked Nightline - not sure what to do there. I'm stuck in that dark part of the train, doors don't open to other carriages, and you barely can see anything through the windows.


Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
17 Mar 2020 at 9:26 pm UTC Likes: 1

Quoting: GuestSounds awesome. Now there is only to hope to be able to play games such as Quake 2 RTX or Metro Exodus with an AMD card when they arrive. But i guess they would need an Update to work with AMD? At least Quake 2 come on Nvidia let the Red team also have fun with it :P
May be drivers can implement shims for Nvidia extensions to route them to standard ones. But ideally yes, games would need to start using the standard ones on their own.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
17 Mar 2020 at 5:03 pm UTC Likes: 5

Regarding MoltenVK and etc. Some info surfaced up, about Apple being in a legal conflict with Khronos about something. This came out in the context of Apple refusing to adopt SPIR-V for WebGPU. Apple refused to elaborate on the reason though.

However this can also explain why Apple staunchly refuse to support Vulkan in general:

https://docs.google.com/document/d/1F6ns6I3zs-2JL_dT9hOkX_253vEtKxuUkTGvxpuv8Ac/edit [External Link]

MS [Maciej Stachowiak]: Apple is not comfortable working under Khronos IP framework, because of dispute between Apple Legal & Khronos which is private. Can’t talk about the substance of this dispute. Can’t make any statement for Apple to agree to Khronos IP framework.
In typical Apple fashion, they mess things up for everyone and refuse to explain the reason.