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Latest Comments by Shmerl
Feral Interactive have no plans to put their Linux ports on GOG
18 Jun 2018 at 12:04 pm UTC Likes: 5

Quoting: GuestI've not seen _anything_ to support your statements.
Private people's e-mails from Feral that were referenced in the GOG thread. I think there is enough information to conclude that Feral are pro-DRM, or at the very least don't care to make an effort to release DRM-free, which in practical terms doesn't make any difference to DRM-free users, they still can't buy Feral's games without DRM.

Quoting: GuestSelf hosting entire game store backends I don't think is cheap. Steam takes care of all of those distribution concerns.
There are other options like itch.io which take care of hosting costs. What stops Feral from releasing only their versions there?

Quoting: GuestNot to mention a hefty amount of multiplayer interaction.
Windows version of Xcom on GOG has no multiplayer, so this isn't the blocker here.

Feral Interactive have no plans to put their Linux ports on GOG
18 Jun 2018 at 11:43 am UTC Likes: 5

Quoting: GuestNot being on GOG does not equate to being pro-DRM.
Not always, but in this case it is. There were several sources already which quoted Feral's own words about their stance on this. Even something like "incompatible differences" in their views. Also, all this has an elephant in the room. If Feral have a problem with GOG in particular but no problem with DRM-free in general, why is the game not DRM-free on their own site?

And I have hard time buying the argument that company which specializes in porting can't make a standalone version which doesn't depend on Steam.

Feral Interactive have no plans to put their Linux ports on GOG
18 Jun 2018 at 11:12 am UTC Likes: 5

Quoting: bgh251f2I would believe that's because there's no clear way to know if a game bought on GOG is being played on Linux, so it would be hard to make the division of profits. The fact that there's no client can't be helping either.
GOG don't need to track playing, but simply downloads to attribute platforms, it's not really any different in practice. How hard is it to run some queries on their logs? If that's a detriment to them releasing some games, GOG could provide such feature relatively easily. So I doubt it has anything to do with GOG's statistics.

Also, if you think GOG sales split isn't working for Feral, what stops them from making the game DRM-free on their own site? That wouldn't have any of the above problems, right?

Feral's dodgy answer where they don't explain the reason, most likely points to their interest in DRM.

Feral Interactive have no plans to put their Linux ports on GOG
18 Jun 2018 at 11:09 am UTC Likes: 9

As expected. It makes their pro-DRM attitude quite clear, since in this case it was totally Feral's decision given that 2K have no objections to the DRM-free release.

Croteam are having a big sale to celebrate 25 years
17 Jun 2018 at 8:26 pm UTC Likes: 1

I'd welcome new Croteam games on GOG. So far there are just a few old Windows only games there.

The Long Dark has a big survival mode update in preparation for overhauling the story mode
17 Jun 2018 at 7:27 pm UTC

Quoting: buonoDoes that package include the 32bit libraries as well?
Yes.

The Long Dark has a big survival mode update in preparation for overhauling the story mode
17 Jun 2018 at 4:46 pm UTC

OK, I was able to launch the game by replacing the bundled SDL with libSDL2-2.0.so.0.4.0.

For Debian, you can get it here:
http://snapshot.debian.org/package/libsdl2/2.0.4%2Bdfsg2-1/#libsdl2-2.0-0_2.0.4:2b:dfsg2-1 [External Link]

But I get no sound in the game.

The Long Dark has a big survival mode update in preparation for overhauling the story mode
17 Jun 2018 at 4:34 pm UTC

Quoting: buono@shmerl try these launch options
LD_PRELOAD=~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0 %command%

and libsdl2 ... :)
I'm using GOG version, and that suggestion is for Steam one. Do you know what actual SDL version is used in the Steam runtime? I can try finding the same one.

The Long Dark has a big survival mode update in preparation for overhauling the story mode
15 Jun 2018 at 4:20 pm UTC Likes: 1

When it hangs, I see it reports this in the terminal:

Preloaded 'ScreenSelector.so'
Preloaded 'libAkConvolutionReverb.so'
Preloaded 'libAkFlanger.so'
Preloaded 'libAkPitchShifter.so'
Preloaded 'libAkSoundEngine.so'
Preloaded 'libBink2x64.so'
Preloaded 'libBinkPluginLnx.so'
Preloaded 'libCSteamworks.so'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
        ScreenSelector.so
        libAkConvolutionReverb.so
        libAkFlanger.so
        libAkPitchShifter.so
        libAkSoundEngine.so
        libBink2.so
        libBinkPluginLnx.so
        libCSteamworks.so
        libsteam_api.so


It's confusing that it first says preloaded, and then says unable to preload.

The Long Dark has a big survival mode update in preparation for overhauling the story mode
15 Jun 2018 at 3:35 pm UTC

Quoting: PublicNuisanceI fired up my GOG copy (version 1.30) to see and had no issues.
Good to know that it's working at least in some cases. It keeps hanging for me on Debian testing.