Latest Comments by Shmerl
RUINER is now in Beta for Linux, it's also an early unlock in the new Humble Monthly
8 Apr 2018 at 3:46 am UTC Likes: 2
8 Apr 2018 at 3:46 am UTC Likes: 2
To GOG users: it's probably a good idea to write an e-mail to developers, to let them know that you are interested, and explain general demand for Linux games on GOG.
3D Realms & Voidpoint's Build engine shooter Ion Maiden is now on GOG
8 Apr 2018 at 2:32 am UTC Likes: 1
UPDATE:
Yep, found it in $HOME/.config/maiden/maiden.cfg
8 Apr 2018 at 2:32 am UTC Likes: 1
Quoting: MblackwellYes although I can't speak for what might happen if your monitor doesn't support it. You can technically force any resolution you want by using the console (SHIFT+Key_Above_Tab) and entering vidmode x y.Thanks! I'll give it a try. I suppose it can be set somewhere in config file too. I'll poke around.
UPDATE:
Yep, found it in $HOME/.config/maiden/maiden.cfg
[Screen Setup]
ScreenHeight = ###
ScreenWidth = ###
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 5:53 pm UTC Likes: 1
Sure, they'll need to support the result, but it's about the bulk of the actual work of translation. Support is always some cost no matter what method is used. But the more this is a commodity, the less concerns studios would have that they are going to lose money. Breaking even is already a huge win. Linux market is still small, and no one expects some insane profits like in other segments. But as long as it can be made profitable, it's easier for studios to get on board.
5 Apr 2018 at 5:53 pm UTC Likes: 1
Quoting: GuestBut I digress; even so, the porting costs and return on investment very likely aren't going to make anyone rich, and probably will just about break even, if there's minimal effort in getting something running. And that's assuming the porting house reduces the cost - which might not be done, because their return on investment is not charging less, but needing less effort for the same cost (if it's anything similar to other, non-gaming, industries I've had experience with)The way I see it, wrapper style porting itself becomes cheaper and easier, to the point that studios can do it in house. Wine and dxvk / vkd3d can allow them to do it for their DX11 / DX12 titles that don't have Vulkan backend yet.
Sure, they'll need to support the result, but it's about the bulk of the actual work of translation. Support is always some cost no matter what method is used. But the more this is a commodity, the less concerns studios would have that they are going to lose money. Breaking even is already a huge win. Linux market is still small, and no one expects some insane profits like in other segments. But as long as it can be made profitable, it's easier for studios to get on board.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 3:41 pm UTC
5 Apr 2018 at 3:41 pm UTC
Quoting: GuestThe economics very likely don't actually work out for some of the larger titles. Yet.With projects like Wine and dxvk, expenses are much lower than several years ago. So economics can work out, if it's done smart.
Quoting: GuestI've already explained to you both on here and on Reddit why the expenses are not "Minimal" as you thinkI'm arguing they are less than in the past. Porting surely is becoming increasingly commoditized. And projects like vkd3d will make it easier even further.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 2:38 pm UTC
5 Apr 2018 at 2:38 pm UTC
Quoting: KelsIf you're telling me it's sensible for a game company to leave millions on the table, then I'm sure not gonna hire you to be my business manager.Especially if expenses on doing it today are quite minimal.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 2:36 pm UTC
5 Apr 2018 at 2:36 pm UTC
Quoting: GuestAlso 15,000 signatures is NOT 15,000 customers.Because there are actually way more than 15,000 Linux gamers that could buy TW3 for Linux. Way way more.
3D Realms & Voidpoint's Build engine shooter Ion Maiden is now on GOG
5 Apr 2018 at 2:57 am UTC
5 Apr 2018 at 2:57 am UTC
Also, apparently some computers in the game are running Linux :D
3D Realms & Voidpoint's Build engine shooter Ion Maiden is now on GOG
5 Apr 2018 at 2:54 am UTC
5 Apr 2018 at 2:54 am UTC
Quoting: MblackwellAlso, since we all come from modding communities we love mods and can't wait to see all of your mods and maps when the full game releases. :)Is there a way to set resolution to something like 5:4? Options doesn't let doing it.
3D Realms & Voidpoint's Build engine shooter Ion Maiden is now on GOG
5 Apr 2018 at 2:53 am UTC
5 Apr 2018 at 2:53 am UTC
It was fun to figure out that pushing chair up the ramp can help jumping into a secret area :)
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- > See more over 30 days here
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