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Latest Comments by Shmerl
Hypergate, a new space-combat sim will support Linux
20 Feb 2018 at 2:12 pm UTC

Most of them never come out DRM-free though, so yeah there seem to be many, but far from enough to actually play them :)

Wine Staging is no longer putting out new releases
19 Feb 2018 at 9:05 pm UTC

Quoting: TraversyWait, isn't CSMT still exclusive to Wine staging?
Certain hackish implementation of CSMT is. Wine master contains CSMT that's upstreamed, but it has less features so far.

Wine Staging is no longer putting out new releases
19 Feb 2018 at 8:45 pm UTC

Quoting: tpauWe need more than simply rebasing the existing patches though. Lots of fixmes need fresh patches too ;)
That's the point. We don't know how the fork will be handled. I'd prefer actual Wine developers to rework and upstream the patches when possible.

Wine Staging is no longer putting out new releases
19 Feb 2018 at 3:13 am UTC Likes: 4

Quoting: AsuI so want the wine project dead.
So you are against Feral games too I suppose?

Chances of native games increase with wider adoption of cross platform engines.

Space colony sim 'Maia' shows reasonable sales on Linux
18 Feb 2018 at 10:09 pm UTC Likes: 2

So far this year 4.9% percent of people buying @maia have been Linux users
Not bad, and the game looks interesting. I'll probably buy itch.io version.

Wine 3.2 released with gamepad improvements and more Direct3D work
18 Feb 2018 at 7:21 pm UTC

Quoting: GuestYou are writing about vanilla wine.
Yes. Since now there are no active maintainers for Wine staging, vanilla Wine is the only viable option. That will possibly encourage developers to rework staging patches and upstream them.

Wine 3.2 released with gamepad improvements and more Direct3D work
18 Feb 2018 at 6:20 pm UTC

Quoting: KimyrielleSooo...what keeps them from merging the Staging patches into the main branch anyway? If they have been used for that long, should think they are proven to work, no?
Code quality. Many Wine staging patches are hacks that work for some titles and make things worse for others. I.e. there is a benefit of using them selectively when you need a narrow tailored Wine version, but as a whole they can't be accepted upstream.

I suppose Wine developers can work on the most important ones and bring them in shape for the Wine mainline.

Wine 3.2 released with gamepad improvements and more Direct3D work
18 Feb 2018 at 3:33 pm UTC

Quoting: GuestFor Debian and other distributions use wine-staging. It does support Origin and Uplay when vanilla wine does not. winecfg does have a Staging tab with the csmt option.
Wine staging is gone, so better get used to regular Wine now if you want up to date features.

Wine 3.2 released with gamepad improvements and more Direct3D work
18 Feb 2018 at 6:10 am UTC

Quoting: ArehandoroDoes anyone know why Wine 3.1 or 3.2 even has not made yet to Debian sid?
For Debian, use WineHQ repo. Maintainers update Wine packages very rarely for it in the Debian repo.