Latest Comments by Shmerl
Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 8:31 pm UTC
24 Aug 2017 at 8:31 pm UTC
Quoting: CybolicWell, to be fair, Vineyard is also GTK2. I have a feeling there are a few people running statistical Windows programs on Puppy Linux who'd be rather upset with me if I upgraded to that bloated new GTK version ;PI don't like GTK in general. GTK2 is simply dead upstream as far as I know, and won't work with Wayland for instance. I expect some distros to start purging it in the future. Debian already plan to purge Qt 4.x for example.
Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 8:19 pm UTC
24 Aug 2017 at 8:19 pm UTC
Quoting: qptain NemoYeah, UI is clunky and outdated. It's stuck with GTK2 and their switch to Qt never happened. I think developers simply abandoned the whole effort.Quoting: ShmerlPlayOnLinux is pretty good for Wine prefix management tool, except the project is now basically dead upstream.I don't really like the UI of POL, especially compared to Lutris or Vineyard, and its fatal flaw for me is not being able to add already existing prefixes that I made myself (at least as far as I can tell). It tries to be a complete isolated solution a bit too much for my taste, while Lutris and Vineyard give you the flexibility to use their automation or just reuse stuff you already set up yourself.
Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 7:51 pm UTC
24 Aug 2017 at 7:51 pm UTC
Quoting: qptain NemoThat is super awesome. I was wondering why nobody has made something like that, just a good Wine launcher / prefix management tool.PlayOnLinux is pretty good for Wine prefix management tool, except the project is now basically dead upstream.
Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 2:28 am UTC
24 Aug 2017 at 2:28 am UTC
Quoting: burningserenityThat said, it would be nice to make wrappers instead of prefixes, like WINE on Mac does, so we can be sure a version upgrade won't break configuration.Developers can use Winelib already that way. It has a downside, you won't benefit from any performance improvements in newer Wine versions.
Some early thoughts on Helium Rain, the single-player space simulation
24 Aug 2017 at 12:52 am UTC
24 Aug 2017 at 12:52 am UTC
Quoting: StrangerHey, dev here ! Glad to see we're getting some love.Do you plan to release your game in some DRM-free store? GOG or itch.io would be best, or even directly from your site. Thanks!
Some early thoughts on Helium Rain, the single-player space simulation
24 Aug 2017 at 12:46 am UTC
24 Aug 2017 at 12:46 am UTC
Quoting: BeamboomSpeaking of fantastic space games... Anyone know the status of Star Citizen?No concrete dates even for Windows release. And Linux one will happen only afterwards, which they said multiple times. So expect a few years more of waiting.
Some early thoughts on Helium Rain, the single-player space simulation
24 Aug 2017 at 12:45 am UTC
24 Aug 2017 at 12:45 am UTC
Looks impressive indeed, and with failure of Everspace to come out for Linux (hopefully not permanent), we do lack good looking space games. I hope it will be available DRM-free, I'll surely buy it then.
Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 12:27 am UTC Likes: 1
24 Aug 2017 at 12:27 am UTC Likes: 1
Quoting: STiATGave up on wine quite a while ago. I have enough to play in Linux, and last time I tried wine was more of a hassle to get a game working at all than it was worth it. I even had to create several steam-wine-prefixes because games were getting in each others way.It's much easier to use without Steam (DRM-free games). And I indeed make a separate prefix for each game, it makes things easier to manage, not harder. Something went wrong and you messed up your settings irreparably? Just blow away the whole prefix and reinstall. Which would be too painful, if you piled up all games into one prefix. Steam makes it complicated and too bloated, since you'd need to replicate it in each prefix I suppose.
Wine Staging 2.15 released with more Direct3D 11 improvements
23 Aug 2017 at 9:41 pm UTC Likes: 2
23 Aug 2017 at 9:41 pm UTC Likes: 2
Quoting: LeopardWhen you set up VM succesfully one time , no further fixes needed. It is basically Windows , much more effective than dual booting or using Wine.Games configured in Wine for me very rarely need any tweaks with Wine versions bumps. Regressions can happen, but they are uncommon. Plus, I'd rather report bugs to Wine, than pay anything to MS.
Quoting: LeopardI understand your Windows hate but sometimes Windows is a must.Not for gaming.
Wine Staging 2.15 released with more Direct3D 11 improvements
23 Aug 2017 at 9:28 pm UTC Likes: 2
23 Aug 2017 at 9:28 pm UTC Likes: 2
Quoting: LeopardBecause Wine can run something with X version and it can be broken on with upcoming Y version.I wouldn't touch Windows with a ten foot pole. And it's also the reason many use Wine if they can. If anyone can set up VMs, they surely can set up Wine. So out of the box argument is pointless if you compare that.
Various hacks used successfully on X version might not work on Y version.
That's why.
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