Latest Comments by Shmerl
Here's the latest on what's going on with the Linux port of EVERSPACE
27 Jul 2017 at 2:01 pm UTC Likes: 3
27 Jul 2017 at 2:01 pm UTC Likes: 3
It's good that Epic are involved, but it seems they aren't actively working on the Linux version of Unreal Engine itself.
CRYENGINE 5.4 Preview released, includes Vulkan support
26 Jul 2017 at 8:41 pm UTC Likes: 1
26 Jul 2017 at 8:41 pm UTC Likes: 1
Will it help Star Citizen, or Lumberyard is now independent from Cry Engine?
Dying Light's free 'Content Drop #0' is now out, Techland now have their own store
26 Jul 2017 at 5:02 pm UTC
26 Jul 2017 at 5:02 pm UTC
No DRM-free version there? What's the point of that store then?
Pyre, a party-based RPG by Supergiant Games, is now out
26 Jul 2017 at 4:17 am UTC
26 Jul 2017 at 4:17 am UTC
The art looks interesting, but where is the DRM-free version? Transistor and Bastion are available on GOG for example (though they did come out there with a huge huge delay).
And why does it need compat profile, did they even test it with Mesa? Such things should be caught during QA cycle, not post release. Not testing with Mesa is just unacceptable today.
And why does it need compat profile, did they even test it with Mesa? Such things should be caught during QA cycle, not post release. Not testing with Mesa is just unacceptable today.
Mesa has a few more games in the threaded OpenGL whitelist as of today
26 Jul 2017 at 1:06 am UTC
26 Jul 2017 at 1:06 am UTC
Does glthread use all available cores, or it's limited to certain number of threads?
Reminder: Update your PC info for the next round of statistics updates
25 Jul 2017 at 3:03 pm UTC
I got Ryzen, but it's still plagued by some of this: https://community.amd.com/message/2796982 [External Link]
25 Jul 2017 at 3:03 pm UTC
Quoting: wolfyrionWait for VEGA....More like, wait for Vega without insane TDP... I suspect it might stretch out into 2018.
@#$@#$@#$@%@#% Technology!!!
I got Ryzen, but it's still plagued by some of this: https://community.amd.com/message/2796982 [External Link]
Reminder: Update your PC info for the next round of statistics updates
25 Jul 2017 at 3:02 pm UTC
25 Jul 2017 at 3:02 pm UTC
Quoting: liamdaweSure, that I can agree with. I've shifted the position of it in a few places to hopefully make it a little clearer.You can also add VRAM as one of the options.
Sky Rogue, the stylish rogue-lite action flight simulator is getting a price increase and full release soon
25 Jul 2017 at 4:03 am UTC
25 Jul 2017 at 4:03 am UTC
I tried with -force-vulkan. but it doesn't really work. Or at least it's not clear if it does. It seems to load Vulkan lib (which strace shows), but loaded process shows that its bound to radeonsi_dri.so.
UPDATE:
Ah, OK. It is using Vulkan!
UPDATE:
Ah, OK. It is using Vulkan!
cat /proc/$(pidof skyrogue.x86)/maps | grep vulkan
... /opt/mesa-master/x86/libvulkan_radeon.so
... /opt/mesa-master/x86/libvulkan_radeon.so
... /opt/mesa-master/x86/libvulkan_radeon.so
... /opt/mesa-master/x86/libvulkan_radeon.so
... /usr/lib/i386-linux-gnu/libvulkan.so.1.0.54
... /usr/lib/i386-linux-gnu/libvulkan.so.1.0.54
... /usr/lib/i386-linux-gnu/libvulkan.so.1.0.54
... /usr/lib/i386-linux-gnu/libvulkan.so.1.0.54
Dreamfall Chapters 'The Final Cut' released as a major free update
25 Jul 2017 at 1:50 am UTC
25 Jul 2017 at 1:50 am UTC
Quoting: FaalagornAnyone tested which Unity engine they bumped their version into? Does it work under Vulkan, maybe with -force-vulkan?Is that the way to make recent Unity games use Vulkan? I was playing around with Sky Rogue which uses Unity 5.6, but it's still using OpenGL.
Sky Rogue, the stylish rogue-lite action flight simulator is getting a price increase and full release soon
23 Jul 2017 at 5:33 pm UTC
23 Jul 2017 at 5:33 pm UTC
I noticed, it's using Untiy 5.6, but at the same time it's not using Vulkan. Is it something developers need to enable in their build?
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