Latest Comments by Shmerl
Two Worlds II to release on Linux in May, along with engine upgrade & Call of the Tenebrae DLC
21 Apr 2017 at 6:56 pm UTC
21 Apr 2017 at 6:56 pm UTC
Quoting: slaapliedjebut on GoG, I have Two Worlds II: Epic Edition (Linux support), and Two Worlds II: Velvet Edition (Windows only).You mean Two Worlds Epic edition with Linux support. That's what on GOG now. Two Worlds II there is Windows only.
Two Worlds II to release on Linux in May, along with engine upgrade & Call of the Tenebrae DLC
21 Apr 2017 at 6:24 pm UTC Likes: 1
21 Apr 2017 at 6:24 pm UTC Likes: 1
Quoting: Mountain Man"Yes, we will release on Linux as well as Steam OS."Yeah, it's quite annoying when they say such stuff. Sounds like on PC and on Linux.
So... they'll release on Linux.
Two Worlds II to release on Linux in May, along with engine upgrade & Call of the Tenebrae DLC
21 Apr 2017 at 6:23 pm UTC Likes: 4
21 Apr 2017 at 6:23 pm UTC Likes: 4
Will they release it on GOG as well? Two Worlds II is already sold there [External Link].
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 1:57 pm UTC Likes: 2
21 Apr 2017 at 1:57 pm UTC Likes: 2
As others pointed out, the game works much better in Wine, than in the "native" version which is actually a wrapper anyway.
About Linux games being delayed: A chat with several game developers and porters
20 Apr 2017 at 11:56 pm UTC Likes: 1
20 Apr 2017 at 11:56 pm UTC Likes: 1
Great interviews!
Don't make a game that depends on Direct3D. All the hard hard work is getting the thing to run with OpenGL.Or Vulkan I'd add for current times. That's really the major demonstration, how the whole point of DirectX is to tax cross platform development, to make it less affordable.
Feral Interactive have released a new teaser for a Linux & Mac port to come
19 Apr 2017 at 7:10 pm UTC
19 Apr 2017 at 7:10 pm UTC
Quoting: MohandevirJust adding to the confusion... :)The actual community supported Witcher wiki now lives here [External Link]. Would be interesting to see Borch, Téa and Véa in some future releases, but they aren't in any current Witcher games ;)
http://witcher.wikia.com/wiki/Téa [External Link]
http://www.adagio.com/signature_blend/blend.html?blend=90002 [External Link]
Could be a reference to Geralt infusing in his bath too... Just saying.
Edit: The link is not working but it refers to "Borch's Weapons" (Téa and Véa)
Ashes of the Singularity almost has Vulkan ready, doesn't have Linux on the radar right now
19 Apr 2017 at 5:28 pm UTC
19 Apr 2017 at 5:28 pm UTC
Quoting: hardpenguinBecause it is not viable. And it is not in gamedevs interest to make it so.Why isn't it in their interest? Being beholden to MS is not something that developers need.
Ashes of the Singularity almost has Vulkan ready, doesn't have Linux on the radar right now
19 Apr 2017 at 4:02 pm UTC
19 Apr 2017 at 4:02 pm UTC
The challenge with Linux is that the user base has to be sufficient to justify it.So is it sufficient or not? Apparently not enough, for them not to push it down the list.
Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 Apr 2017 at 9:56 pm UTC Likes: 3
14 Apr 2017 at 9:56 pm UTC Likes: 3
FYI, Wine developers just updated this page: https://wiki.winehq.org/Useful_Registry_Keys [External Link]
| +->csmt
| | [DWORD Value (REG_DWORD): Enable (0x1) or disable (0x0, default) the multi-threaded
| | command stream feature. This serialises rendering commands from different threads into
| | a single rendering thread, in order to avoid the excessive glFlush()'es that would otherwise
| | be required for correct rendering. This deprecates the "StrictDrawOrdering" setting.
| | Introduced in wine-2.6.]
Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 Apr 2017 at 9:18 pm UTC
14 Apr 2017 at 9:18 pm UTC
Quoting: liamdaweSo, like this?Yep.
Just making sure I have it right.
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Source: i.imgur.com
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