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Latest Comments by Shmerl
Feral Interactive have released a new teaser for a Linux & Mac port to come
7 Apr 2017 at 1:52 pm UTC Likes: 2

Quoting: AlveKattShadow Warrior 2 seemed to be a bit of a let-down though, so personally hoping it will be something else.
I've heard some criticism, and that the game had a different director. Shadow Warrior 1 was after all directed by those who also worked on The Witcher. So it's not surprising it came out very good. But I'll first play SW2, to make my own opinion.

Feral Interactive have released a new teaser for a Linux & Mac port to come
7 Apr 2017 at 1:31 pm UTC Likes: 8

I think it's Shadow Warrior 2 after all. It was supposed to come out this spring. Check out "Wade Ferris Chronicles". Noted the name? :)

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 1:28 pm UTC Likes: 1

About other news site. I wouldn't mind more quality reporting on Linux, but I hope it won't hurt GOL efforts.

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 1:27 pm UTC

Quoting: liamdaweI've been shown a different log in IRC now https://irclogs.ubuntu.com/2017/04/07/%23snappy.html [External Link] where Mir will stay for IoT devices.
That's weird. The reason they are dropping Mir is lack of manpower to reinvent the wheel. Why would they keep it now, if Wayland can work on IoT devices all the same?

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 1:20 pm UTC Likes: 1

The main benefit of this, is dropping of Mir. This removes the annoying and wasteful rift that Canonical were causing.

It was one of the most requested changes by the way. See http://blog.dustinkirkland.com/2017/04/thank-you-note-to-hackernews.html [External Link]

Quoting: liamdaweHave they actually confirmed this anywhere? Mir wasn't mentioned in the initial post from Mark.
Yes, see above.

EVERSPACE still dealing with Unreal Engine bugs, possible workaround found for Linux
7 Apr 2017 at 2:57 am UTC

Well, that demo isn't a compiled binary, but seems an Unreal project example. So I can't really test it directly (without figuring out how to build it).

NVIDIA have announced the TITAN Xp and it's a monster
6 Apr 2017 at 7:02 pm UTC

They probably put it out, to look better when Vega will come out. But it's hard for them to compete on price. I'm getting a Vega GPU as soon as kernel / Mesa will be in shape to support it. Seems like there will be a delay with that, because DC code wasn't merged yet.

EVERSPACE still dealing with Unreal Engine bugs, possible workaround found for Linux
6 Apr 2017 at 5:20 pm UTC

Quoting: cip91skThey mention Nvidia We've just asked Epic about any news and apparently there aren't any and they're contacting Nvidia again
I wonder it this is a problem with OpenGL in general or just with Nvidia's implementation :huh:, did someone try the demo they shared on AMD hardware?
I sent them this question exactly (see also here [External Link]). But they never replied.

Now that they published the demo, I'll give it a try on RX480.

EVERSPACE still dealing with Unreal Engine bugs, possible workaround found for Linux
6 Apr 2017 at 5:18 pm UTC

It's out on GOG as well. I'll buy it as soon as they'll release the Linux version. And I hope Epic will fix their shader translation bugs. What exactly do they use for translation by the way? Their own tools, or some open source translators?