Latest Comments by Shmerl
Aspyr Media will be publishing 'InnerSpace' from PolyKnight Games helping it come to Linux
9 Mar 2017 at 5:30 pm UTC
9 Mar 2017 at 5:30 pm UTC
Their campaign mentions Humble Store DRM-free release plans. Hopefully they'll release on GOG too.
Ama's Lullaby, a point & click adventure with hacking plans Linux support
8 Mar 2017 at 2:41 am UTC Likes: 1
8 Mar 2017 at 2:41 am UTC Likes: 1
Quoting: Segata SanshiroThis looks very nice, glad to see that the brief 2.5D era of point and click games is getting some love.Yeah, the feeling reminded me Cyberia [External Link] games.
Caveman Warriors, a surprisingly good 1-4 player action platformer needs help on Kickstarter
8 Mar 2017 at 2:38 am UTC Likes: 1
8 Mar 2017 at 2:38 am UTC Likes: 1
Looks fun, I hope they'll succeed.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
8 Mar 2017 at 12:23 am UTC
8 Mar 2017 at 12:23 am UTC
Quoting: Avehicle7887It seems to be working better with Mesa indeed. I checked the memory and there's no swapping going on, CSMT is enabled but the GPU utilization never went beyond 64%I wonder if Nvidia's threading optimizations are stepping on Wine's CSMT. Are they now enabled by default? I red somewhere that Nvidia planned to do it. May be disabling it can have some effect. The fact that GPU isn't loaded while framerate is still low shows that it's bottlenecking in the CPU and not sending enough GPU commands to saturate it.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
7 Mar 2017 at 10:25 pm UTC
By the way, did you enable CSMT?
7 Mar 2017 at 10:25 pm UTC
Quoting: Avehicle7887Here's How Witcher 3 runs on Wine Staging 2.3 for me. With everything on lowest details, frame rates didn't go any higher than 24fps. No Winetricks needed but the DirectX redistributable package must be installed otherwise performance will be worse and some graphics (especially character heads) will not be shown or completely black.Interesting, it seems it works with Mesa better out of the box, than with Nvidia blob. I didn't need to install DX, and on RX480 it runs at 60fps on minimum settings. Did you monitor RAM usage? May be the game was swapping? Can you see your GPU load, was it maxing out? I suppose Nvidia GTX 960 is somewhat behind RX480, so it would be interesting if anyone with higher end Nvidia could post some benchmarks too.
Like Shmerl, I didn't notice any non-graphical problems with the game. If they ever make a Vulkan renderer, it might actually work just fine under Wine.
System Specs:
Mint 17.3 (MATE Desktop)
Core i5-4590
8GB RAM
Nvidia GTX 960 (375.26)
By the way, did you enable CSMT?
An explanation of what Mesa is and what graphics cards use it
7 Mar 2017 at 7:45 pm UTC Likes: 3
7 Mar 2017 at 7:45 pm UTC Likes: 3
Quoting: CreakMaybe I'm wrong, but for what I understand HDCP isn't a feature, it's a mandatory API that has to be implemented if you want to connect devices using DVI, HDMI, DP, etc... A BD player needs it, but your display needs it also. So, no HDCP, no image basically...I don't think it's mandatory. It's only used when some device requests it. You can use DP without HDCP. So having a DRM-free firmware should be a possibility, as long as you don't plan to use any HDCP dependent garbage.
An explanation of what Mesa is and what graphics cards use it
7 Mar 2017 at 7:13 am UTC Likes: 1
I have no idea if HDCP is ever used on Linux, but I suppose some DRM blobs can do that (Widevine?). I've never used anything like that, and I'm not interested in touching that trash.
7 Mar 2017 at 7:13 am UTC Likes: 1
Quoting: GuppyI don't think AMD firmware is differentiated per OS. And since they support HDCP in some cases, they just have it there.Quoting: Shmerl[...] a fully open alternative for those who don't care about HDCP[...]I'm curious - under what circumstances would you need HDCP with linux ? I mean there is ( AFAIK ) no licensed BD player for linux so we don't really have a source of HDCP content or am I missing something here?
I have no idea if HDCP is ever used on Linux, but I suppose some DRM blobs can do that (Widevine?). I've never used anything like that, and I'm not interested in touching that trash.
An explanation of what Mesa is and what graphics cards use it
7 Mar 2017 at 7:12 am UTC Likes: 3
7 Mar 2017 at 7:12 am UTC Likes: 3
Quoting: jaguaris it time to go AMD route for our next graphic card?I'd say wait for Vega to come out (this spring), and analyze some benchmarks. Then decide.
An explanation of what Mesa is and what graphics cards use it
7 Mar 2017 at 5:14 am UTC Likes: 3
You can also ask the same question about their CPU firmware.
7 Mar 2017 at 5:14 am UTC Likes: 3
Quoting: AnxiousInfusionSpeaking of proprietary firmware, will AMD ever open up their GPU firmware? It seems hypocritical to be talking the talk with this "GPU open" initiative and yet not walking the walk. I hate that I have to add non-free repos just to use their nonsense.I suppose they'll never fully open source it, because part of their firmware is handling HDCP garbage and therefore can't be open by definition. However, they can possibly help documenting what's needed to make a fully open alternative for those who don't care about HDCP, and may be unlike Nvidia they won't prevent loading such open firmwares (no nasty lock outs with signing and so on).
You can also ask the same question about their CPU firmware.
An explanation of what Mesa is and what graphics cards use it
7 Mar 2017 at 3:10 am UTC Likes: 2
7 Mar 2017 at 3:10 am UTC Likes: 2
Features wise, nvc0 is close to radeonsi (see https://mesamatrix.net [External Link]), but its main problem is lack of GPU reclocking in nouveau, i.e. the kernel driver (Nvidia are causing it, by not documenting anything, signing their firmware and etc.). So you can't use GPUs with it besides at the minimum clock frequency, which makes them useless for anything demanding.
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