Latest Comments by Shmerl
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
7 Mar 2017 at 12:38 am UTC Likes: 2
7 Mar 2017 at 12:38 am UTC Likes: 2
FYI: Wine staging 2.3 now includes the buffer patch, which improves TW3 performance.
See https://github.com/wine-compholio/wine-staging/commit/f473f9cb80b34e52b2c3d7a867d4d3f4b99f14c7 [External Link]
https://github.com/wine-compholio/wine-staging/blob/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch [External Link]
See https://github.com/wine-compholio/wine-staging/commit/f473f9cb80b34e52b2c3d7a867d4d3f4b99f14c7 [External Link]
https://github.com/wine-compholio/wine-staging/blob/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch [External Link]
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
6 Mar 2017 at 9:10 pm UTC
6 Mar 2017 at 9:10 pm UTC
I suppose Steam controller could be a viable option.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
6 Mar 2017 at 6:04 pm UTC
FYI: To run TW3 you don't need the complicated WoW64 build, which requires using something like lxc container, and running 32-bit build twice. You can simply build 64-bit Wine with patches from staging and buffer pool hack.
6 Mar 2017 at 6:04 pm UTC
Quoting: JudasIscariotWitcher 3 on Windows has support for the Xbox 360 controller. Have you been successful in getting that to work at all?I don't have a controller to test at present unfortunately. Feel free to run some tests. Let me know if you need help with building Wine with all needed patches to run it.
FYI: To run TW3 you don't need the complicated WoW64 build, which requires using something like lxc container, and running 32-bit build twice. You can simply build 64-bit Wine with patches from staging and buffer pool hack.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
6 Mar 2017 at 5:33 pm UTC
6 Mar 2017 at 5:33 pm UTC
Quoting: qptain NemoFantastic. Are there any non-graphical issues or does everything function as it should?So far I didn't notice any non graphical issues.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
6 Mar 2017 at 3:35 am UTC Likes: 1
6 Mar 2017 at 3:35 am UTC Likes: 1
Another outside screenshot:
Besides certain shaders still missing (which produces transparent parts, wrong hair color and so on), it looks already pretty good, and the whole thing is fluidly playable (at least on lowest settings for me).
Besides certain shaders still missing (which produces transparent parts, wrong hair color and so on), it looks already pretty good, and the whole thing is fluidly playable (at least on lowest settings for me).
The Mesa GLSL shader cache is now enabled by default
6 Mar 2017 at 12:05 am UTC
6 Mar 2017 at 12:05 am UTC
Great. Rebuilding Mesa now.
A look at how much RAM you might need as a Linux gamer
5 Mar 2017 at 11:40 pm UTC Likes: 1
5 Mar 2017 at 11:40 pm UTC Likes: 1
Yeah, I recommend to have 16GB minimum as well. Pretty useful for running VMs too.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
5 Mar 2017 at 9:30 pm UTC
5 Mar 2017 at 9:30 pm UTC
Kaer Morhen balcony.
Ciri exercising
Kaer Morhen, sparring in the yard.
Ciri exercising
Kaer Morhen, sparring in the yard.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
5 Mar 2017 at 8:45 pm UTC
The game is somewhat playable, but some graphics still look incorrect or missing, so I wouldn't call it fully playbale. Still, the progress of Wine developers has been very good. I didn't progress in the game much, but I'll try to make some screenshots of outside areas.
I got 60fps on low settings with RX480 and Mesa master (relatively recent build). On max settings, GPU load spikes to 100%, and framerate drops to 45-50fps. I assume a better card can possibly push it higher. I'm looking forward to Vega for this. It possibly can still get better even on RX480 too.
5 Mar 2017 at 8:45 pm UTC
Quoting: ToposBuffer patch? Never heard of that. Wait does it mean you can now play 60 fps meaning the game is now fully playable? I'm really impressed. Please do post more screenshots if you can, preferably from the open world sections of the game.It's a hack which in this case makes GPU more loaded (before it was idle too much). See here [External Link].
The game is somewhat playable, but some graphics still look incorrect or missing, so I wouldn't call it fully playbale. Still, the progress of Wine developers has been very good. I didn't progress in the game much, but I'll try to make some screenshots of outside areas.
I got 60fps on low settings with RX480 and Mesa master (relatively recent build). On max settings, GPU load spikes to 100%, and framerate drops to 45-50fps. I assume a better card can possibly push it higher. I'm looking forward to Vega for this. It possibly can still get better even on RX480 too.
Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
5 Mar 2017 at 7:36 pm UTC Likes: 2
5 Mar 2017 at 7:36 pm UTC Likes: 2
Now it's getting somewhere:
RX480, min settings, buffer pool patch
RX480, max settings, no hairworks, no SSAO, buffer pool patch
RX480, min settings, buffer pool patch
RX480, max settings, no hairworks, no SSAO, buffer pool patch
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