Latest Comments by Shmerl
Torment: Tides of Numenera gets a release date
17 Dec 2016 at 11:01 pm UTC
See https://www.rockpapershotgun.com/2014/02/10/infinity-engine-2-0-torment-to-use-eternity-tech/ [External Link]
17 Dec 2016 at 11:01 pm UTC
Quoting: badberThis isn't Obsidian though, it's inXile. I know Fargo's involved but is there some other connection between them and Obsidian?Yes, there are some connections. For example they are sharing the technology for making isometric RPGs.
See https://www.rockpapershotgun.com/2014/02/10/infinity-engine-2-0-torment-to-use-eternity-tech/ [External Link]
“Lately we’ve had increased emphasis on developing Torment’s aesthetics and environments. To that end, we have some news related to our environment art: late last March, we announced that we’d be collaborating with Obsidian Entertainment on technology. This primarily meant their conversation editing tools. I’m happy to say that we’ve taken things a step further and recently reached an agreement to license Obsidian’s technology for Pillars of Eternity to use in Torment.”
“What are the practical implications of our licensing PE technology? It provides us with a stronger starting point for certain game systems and pipelines, including the creation of the 2D pre-rendered environments (we’re working on having something to show you in the coming weeks). This means we will have more resources to invest on other aspects of the game, allowing us to achieve a higher quality overall.”
Torment: Tides of Numenera gets a release date
17 Dec 2016 at 10:59 pm UTC
17 Dec 2016 at 10:59 pm UTC
Looking forward to it. It's possibly going to be the best release of 2017.
STASIS, the amazing looking point-and-click, sci-fi, horror game is being actively worked on for Linux
16 Dec 2016 at 3:41 am UTC
16 Dec 2016 at 3:41 am UTC
Yep, got it as part of GOG winter sale too. Another option was Wasteland 3 backer reward, but I already got it from GOG before.
Wine 2.0-rc1 released, also showing progress towards Overwatch working in a future Wine version
15 Dec 2016 at 5:49 pm UTC Likes: 1
15 Dec 2016 at 5:49 pm UTC Likes: 1
Besides, a lot of games are already out of production cycle (i.e. older games), so Wine is the best way to play them on Linux if you want to avoid Windows.
Oh...Sir!! The Insult Simulator is now available DRM free on GOG
14 Dec 2016 at 10:05 pm UTC
14 Dec 2016 at 10:05 pm UTC
Good! Though it's another 32-bit release.
Mimimi Productions state that Linux (and Mac) were profitable for The Last Tinker
14 Dec 2016 at 12:05 am UTC
14 Dec 2016 at 12:05 am UTC
Quoting: scaineAlso strange that Blades of the Shogun is on there, but the demo isn't?? Just seems arbitrary sometimes.Yeah, this one is especially strange. I'm trying to figure out what's going on with the demo. No response so far.
Unity 5.6 beta with Vulkan is now available
13 Dec 2016 at 8:12 pm UTC Likes: 1
13 Dec 2016 at 8:12 pm UTC Likes: 1
Now we just need full open source Vulkan support for AMD to catch up, and it will be great.
Mimimi Productions state that Linux (and Mac) were profitable for The Last Tinker
13 Dec 2016 at 8:10 pm UTC
13 Dec 2016 at 8:10 pm UTC
Hm. Another one of those weird "no Linux version on GOG" cases? What's wrong with it this time? I start suspecting it's some incorrect reliance on Steam that's causing it.
Linux Gaming in 2016, an end of year review
13 Dec 2016 at 7:49 pm UTC Likes: 3
13 Dec 2016 at 7:49 pm UTC Likes: 3
It doesn't matter which releases get Vulkan support now and which not. Pay attention at engines, not at releases. All major engines are getting Vulkan support. That's what matters. Once most engines will get it, releases will naturally follow.
Mimimi Productions state that Linux (and Mac) were profitable for The Last Tinker
13 Dec 2016 at 5:28 pm UTC Likes: 1
13 Dec 2016 at 5:28 pm UTC Likes: 1
Quoting: pbBut I have a question. I will probably buy Shadow Tactics from a retail store, as it comes with some collectibles. Since it's an in-house multi-platform release, the money will go the right way, but will they know to count it as a Linux purchase? How does it "work" when companies release multi-platform - do they count "Linux sales" (as reported by stores) or "Linux players" (on Steam) / "Linux downloads" (on GOG) to know the numbers?When companies release mutliplatform, there is no relevance for "Linux sales", since sale goes on all versions at once. They can count Linux downloads however, assuming you are downloading the version that you intend to use. But if you buy a retail version, I suppose it's either for specific OS, and you bought that OS disk, or if it's for all platforms on that disk - they won't have any way of knowing what OS you bought it for.
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