Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Shmerl
Wine 2.0-rc1 released, also showing progress towards Overwatch working in a future Wine version
12 Dec 2016 at 7:31 pm UTC

Not really interested in Overwatch, but good progress on DX11. Will it benefit Witcher 3?

Ubuntu now has a community-built PPA for stable versions of Mesa
8 Dec 2016 at 11:52 pm UTC

Quoting: m0nt3
Quoting: ShmerlIf you want a rolling release, you can already use Debian testing.
It is not a true rolling release, as it has freezes states for when it moves into stable and it is not fitted with the larger repositories of Ubuntu, and due to its stance of remaining completely free there is no easy proprietary driver installation for instance or out of box support for things like audio and video decoding. in that case the user has to add the non-free repo.
It is more rolling than anything Ubuntu. To make it more rolling they need to reduce the freeze period, which they so far succeeded in the last release. Hopefully they'll keep it up, and won't let it become too long again. Mixing anything from Ubuntu into Debian is always a bad idea. Don't do that - they aren't necessarily compatible.

Adding a non-free part of the repo is something you can do at any point if it wasn't added. There are Debian installers with it included by default. The only thing missing with multimedia in Debian repos is libdvdcss. You need Videolan repo for it (and for a good reason - dealing with corrupted DRM protection laws is risky). Other than that, you can play anything you want with mpv and vlc out of the box.

Ubuntu now has a community-built PPA for stable versions of Mesa
8 Dec 2016 at 7:19 pm UTC

Quoting: m0nt3Ubuntu needs a rolling release. Rolling release has been nice for me using opensource drivers. I dont have to worry about adding unofficial repositories and still get the latest stable drivers. The issue with rolling release is steam packaging old lib files that are incompatible with the opensource drivers.
If you want a rolling release, you can already use Debian testing.

Our latest user survey is done, Steam Controller seems to be the favourite
8 Dec 2016 at 6:49 am UTC

Regarding Steam controller, what happened to this project? https://gitlab.com/dennis-hamester/scd [External Link]
It seems to be stalled.

Shadow Tactics: Blades of the Shogun now has the Linux demo available
7 Dec 2016 at 9:52 pm UTC

Quoting: chepatiI bought the GOG version. Audio doesn't work for me.
Could be a known bug related to missing pulseaudio and some lingering pulse packages installed. A number of Unity games are affected by it if they are using fmod.

The developers of 'EVERSPACE' are still working on the Linux version, seeking help from Epic Games
7 Dec 2016 at 6:52 am UTC

Quoting: dubigrasuthe issues described look a lot like what I get from an UE4 project while running on Windows, with the same project running perfectly on Linux:
What game is that?

The developers of 'EVERSPACE' are still working on the Linux version, seeking help from Epic Games
7 Dec 2016 at 12:54 am UTC

If I understand correctly, the way UE works is, that developers only create HLSL shaders, and then Unreal somehow translates them into GLSL. Does it use its own translator? What levels of features does it support (i.e. is it capable of translating HLSL for DX11 into GLSL for OpenGL 4.x?). And if such bugs happen, do they need to fix the translator, or they need to tweak resulting shader manually?

I wonder why no one made a good open translator like that in the past. There is this: https://github.com/KhronosGroup/glslang/issues/362 [External Link] but it's not complete yet.

Khronos are working on an open standard for VR, Valve will use it
6 Dec 2016 at 10:11 pm UTC

Good development, and I hope it will be open source from the start.

Some thoughts on 'The Dwarves', the new action RPG from KING Art, a bit unpolished
6 Dec 2016 at 6:35 pm UTC

From the game directories, it looks like they plan sequels, I suppose to follow the books.