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Latest Comments by Shmerl
GOG currently have a big sale on, snap up some cheap DRM free Linux games
7 Nov 2016 at 12:59 am UTC

Quoting: Comandante oardoAnd I'm gonna buy THE WITCHER 3: WILD HUNT - GAME OF THE YEAR EDITION [External Link]
Note that it's still unplayable on Linux, and it seems Wine is pretty far away from good DX11 support yet.

'Oh...Sir!! The Insult Simulator' has taught me how fun arguments are, play it
4 Nov 2016 at 5:37 pm UTC

Quoting: Anjuneelse heart.break();, Owlboy, and now this. Are red noses taking over?
Also Okhlos :)

'Oh...Sir!! The Insult Simulator' has taught me how fun arguments are, play it
4 Nov 2016 at 12:50 am UTC Likes: 1

Inspired by Monkey Island, and they have Lo Wang there? :D They should release it on GOG too.

And good matching it with Brahms [External Link].

Deus Ex: Mankind Divided released for Linux, port report and review
3 Nov 2016 at 7:23 pm UTC Likes: 1

Too bad it's not sold DRM-free. Well, at least original Deus Ex is available and it's playable in Wine.

Mesa 13 released, featuring OpenGL 4.5 for all vendors and AMD gains Vulkan
2 Nov 2016 at 2:47 am UTC

nouveau is still not usable for gaming, because of lack of reclocking support. May be it will change once radeonsi will becomes clearly better than closed OpenGL from AMD and Nvidia will notice that Linux gamers are ditching it more and more. But I simply don't care at this point. Let Nvidia stay obtuse, I'm switching to AMD once Vega cards will come out.

Marek has sent in another Mesa commit to help improve OpenGL performance, using threading
30 Oct 2016 at 8:29 pm UTC

Normally mesa is updated by the distro, but it's not done often, and surely not from the master or some custom branch. For master or custom branches you'd need to build Mesa from source and figure out what dependencies it needs (DRI and etc.). It's not trivial and requires some research. Dependency on certain feature of kernel driver (like amdgpu) can also be an issue. So you'd either need to get a custom kernel, or install it as a kernel module.

I'd be interested in such guide myself for example for Debian testing.

Marek has sent in another Mesa commit to help improve OpenGL performance, using threading
30 Oct 2016 at 7:20 pm UTC Likes: 2

Looks like Vega + radenosi will be a solid combination, if this will make it in in time.

Why GNU/Linux ports can be less performant, a more in-depth answer
28 Oct 2016 at 12:50 am UTC

Quite detailed article, thanks for posting @mirv. Are there tools which actually can translate all current HLSL into GLSL or SPIR-V? I thought such tools (at least open ones) aren't complete and are WIP. Example: https://github.com/KhronosGroup/glslang/issues/362 [External Link]

Quoting: GuestVulkan has a lot more industry push, has feature-parity with DX12 (and Metal)
Mostly. Vulkan is still catching up on multi-GPU support for example.