Latest Comments by Shmerl
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
11 Apr 2023 at 4:24 am UTC Likes: 2
11 Apr 2023 at 4:24 am UTC Likes: 2
It's probably closest in bringing back Freelancer vibe (even if not quite fully) than any other game so far. I wonder how single player Star Citizen will compare in that sense.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
10 Apr 2023 at 7:21 pm UTC Likes: 1
10 Apr 2023 at 7:21 pm UTC Likes: 1
They literally have the option in the game UI, but for whatever reason disabled it and it can only be forced externally.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 7:35 pm UTC Likes: 1
Oh, and esync or fsync are recommended too for better performance.
9 Apr 2023 at 7:35 pm UTC Likes: 1
For players on other stores like GOG, it does make things more complicated, since Steam is the only store to officially support a translation layer like Proton. However, you can try with Heroic Games Launcher.Just to point out, GOG version of the game works very nicely in Wine as long as you enable the expected dxvk / vkd3d-proton.
Oh, and esync or fsync are recommended too for better performance.
Report: Steam Deck to pass 3 million sales during 2023
9 Apr 2023 at 6:04 pm UTC Likes: 1
9 Apr 2023 at 6:04 pm UTC Likes: 1
Quoting: 1xokIf Valve were organised differently, they could sell many times more. Even notorious console players are very positive about the Deck when they get their hands on one.Not sure this logic makes sense. Even if they aren't as huge as MS, Valve make a lot of profit. Really a lot. Managing even Deck size hardware business requires a ton of resources and production overhead, and they already manage that, meaning they can afford it. Scaling it up now isn't the problem if there is enough demand. They can do it gradually also, to avoid over supply.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 4:20 pm UTC
9 Apr 2023 at 4:20 pm UTC
Quoting: pete910To be honest Shmerl that's shocking perf on that hardware. It's not even that graphical intensive going on those screen shots.Even Cyberpunk 2077 performs better, lol, but it's actually very demanding - see GPU usage at 100%. So it's not just doing nothing, but I assume it's not really optimized well given the engine is UE4.
Quoting: scaineThe performance isn't great, but Everspace 2 is one of the more graphically intensive games I've come across. The seamless transitions from cave complexes to open space, or world surface is incredible - a truly, breathtakingly beautiful game. If you don't turn on any upscaling (which I doubt Schmerl did, given his previously stated opinion on upscaling :grin:), it's a very, very demanding game.Yeah, that's without upscaling :) And I agree it's a beautiful game. I wonder what happens on lower end hardware though. It might be an issue without upscaling there.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 6:33 am UTC Likes: 2
9 Apr 2023 at 6:33 am UTC Likes: 2
For whatever reason, the game disables the option to choose between DX11 and DX12, but you can force DX12 mode with -dx12 parameter.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 3:13 am UTC Likes: 4
dxvk (DX11) mode:
vkd3d-proton (DX12) mode:
I agree though, that it's not high for such kind of hardware. I guess limitations of the engine show.
9 Apr 2023 at 3:13 am UTC Likes: 4
Quoting: 1xokThe game does not reach 60FPS, at least in WQHD with a 67xx XT, even with DXVK/Proton. Is the performance the same under Windows? How are things on the Deck? As a German, I would like to support the studio. Unfortunately, we don't have that many in Germany (any more).Performance isn't spectacular, but still good enough for me on RX 7900 XTX (Testing GOG version):
dxvk (DX11) mode:
vkd3d-proton (DX12) mode:
I agree though, that it's not high for such kind of hardware. I guess limitations of the engine show.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 2:55 am UTC Likes: 2
9 Apr 2023 at 2:55 am UTC Likes: 2
Quoting: tpauPorting it to UE5, would that help?Probably, but it's a major chunk of work, so it's not worth investing the effort if it already works well enough in UE4.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
9 Apr 2023 at 2:50 am UTC Likes: 5
9 Apr 2023 at 2:50 am UTC Likes: 5
I'm OK with that. Epic's fault obviously that they don't care to make their engine use Vulkan properly, but it's also a lesson to any developers that assuming things will just easily work if they didn't investigate it from the beginning is quite wrong.
As a backer, I already have a game from GOG, so whether it's native or runs through Wine+vkd3d-proton is of little concern in practice, especially when native UE4 is so buggy in comparison. I'd take a well performing game over the fact that it's native but broken UE4.
As a backer, I already have a game from GOG, so whether it's native or runs through Wine+vkd3d-proton is of little concern in practice, especially when native UE4 is so buggy in comparison. I'd take a well performing game over the fact that it's native but broken UE4.
Vulkan gets a new extension to improve shaders with help from Nintendo
2 Apr 2023 at 6:50 pm UTC Likes: 1
2 Apr 2023 at 6:50 pm UTC Likes: 1
See also the big design post about it here: https://github.com/KhronosGroup/Vulkan-Docs/blob/main/proposals/VK_EXT_shader_object.adoc [External Link]
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- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
- > See more over 30 days here
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Source: i.imgur.com
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