Latest Comments by Shmerl
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
16 Jun 2016 at 1:02 am UTC
16 Jun 2016 at 1:02 am UTC
Quoting: psychodriverI can't say, since GOG don't publish reasons for rejection. But such blatant refusal to support could have played a role.Quoting: ShmerlI suppose it's the reason why GOG rejected Metro games. Companies which don't fix their bugs are jerks.What bugs were in the Metro Redux ports? The only problem I had was it didn't like my custom alsa setup. I played through both games and was happy with the performance and stability.
We Happy Few, an action/adventure game set in a drug-fuelled, retrofuturistic city will hit Linux in Early Access
15 Jun 2016 at 6:25 pm UTC Likes: 1
15 Jun 2016 at 6:25 pm UTC Likes: 1
People often compare it to Bioshock, but it's not really a good comparison. Developers spoke about it many times. See beyond the visual style resemblance and research genre influences and inspirations.
Previous article on GOL.
Previous article on GOL.
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
15 Jun 2016 at 5:22 pm UTC Likes: 5
15 Jun 2016 at 5:22 pm UTC Likes: 5
I suppose it's the reason why GOG rejected Metro games. Companies which don't fix their bugs are jerks.
What I feel about it is simple - don't buy games from such developers / publishers which make such agreements, since they treat you like trash.
The only exception I'd make are defunct companies which can't fix their bugs (Troika for instance). Since in that case it's out of their hands. But cases like above is about being a cheapskate (i.e. Deep Silver releasing a buggy version and not wanting to spend any money on fixing it).
What I feel about it is simple - don't buy games from such developers / publishers which make such agreements, since they treat you like trash.
The only exception I'd make are defunct companies which can't fix their bugs (Troika for instance). Since in that case it's out of their hands. But cases like above is about being a cheapskate (i.e. Deep Silver releasing a buggy version and not wanting to spend any money on fixing it).
A developer from Dontnod Entertainment has created a UE4 hack to compile HLSL shaders on Linux
15 Jun 2016 at 12:30 am UTC
15 Jun 2016 at 12:30 am UTC
We need a proper open HLSL compiler to port DX games properly. MS plan to open up their HLSL parser at least. See here: https://github.com/KhronosGroup/glslang/issues/200 [External Link]
Torment: Tides of Numenera delayed until 2017, partnering with a publisher
10 Jun 2016 at 5:18 pm UTC
10 Jun 2016 at 5:18 pm UTC
Quoting: rustybroomhandleThe publisher is Techland, fyi.That sounds good. They even released Dying Light on GOG (though not the Linux version).
Torment: Tides of Numenera delayed until 2017, partnering with a publisher
9 Jun 2016 at 11:18 pm UTC
9 Jun 2016 at 11:18 pm UTC
Quoting: CybolicThey really messed up in the wording of their Kickstarter update, "Beta Access for All Backers". Apparently Linux and Mac backers aren't even included in the definition of "all" anymore :(They probably meant [Windows version] beta access for all backers. That's about right.
Torment: Tides of Numenera delayed until 2017, partnering with a publisher
9 Jun 2016 at 10:38 pm UTC
With Paradox though, I'm somewhat concerned about future Vampire: The Masquerade games, just because I like the settings. Since Paradox bought White Wolf, they'll be in control of those games, and if they'll make them Steam only, that will be rather upsetting to me personally.
9 Jun 2016 at 10:38 pm UTC
Quoting: zimplex1Must be hard watching all these steam only games pass you by then.Usually not. Most of them are kind of noise. Some of them are admittedly something that I still hope will come out DRM-free (like Bioshock Infinite), but other than that there are plenty of good DRM-free games to play, I even didn't catch up on my backlog yet.
With Paradox though, I'm somewhat concerned about future Vampire: The Masquerade games, just because I like the settings. Since Paradox bought White Wolf, they'll be in control of those games, and if they'll make them Steam only, that will be rather upsetting to me personally.
Torment: Tides of Numenera delayed until 2017, partnering with a publisher
9 Jun 2016 at 10:16 pm UTC Likes: 1
9 Jun 2016 at 10:16 pm UTC Likes: 1
I hope Paradox aren't going to cause any issues (if they are this publisher). A lot of games developed by their own studios are Steam only. I even suspect upcoming Tyranny by Obsidian which is funded by Paradox will also have such problem.
Torment: Tides of Numenera delayed until 2017, partnering with a publisher
9 Jun 2016 at 8:27 pm UTC
9 Jun 2016 at 8:27 pm UTC
I hope the publisher won't mess things up with DRM and other trash. If it's someone like Devolver Digital, it can be good.
The GOG summer sale has begun, tons on sale, get buying
9 Jun 2016 at 2:24 am UTC Likes: 2
9 Jun 2016 at 2:24 am UTC Likes: 2
If you are interested in Galaxy, please vote for these requests if you haven't yet:
https://www.gog.com/wishlist/galaxy/publish_galaxy_protocol_specification [External Link]
https://www.gog.com/wishlist/galaxy/open_source_the_galaxy_client [External Link]
https://www.gog.com/wishlist/galaxy/publish_galaxy_protocol_specification [External Link]
https://www.gog.com/wishlist/galaxy/open_source_the_galaxy_client [External Link]
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