Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Shmerl
The handheld Linux computer Pyra is available for pre-order
26 May 2016 at 2:52 am UTC

Quoting: LinasEven if it powerful enough to run games, what exactly could you run on it? A few open-source games maybe. Gaming on ARM CPU on Linux is so niche that it's not even quantifiable. A low power i386 CPU would have made this way more useful.
I suppose you can play games that have open source engines. That includes anything playable in ScummVM, AGS adventure games (there are quite a bit of recent ones), and various open engines reimplementations. So it's not nothing. I wonder how playable is Full Throttle or Loom on such device with its controls.

The handheld Linux computer Pyra is available for pre-order
26 May 2016 at 2:48 am UTC

Reminds me of my Nokia N950 with Harmattan Linux.

There is now an open source driver and GTK3 based UI for interacting with the Steam Controller
24 May 2016 at 3:36 am UTC

I think this driver looks more promising completeness / features wise: https://gitlab.com/dennis-hamester/scd [External Link]

It would be great if someone would add a GUI for configuring the controller with it.

Linux & Steam running on the PS4 playing Bastion is impressive
23 May 2016 at 3:40 am UTC Likes: 1

As I commented before - I'm not that impressed by the fact of Steam client running there, because fail0verflow already did all the heavy lifting and even enabled 3D acceleration (not sure though if they already switched to amdgpu or still use radeon). So basically any Linux application would possibly work.

But what so far is missing are benchmarks of demanding games. Bastion isn't the best example. Something like Witcher 2 or Shadow Warrior running on PS4 on Linux with acceptable performance would be really impressive.

Some thoughts on Shadwen, Frozenbyte's new stealth game available for Linux
20 May 2016 at 3:14 pm UTC

Quoting: coesetaDoes anyone else experienced the problem when moving the mouse/camera that it kind of stops at the window frame? Doesn't even matter if I use window mode or full screen, same problem in both modes.
It started happening to me when I changed InputUpdateInterval from 8 to 4 to reduce UI lag. Setting it back to 8 fixed the turning issue.

Some thoughts on Shadwen, Frozenbyte's new stealth game available for Linux
18 May 2016 at 8:40 pm UTC

@wolfyrion: Yes, that's what I wrote above, that possibly it can be used for changing the resolution manually. Thanks for confirming. You can also enable FPS meter there (see above).

Some thoughts on Shadwen, Frozenbyte's new stealth game available for Linux
18 May 2016 at 8:27 pm UTC

Playing around with antialiasing I managed to get stable 60fps (setting anything higher than medium reduced it, since SSAA apparently is a heavy, non optimal technique).

Some thoughts on Shadwen, Frozenbyte's new stealth game available for Linux
18 May 2016 at 8:24 pm UTC

@wolfyrion: Did the launcher detect it, or you set it manually in the options file?

Some thoughts on Shadwen, Frozenbyte's new stealth game available for Linux
18 May 2016 at 8:02 pm UTC Likes: 2

OK, we are getting somewhere.

Changing

setOption(inputModule, "InputUpdateInterval", 8)
to
setOption(inputModule, "InputUpdateInterval", 4)

reduces mouse lag in the UI.