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Latest Comments by Shmerl
Volgarr the Viking Action Platformer Now On GOG For Linux
14 Jul 2015 at 12:29 am UTC

GOG took their sweet time adding it (according to the developer, he submitted the game a long time ago), but I'm glad it's there now.

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
8 Jul 2015 at 3:59 pm UTC

Windows backward compatibility is also a myth. A lot of old Windows code works much better in Wine than on actual modern day Windows OS.

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
7 Jul 2015 at 9:48 pm UTC

Quoting: JudasIscariotFor me, as someone who likes to play games on Linux, I'd love to be able to just git pull the source + assets and compile everything so that a given game is more or less better installed on my system. The reason I say this is because I git pull the latest builds of Cataclysm: Dark Days Ahead, compile, and I have no issues with the game using a 32-bit library on a 64-bit system or anything like that. Plus updating is simple: git pull, make clean, make TILES=1 NATIVE=linux64 RELEASE=1 and my game is updated cleanly and simply.
Good to see you building stuff from source :D

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
7 Jul 2015 at 9:31 pm UTC

A lot of points to disagree with.

* Fragmentation bogeyman is commonly overstated.
* Linux is not an "enthusiast OS" (it sounded like it's some kind of hobby project still). It is a fully professional OS.
* There is no need to respect bad status quo. A lot of it is caused by stupid FUD, not by any valid reasons.
* FOSS is not incompatible with selling products - it's a common fallacy. One can even sell fully open games, though it's not as easy to make viable. A common advice for those who want to respect FOSS better is to make the engine fully open and keep artistic assets private.
* Switching to SteamOS and using Steam isn't going to help any more than simply buying same Linux games from competitors (like GOG and HB). Supporting DRM is a problem on its own.

Happy Birthday To GamingOnLinux, Six Years In The Making
5 Jul 2015 at 5:27 pm UTC Likes: 1

Congratulations, and thanks for your dedication Liam! I was worried when you announced that you are leaving the effort earlier, but it's good that you are back.

Terra Nova: Strike Force Centauri, Another Classic Released On GOG For Linux
3 Jul 2015 at 5:06 pm UTC Likes: 2

Also, Trine (for Linux) was released on GOG after a huge delay: https://www.gog.com/game/trine_enchanted_edition [External Link]

We Happy Few Will Get Linux Support
2 Jul 2015 at 5:24 pm UTC

They just replied that PayPal funding is planned, so Linux users will have more time to back the project:

We do plan to continue with Paypal funding. We're likely to set this up next week. And yes, all funds through Paypal will contribute to the stretch goals, at least for a couple of months :) If we pass our existing stretch goals, we'll also come up with more.

We Happy Few Will Get Linux Support
2 Jul 2015 at 5:13 pm UTC

Quoting: michaBtw. does anybody understand what comes next after: "The Germans aren't animals you know. They just wanted to make sure we stay quiet.." ? (starts at ~2:10 in the YouTube version) Totally curious but none of the friends I asked so far is really certain..
It's something from the plot, but they didn't talk much about the story, since it would be a spoiler. I guess we'll have to wait until the release to find out.

We Happy Few Will Get Linux Support
2 Jul 2015 at 4:55 pm UTC

Quoting: liamdaweCheers, fixed.
Thanks! I hope they'll also set up some post-Kickstarter funding period, since Linux and OS X support was announced so late in the campaign. Lot's of potential backers can simply miss it.

We Happy Few Will Get Linux Support
2 Jul 2015 at 4:00 pm UTC

The link to Brazil article got messed up. Here is the correct one: https://en.wikipedia.org/wiki/Brazil_(1985_film) [External Link]