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Latest Comments by Corben
ZED from Eagre Games and Cyan Ventures is out for Linux now, it’s quite an experience (plus an interview)
26 Jun 2019 at 1:10 pm UTC Likes: 5

Happy to have backed this one ;) And even more happy that the Linux version was not a hassle to do, sounds more like the opposite. Hopefully Eagre Games will include Linux in their next title as well!

edit:
I'm wondering though:

It seems stupid to have a storefront that supports Mac but doesn’t support a platform 5x the market of Mac.
Where does this impression come from? From all statistics I've seen, Linux is never 5x the market of Mac.

Steam Summer Sale 2019 is live, here’s what to look out for Linux fans
25 Jun 2019 at 7:07 pm UTC Likes: 1

go team Hare!
But looks like team Corgi is way ahead...

Insurgency: Sandstorm for Linux not due until next year, with a beta likely first
24 Jun 2019 at 9:12 am UTC Likes: 2

On the one hand I'm sad that it doesn't work already with Proton due to EAC.
On the other hand, yep, I'll wait for the native version!

Valve have given out some more details on the Index VR HMD with a "Deep Dive" about the Field of View
19 Jun 2019 at 12:16 pm UTC

Quoting: kuhpunktBeat Saber is amazing
Can't find the source right now, but someone wrote:
Beat Saber wasn't created for VR, VR was created for Beat Saber!
Somewhat true though :D

edit: ah, found it [here](https://steamcommunity.com/id/loghum/recommended/620980/ ). Slightly different, but same meaning.

Valve have given out some more details on the Index VR HMD with a "Deep Dive" about the Field of View
19 Jun 2019 at 11:25 am UTC

Quoting: kuhpunkt
Quoting: CorbenMost PC VR HMDs can adjust the distance of the lenses to match your eye distance, at least I'm not aware of any that can't do it.
The Rift S at least doesn't have a physical slider
Ah okay. But they have a software solution to adjust the distance?

Quoting: liamdaweTo be clear, I've not owned any VR headset, so it's all new to me ;)
Yeah, I know, that's why I thought it might be helpful to explain what that stuff is needed for, or what might happen if you don't have that adjustment.

Valve have given out some more details on the Index VR HMD with a "Deep Dive" about the Field of View
19 Jun 2019 at 11:07 am UTC Likes: 2

Interestingly, I wasn't actually aware until this post that you could tweak the HMD's lenses distance to your eyes
That's a necessity though, otherwise the image would be blurry for you. Most PC VR HMDs can adjust the distance of the lenses to match your eye distance, at least I'm not aware of any that can't do it.

Unfortunately I missed that first badge, but I guess I'll get one on the next round. I'm especially interested in the Index controllers (fka Knuckles). Those might be the best controllers for Beat Saber :D

I just hope my hardware I use for the mixed reality VR stuff can still cope with the higher resolution of the Index etc. But nevertheless, I'm very interested in getting an Index.

Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 11:30 am UTC

Quoting: hardpenguin
Quoting: liamdaweSteam Remote Play is one of the biggest changes (previously in-home streaming), now it's "experimentally" available outside the home too with the renaming. You should now be able to stream games from one Steam client to another, wherever they are.
It works pretty well with a rented Windows cloud computer (Shadow [External Link]):

https://twitter.com/hardpenguin13/status/1139482326562422790 [External Link]
How is Steam Remote Play performing compared to the Shadow streaming? It's kinda funny though to use one streaming service to test another :D

The E3 2019 Linux gaming round-up
12 Jun 2019 at 7:28 am UTC

Quoting: Geppeto35
Quoting: liamdawe
Quoting: Geppeto35Phoenix point
I'm still sad.
me too, i would say even my last year disappointment! But let's bet on steamplay or wine? :S:
This and Outer Wilds... though the latter will come to Steam, and hopefully plays well at least with Proton.
But those two made me think twice before crowdfunding projects that promised a Linux version... and Bloodstained...

The E3 2019 Linux gaming round-up
12 Jun 2019 at 6:43 am UTC Likes: 1

I'm really curious if we see any benefits in the future through Stadia. Be it direct or indirect. Though it's Linux powered, I'm afraid it's all a black box. So if we hear that Uplay+ will come to Stadia, I'd imagine, wow, they must have Linux versions of their games, so they could publish them on Steam? But I doubt they've ported their catalogue to Linux, so if they don't share any insight, we won't know how this works under the hood. Maybe they are wrapping it with wine/proton. Or Google has its own wrapper.

This causes again a kind of "meh" feeling... Microsoft acquiring more studios that used to release Linux versions, Epic catching more games for exclusivity and thus not giving us Linux version (in the first place), etc... but on the other hand this is really a high level of complaining. We do have many games to play, and until the Linux market share doesn't increase, it won't become a better situation for us. It's just this... "I want it too" thing. The new and shiny cool stuff. And someone else took it, so it's out of our reach.

Well, let's keep buying our games on Steam, so they keep improving Proton and we can at least play most of the Singleplayer things. I mean, even Microsoft is publishing big things on Steam, so chances are good we can play it via Proton...

https://twitter.com/flibitijibibo/status/1105585595038998533 [External Link]

:wink:

Video recording and livestreaming software OBS Studio has released 23.2.0
12 Jun 2019 at 6:01 am UTC

That new nvenc stuff is still wip on Linux, right?