Latest Comments by Ivancillo
GOL Cast: Running From Boulders In Barony [Updated]
10 Jul 2015 at 10:45 am UTC
10 Jul 2015 at 10:45 am UTC
Like it.
But I wait until GoG or Humble Store releases it DRM-Free.
But I wait until GoG or Humble Store releases it DRM-Free.
Master Of Orion 1 & 2 Now Available On Linux, Thanks To GOG
12 May 2015 at 9:35 pm UTC
12 May 2015 at 9:35 pm UTC
I finished the first one on Linux last year.
Well, at least they configured the Dosbox environment to help people run the game without meshing on it.
Good one.
Well, at least they configured the Dosbox environment to help people run the game without meshing on it.
Good one.
Humble Indie Bundle 14 Adds New Games For Linux Including Contraption Maker
7 Apr 2015 at 8:18 pm UTC Likes: 1
7 Apr 2015 at 8:18 pm UTC Likes: 1
If you don't pick up this bundle, I'm just going to assume you're insane.This! :D
GOL Cast: Let's Delve Deep Into Delver
6 Apr 2015 at 7:50 pm UTC
6 Apr 2015 at 7:50 pm UTC
I finished it the other day.
When I take the orb, I manually backuped the saves folder. At that point the game turned very difficult.
Very simple in terms of roleplay game systems.
Very short.
Still I really enjoyed it.
When I take the orb, I manually backuped the saves folder. At that point the game turned very difficult.
Very simple in terms of roleplay game systems.
Very short.
Still I really enjoyed it.
Humble Indie Bundle 14 Is Out, Outlast & Shadow Warrior New To Linux
6 Apr 2015 at 1:11 pm UTC
Since past Saturday there's a new patched version of Shadow Warrior avaliable at Humble Bundle.
Now it works with Phenom II.
6 Apr 2015 at 1:11 pm UTC
Quoting: HamishRegardless, seeing as I do have a Phenom II I made the right decision when it comes to waiting on downloading it.Hello Hamish.
Since past Saturday there's a new patched version of Shadow Warrior avaliable at Humble Bundle.
Now it works with Phenom II.
GOG, Reclaim Your Games
4 Apr 2015 at 2:00 pm UTC
I've done it with the very first original boxed Diablo II.
4 Apr 2015 at 2:00 pm UTC
Quoting: Guestso i can't reclaim battlefield 2,i would love to get digital versions of my disc games like diablo IIBlizzard allows you to redeem Diablo II in its store.
I've done it with the very first original boxed Diablo II.
Humble Indie Bundle 14 Is Out, Outlast & Shadow Warrior New To Linux
2 Apr 2015 at 5:30 pm UTC
I saw you in that thread.
I wonder when Humble Bundle will release the update.
From previous experience I know they were slow.
2 Apr 2015 at 5:30 pm UTC
Quoting: abelthorneYes! I read it today.Quoting: IvancilloHas anyone a Phenom or Phenom II on his rig?The issue has been resolved. It now runs on my Athlon X3 and from the Steam forums it seems that it works too for a guy with a Phenom II.
I can't run Shadow Warrior. It prompts "Illegal instruction" at the command line.
I saw you in that thread.
I wonder when Humble Bundle will release the update.
From previous experience I know they were slow.
Humble Indie Bundle 14 Is Out, Outlast & Shadow Warrior New To Linux
1 Apr 2015 at 10:41 pm UTC
1 Apr 2015 at 10:41 pm UTC
Hello folks.
I've just bought the pack.
Has anyone a Phenom or Phenom II on his rig?
I can't run Shadow Warrior. It prompts "Illegal instruction" at the command line.
One of the developers said at Steam forums that the game needs SSE4.1 to run.
On the requirements section at HB web, they said Phenom or Phenom II X4.
But that processors don't have the SSE4.1 set.
They have SSE, SSE2 and SSE4a.
That developer also said he is working on a patch to lower the game requirements to SSE2.
See KnockoutGames user's comments on this.
[This issue at Steam forums](http://steamcommunity.com/app/233130/discussions/0/611702631207549138/)
I also sent a report to HumbleBundle support ninjas.
I've just bought the pack.
Has anyone a Phenom or Phenom II on his rig?
I can't run Shadow Warrior. It prompts "Illegal instruction" at the command line.
One of the developers said at Steam forums that the game needs SSE4.1 to run.
On the requirements section at HB web, they said Phenom or Phenom II X4.
But that processors don't have the SSE4.1 set.
They have SSE, SSE2 and SSE4a.
That developer also said he is working on a patch to lower the game requirements to SSE2.
See KnockoutGames user's comments on this.
[This issue at Steam forums](http://steamcommunity.com/app/233130/discussions/0/611702631207549138/)
I also sent a report to HumbleBundle support ninjas.
The GOL Nouveau Experiment
15 Mar 2015 at 7:31 pm UTC
15 Mar 2015 at 7:31 pm UTC
Is there any way to monitorize the temps and / or performance level with Noveau?
I don't care so much about framerate, but I'm a bit concerned about get my card at maximun performance level all the time (and eventually get burn).
I've got a GTS 250 and a GTX 260.
I don't care so much about framerate, but I'm a bit concerned about get my card at maximun performance level all the time (and eventually get burn).
I've got a GTS 250 and a GTX 260.
Source 2 Will Be Completely Free To Use
7 Mar 2015 at 5:47 pm UTC
And if you ask me some years ago, I should be agree with their piracy argument.
I'm talking about the time when involving in game development was a lot more risky enterprise than today.
Risk for the amount of time and money to invest and the fear of low sales.
For that reason, the publishers saw DRM as a method to ensure the people who play their games pay for it.
But now, we are in the crowdfunding era.
With crowdfunding you :
-Get an idea of the amount of people interested in buy your product.
-Get the funds directly from the customers.
-Get fresh ideas from the crowd of how to improve the product to be more interesting for more customers.
And finally, ignore fund concerns leaving the risk on the crowdfunders.
So, now that even disctingised development studios make use of crowdfunding, DRM has no point for them, but an annoyance for the buyers.
And the pity thing about all of this is that developers still think like before.
The thing is that there's no real DRM-free alternative beyond GoG and some games on HumbleStore.
About the monopoly argument, it's difficult (but really difficult) to see any new AAA game to be released in any other distribution system than Steam.
And that's because Steam grants developers a prebuilt easy DRM system to bind their games (which is the way they want to publish).
Steam created the system, Steam provided it and make this kind of "dependence" to developers. And now that it's innecesary, Steam wants to continue with it because is its way of business.
So I look with bad eyes this kind of movements when come from a dominant position. Now it's free if you "at least" publish it on Steam. Tomorrow could be "mandatory and exclusive". Shenanigans I say.
7 Mar 2015 at 5:47 pm UTC
Saw your comment coming.Ha, ha! You know me well at this site, folks! ;-)
But I agree to an extent. DRM is pointless as it's easily circumvented by someone and then, by extension of people downloading the cracked copy, everyone, so for one it's a wasted effort to implement.I do know that at the begining the culprits were the developers who thought they'll shell more copies if they put DRM on games.
And if you ask me some years ago, I should be agree with their piracy argument.
I'm talking about the time when involving in game development was a lot more risky enterprise than today.
Risk for the amount of time and money to invest and the fear of low sales.
For that reason, the publishers saw DRM as a method to ensure the people who play their games pay for it.
But now, we are in the crowdfunding era.
With crowdfunding you :
-Get an idea of the amount of people interested in buy your product.
-Get the funds directly from the customers.
-Get fresh ideas from the crowd of how to improve the product to be more interesting for more customers.
And finally, ignore fund concerns leaving the risk on the crowdfunders.
So, now that even disctingised development studios make use of crowdfunding, DRM has no point for them, but an annoyance for the buyers.
And the pity thing about all of this is that developers still think like before.
IMO it would be a better world without, so I avoid DRM beyond Steam's own and have a bit more interest in buying DRM-free games.Good phylosophy.
The thing is that there's no real DRM-free alternative beyond GoG and some games on HumbleStore.
About the monopoly argument, it's difficult (but really difficult) to see any new AAA game to be released in any other distribution system than Steam.
And that's because Steam grants developers a prebuilt easy DRM system to bind their games (which is the way they want to publish).
Steam created the system, Steam provided it and make this kind of "dependence" to developers. And now that it's innecesary, Steam wants to continue with it because is its way of business.
So I look with bad eyes this kind of movements when come from a dominant position. Now it's free if you "at least" publish it on Steam. Tomorrow could be "mandatory and exclusive". Shenanigans I say.
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