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Latest Comments by Cybolic
Feral Interactive are again teasing a new Linux & Mac port on their radar
11 Apr 2016 at 11:31 pm UTC

Quoting: GBee
Quoting: bingusWell if it is Mad Max.... I'd assume Feral will be charging the non bundle price. Bit of a difference!

http://imgur.com/y2nVJ1T [External Link]
Are you using some sort of plugin to disable the Humble bundle within the store page?
http://www.enhancedsteam.com/ [External Link]?

The video of Linux game porter Ethan Lee presenting at MAGFest 2016 is now online
11 Apr 2016 at 11:10 pm UTC

Quoting: Guesti am really shocked that blizzard has not had someone port wow to linux seeing how big it is,i mean cmon that is a no brainer
If I remember correctly, they don't even need to, as they've had an internal Linux client for years. I don't remember the source though.

Valve & HTC launch the Vive VR device, without Linux & SteamOS support
7 Apr 2016 at 11:12 pm UTC Likes: 1

Oh, this is horrible. From Big Picture, this page [External Link] shows compatibility with Win, Mac, and Linux and when following through the links all the way to the preorder, that info is never disputed.

It's flat out false advertisement at this point.

EDIT: Screenshot of BPM [External Link].

Don't Starve: Shipwrecked Expansion sails out of Early Access, Linux supported
1 Apr 2016 at 8:10 am UTC

Quoting: lucifertdark
Quoting: CybolicThat reminds me, would it be worth it to set up a gaming hardware page on the Wiki? Something to easily see and submit whether various gaming mice, keyboards, wheels, controllers, etc. work properly in Linux?
Yes, it would be really useful to know in advance next time that Corsair keyboards don't work the same on Linux as they do on Windows.
We're getting off topic, but have you tried putting the switch in the back to BIOS mode? Worked for me, after I taped over the blinking LED.

Don't Starve: Shipwrecked Expansion sails out of Early Access, Linux supported
1 Apr 2016 at 1:27 am UTC

Quoting: liamdawe
Quoting: HomepcgamerI do have a big soft spot for Don't Starve, especially as we played Don't Starve: Together for GamingOnLinux 6th birthday (see this picture).

Reminder... You have to plug in your laptop... the battery is dying! hehe :D
That's actually for my mouse ;)
That reminds me, would it be worth it to set up a gaming hardware page on the Wiki? Something to easily see and submit whether various gaming mice, keyboards, wheels, controllers, etc. work properly in Linux?

1993 Space Machine, a game originally meant for the Amiga is coming to Linux
31 Mar 2016 at 10:26 pm UTC Likes: 1

I can also verify that it's actually fun! Look out for this one :D

Banished Linux port is pretty much complete, OpenGL performing well
31 Mar 2016 at 12:04 am UTC

Quoting: soulsource[...]I'm curious: Why would using ALSA directly cause such issues?
Because most distributions these days use PulseAudio and accessing ALSA directly can cause... issues. If he/she means using the ALSA API instead, then PulseAudio should intercept that just fine.

Banished Linux port is pretty much complete, OpenGL performing well
30 Mar 2016 at 4:37 pm UTC Likes: 4

I had some crazy bugs and mistakes that were only revealed by getting it running on three different platforms.
And right there's a very important benefit to cross-platform development, especially when doing it from the beginning!

Amos from Itch has written a guide to distributing self-contained Linux builds
25 Mar 2016 at 2:42 pm UTC

Quoting: sobkas[...]

$() is bash specific I think and there is absolutely nothing wrong with ``

btw. do you use
#!/bin/bash
or
#!/usr/bin/env bash
Very true. I prefer to just require bash instead of targeting sh in general - less surprises down the line in case I forget some incompatibility issue.

I generally use /bin/bash. No real reason other than I've never had issues with it.

Amos from Itch has written a guide to distributing self-contained Linux builds
25 Mar 2016 at 2:38 pm UTC

Quoting: Guest[...]SCRIPT_DIR=$(readlink -f $0 | xargs dirname)"[...]
My favourite has been the following, for a number of years:
DIR="$(dirname "$(readlink -f "$0")")"
Same thing really, I just like the non-piped approach.