Latest Comments by Rooster
The Children's Commissioner in England has called on the government to class loot boxes as gambling
22 Oct 2019 at 3:38 pm UTC Likes: 11
Your philosophy is great in theory, but reality is more something like this:
- No Timmy, you can't play this game, it contains gambling.
- But daaad, they said on TV that it is not gambling!
- I know Timmy, but they are wrong. It is gambling because this and this..
- But dad, John's parents allow him to play it!
- Well, they are wrong to do so. In any case, you can't play it and that's final.
- Not fair, I hate you dad!
Your philosophy might work if all the parents were responsible and didn't spoil their children, but that is not the world we live in.
As for your example, let me share something from my personal life that I'm ashamed of: When I was a kid, I stole money from my mother's purse to buy a pack of Pokemon cards (you know, the old form of loot boxes). It was the only time I ever did such a thing and I felt really bad about doing it. But I reaaaaly reaaaly wanted to have that scyther and I run out of my own money trying to get it. I thought that if I could just buy one more pack, I'm sure to get it or something else cool.
To this day, my mother doesn't know about it. I can assure you, the problem wasn't on how she raised me, she was always strict with me.
So yeah, it is unfortunate, but we need laws to help parents with raising their children. You can't watch them 24/7 and even if you raise them in the best way possible, they are going to get influenced by their enviroment (classmates, teachers, media etc...).
22 Oct 2019 at 3:38 pm UTC Likes: 11
Quoting: fagnerlnfagnerln, do you have children? Don't take this the wrong way, but like Liam said, you are incredibly naive.Quoting: EikeThe adult is responsible for the children, not the government, is that hard to get?Quoting: fagnerlnAh, and talking about drugs, I bet that mostly of you in the comments support the "free drugs" movement. "People are free to use any drug they want, because they 'own' yourselves, but gambling, nah, please government, save them", ironicIronically, you pointed at the difference between adults and kids yourself in the very same posting...
I known a boy that used their father's credit card, ONCE. The father explained to him that this is a bad thing. Maybe if the father spent some time with the kid, maybe this didn't happened the first time.
Your philosophy is great in theory, but reality is more something like this:
- No Timmy, you can't play this game, it contains gambling.
- But daaad, they said on TV that it is not gambling!
- I know Timmy, but they are wrong. It is gambling because this and this..
- But dad, John's parents allow him to play it!
- Well, they are wrong to do so. In any case, you can't play it and that's final.
- Not fair, I hate you dad!
Your philosophy might work if all the parents were responsible and didn't spoil their children, but that is not the world we live in.
As for your example, let me share something from my personal life that I'm ashamed of: When I was a kid, I stole money from my mother's purse to buy a pack of Pokemon cards (you know, the old form of loot boxes). It was the only time I ever did such a thing and I felt really bad about doing it. But I reaaaaly reaaaly wanted to have that scyther and I run out of my own money trying to get it. I thought that if I could just buy one more pack, I'm sure to get it or something else cool.
To this day, my mother doesn't know about it. I can assure you, the problem wasn't on how she raised me, she was always strict with me.
So yeah, it is unfortunate, but we need laws to help parents with raising their children. You can't watch them 24/7 and even if you raise them in the best way possible, they are going to get influenced by their enviroment (classmates, teachers, media etc...).
The completely silly fighting game Foreskin Fury is out in Early Access
14 Oct 2019 at 12:49 pm UTC Likes: 4
14 Oct 2019 at 12:49 pm UTC Likes: 4
Needs a battle royale mode.
GOG are giving away Freespace 2 in their Interstellar Sale with some good discounts on too
25 Sep 2019 at 2:38 pm UTC Likes: 2
25 Sep 2019 at 2:38 pm UTC Likes: 2
Awesome, thanks for the info.
Snowtopia: Ski Resort Tycoon is heading to Steam next year, early build to try on itch.io
23 Sep 2019 at 11:12 am UTC
23 Sep 2019 at 11:12 am UTC
I've played this about half a year ago and it was great fun. Somehow, the AI skiers seem like they have their own preference for which trail to take, like sometimes they made the most logical decision and sometimes not at all. Which is something I really liked, because you then need to be flexible and adjust to the situation. I also managed to break the game a bit, resulting in the skiers making circles mid hill, instead of going down :D (devs, please don't fix this, it was a great fun watching them going in circles). You can use your imagination quite a bit for trail building, which is great.
As for challange, when I played it, there was none.
As for challange, when I played it, there was none.
Build and manage your very own vineyard in Terroir, now available for Linux on GOG
17 Sep 2019 at 12:05 pm UTC
17 Sep 2019 at 12:05 pm UTC
I have a strange taste in videogames. For some reason, this seems intriguing to me, so I bought it.
Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies
11 Sep 2019 at 8:36 am UTC Likes: 1
Basically what I'm getting at (in a sort of roundabout way) is that if more customers used itch.io, Epic Game Store would lose its position as the developer friendly store. So in the end, you would have Steam as the most customer friendly store and itch as the more developer friendly store and Epic Store would be in the garbage, where it rightfully belongs.
11 Sep 2019 at 8:36 am UTC Likes: 1
Quoting: Purple Library GuyBetter from developer point of view. I guess it might differ from dev to dev, but I'm pretty sure most of them will prioritize the 100/0 cut and ease of the setup to everything else.Quoting: RoosterBetter? Welll, Itch.io is clearly the simpler store to get things started on. Even aside from the network effects, I think you're kind of ignoring the original article here:Quoting: monnefSo basically.. Itch.io is the better store (from developer perspective) but it is essential to put your game on Steam, because more people are using it. Hmmm.. Where have I heard that before?Quoting: Liam DaweAlso severely more limited in terms of publishing (do they have even branches? regional pricing?).Quoting: TcheyI'm absolutely no expert, and with my non-expert view, i'd think itchio is better for indie to launch or prelaunch, because less cut. Then when you get some traction from the first players (free advertisment from youtube, forum, twitter etc), and you have fixed the first annoying bugs or balance etc, you can better second launch on Steam and avoid the "Negativers", or part of them.Less cut, but a massively reduced audience too.
Or not.
Quoting: Liam Dawebut a massively reduced audience tooTo illustrate your point I'll add some numbers from our very small, free, average (maybe even bellow average) indie game without any marketing:
Steam: over 90 000 visits
itch.io: 52 views
Steam: ~270 unique downloads
itch.io: exactly 5 (yes, FIVE; not even sure if unique)
Don't get me wrong, I like itch.io - store front setup was quick, same goes with setting up the download, nor did they have any special requirements or additional costs. I think it is ideal for hobbyists and maybe starting studios, to share early projects, start building community.
Even though I suffered a lot with setting up stuff on Steam, waiting to reject build several times and fix "issues", waiting for store page to be approved and then waiting arbitrary time period even longer before it could be shown to users, in the end, I believe Steam is worth the money and the effort if you intend to make money with your game (we really didn't intend to, it was rather done to test the waters).
BTW share of Linux downloads on itch.io was 40% :D.
We need Early Access, the full feature set, the forums, the constant updating, the whole infrastructure. Valve has the best platform, by far, to roll out a game as an independent developer. It's by far the best tools and the best communities. This is exactly what we need.There's also stuff people have mentioned like regional pricing. So itch is very user-friendly, but Steam is powerful and has many features. Define "better".
That said, network effects rule on this kind of thing. Perhaps sad, but generally true.
Basically what I'm getting at (in a sort of roundabout way) is that if more customers used itch.io, Epic Game Store would lose its position as the developer friendly store. So in the end, you would have Steam as the most customer friendly store and itch as the more developer friendly store and Epic Store would be in the garbage, where it rightfully belongs.
Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies
10 Sep 2019 at 3:24 pm UTC
10 Sep 2019 at 3:24 pm UTC
Quoting: monnefSo basically.. Itch.io is the better store (from developer perspective) but it is essential to put your game on Steam, because more people are using it. Hmmm.. Where have I heard that before?Quoting: Liam DaweAlso severely more limited in terms of publishing (do they have even branches? regional pricing?).Quoting: TcheyI'm absolutely no expert, and with my non-expert view, i'd think itchio is better for indie to launch or prelaunch, because less cut. Then when you get some traction from the first players (free advertisment from youtube, forum, twitter etc), and you have fixed the first annoying bugs or balance etc, you can better second launch on Steam and avoid the "Negativers", or part of them.Less cut, but a massively reduced audience too.
Or not.
Quoting: Liam Dawebut a massively reduced audience tooTo illustrate your point I'll add some numbers from our very small, free, average (maybe even bellow average) indie game without any marketing:
Steam: over 90 000 visits
itch.io: 52 views
Steam: ~270 unique downloads
itch.io: exactly 5 (yes, FIVE; not even sure if unique)
Don't get me wrong, I like itch.io - store front setup was quick, same goes with setting up the download, nor did they have any special requirements or additional costs. I think it is ideal for hobbyists and maybe starting studios, to share early projects, start building community.
Even though I suffered a lot with setting up stuff on Steam, waiting to reject build several times and fix "issues", waiting for store page to be approved and then waiting arbitrary time period even longer before it could be shown to users, in the end, I believe Steam is worth the money and the effort if you intend to make money with your game (we really didn't intend to, it was rather done to test the waters).
BTW share of Linux downloads on itch.io was 40% :D.
Doom 4 Vanilla is the latest crazy Doom game pack inspired by 2016's DOOM
5 Sep 2019 at 10:37 am UTC
5 Sep 2019 at 10:37 am UTC
IDDQD
IDKFA
IDCLIP
It took me many years to remember the exact day of my mothers brithday. Yet I somehow still remember this after almost 20 years. Fuck you brain.
IDKFA
IDCLIP
It took me many years to remember the exact day of my mothers brithday. Yet I somehow still remember this after almost 20 years. Fuck you brain.
One of our favourite games Slay the Spire is getting even better on Linux with a new beta up
30 Aug 2019 at 4:08 pm UTC
30 Aug 2019 at 4:08 pm UTC
Thanks for the inputs, I'll give it another try.
One of our favourite games Slay the Spire is getting even better on Linux with a new beta up
30 Aug 2019 at 10:29 am UTC
30 Aug 2019 at 10:29 am UTC
So I played this game once, beat it on my first playthrough and it was.. good, but not good enough that it would make me want to do a second playthrough with different character.
Do you think I'm missing out? Does the second character (the one you unlock after first time beating it) make it better? I know he makes it harder and you have to go for a different deck, but that alone doesn't sound so tempting to me.
Do you think I'm missing out? Does the second character (the one you unlock after first time beating it) make it better? I know he makes it harder and you have to go for a different deck, but that alone doesn't sound so tempting to me.
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