Latest Comments by boltronics
Dawn of War II has a minor patch to fix a few issues
8 Dec 2016 at 10:24 pm UTC
8 Dec 2016 at 10:24 pm UTC
Quoting: edddeduckferalWe have a Fiji card here (R9 Nano) it's pretty much the same hardware as the Fury X. We retested just now using running Mesa 13.0.2 (using the Padoka stable PPA Paulo Dias created for us the other day) our distro used is Ubuntu 16.10.Thanks! That's really helpful to know, as it could also be different Mesa compilation options which I can now look at. This makes me more interested to know what the problem is with my setup, so I'll be sure to let you know what I discover.
Everything runs perfectly with no issues on the latest release, we've also not had other reports. I suspect this might be related to something else linked to your system given stretch is the testing distribution it's completely possible some other related library in your distro is causing side effects. It's one of the reasons why we can't support rolling releases / testing distributions as things are in a state of constant flux.
Hope this helps you debug your issues further. Do let us know if you find anything we should know about.
Dawn of War II has a minor patch to fix a few issues
8 Dec 2016 at 12:18 pm UTC
8 Dec 2016 at 12:18 pm UTC
An update:
Quoting: edddeduckferalI'm running an up to date Debian stretch on amd64. I also tested Mesa 13.0.2 that's provided by the distribution, and that has the same problem as the builds I compile myself.Quoting: boltronicsIt's a weird one, and I'm surprised nobody else has seen it since I've been experiencing it for a few weeks now. In fact, just last night I checked out the 13.0.2 git tag, and I still experienced corrupted graphics - built using llvm 3.9, with amdgpu as included in a clean Linux 4.9-rc7 build. This is on a Fury X (Fiji) card. Every time I click past the Feral launcher, all the graphics become garbled - something I don't think I've seen on any of my other games to date. It doesn't seem to be an issue when running the game under Wine, so I'm going to see if I can find time to do a regression test this weekend.We haven't seen any major reports of issues from AMD GPU users which we would have expected if this was repeatable on multiple machines so I suspect it's related to a library you compiled or linked against.
Quoting: edddeduckferalEvery game will use OpenGL and other libraries in unique ways so you'll often see issues only on certain software and hardware combinations. If you do track something down that appears to be repeatable then do let our support know and/or log a bug with the Mesa devs so they can revert the change if needed or we can look at making a change in a patch as needed.I had a little bit of time to look into this tonight. I didn't get too far since Mesa takes a long time to build (and then launching Steam and launching the game also adds time to each test). However I have identified the last good build was 12.0.5 stable. The next stable release is 13.0.0 which fails in the same way 13.0.2 does on my Fiji-based card. The timing sounds about right - it's probably been 1 to 2 months since the game has worked. Again, the game continues to work perfectly under Wine with 13.0.2 and the Gallium on Nine patches so it's not a big deal, just a bit annoying.
Dawn of War II has a minor patch to fix a few issues
8 Dec 2016 at 9:51 am UTC
8 Dec 2016 at 9:51 am UTC
Quoting: edddeduckferal[If you do track something down that appears to be repeatable then do let our support know and/or log a bug with the Mesa devs so they can revert the change if needed or we can look at making a change in a patch as needed.Thanks Edwin, will do.
Dawn of War II has a minor patch to fix a few issues
8 Dec 2016 at 3:03 am UTC
Oddly, the GNU/Linux version didn't appear for Retribution immediately, but the ancient GFW base game showed the GNU/Linux version immediately.
8 Dec 2016 at 3:03 am UTC
Quoting: edddeduckferalThat's fair. However checking the libraries would seem to be something fairly easy to automate for a bunch of different distributions, via chroots/schroot/pbuilder or some such.Quoting: boltronicsThese launch issues only existed on unsupported distros that have issues with the Steam runtime which then can impact games in different ways. We constantly tweak our scripts and options to make the game run more reliably and workaround these issues on unsupported systems to help users who don't use the officially supported distros however we can't reasonably test and fully support all distros especially rolling release distros (which are constantly changing).
Quoting: edddeduckferalAh. That could well be the case. I purchased the Australian retail box of DoW 2 waaaay back when it had Games for Windows Live. The Retribution add-on was purchased much later as a digital purchase.Quoting: boltronicsWhat I'm really interested in is seeing them finally get to the bottom of why the game wants to download an update every single time I launch Steam. It's really annoying!We've been looking into it and Valve are investigating the issue but we don't have a solution yet. It seems related to ownership of multiple DoW2 games but we haven't pinpointed the exact cause yet.
Oddly, the GNU/Linux version didn't appear for Retribution immediately, but the ancient GFW base game showed the GNU/Linux version immediately.
Quoting: edddeduckferalIt's a weird one, and I'm surprised nobody else has seen it since I've been experiencing it for a few weeks now. In fact, just last night I checked out the 13.0.2 git tag, and I still experienced corrupted graphics - built using llvm 3.9, with amdgpu as included in a clean Linux 4.9-rc7 build. This is on a Fury X (Fiji) card. Every time I click past the Feral launcher, all the graphics become garbled - something I don't think I've seen on any of my other games to date. It doesn't seem to be an issue when running the game under Wine, so I'm going to see if I can find time to do a regression test this weekend.Quoting: boltronicsAlso, it seems one of my recent Mesa updates (which I compile myself) broke the game, so I'll need to look into that before I can play it again - and possibly do a regression test.If you play on the bleeding edge of git you have to expect to get cut every once in a while. :) I'm sure it will get fixed quickly many of the most active Mesa developers have DoW2 keys so they should be able to easily repro issues :)
AMD working on an updated driver that will support FreeSync on Linux and wider GPU support
7 Dec 2016 at 2:21 am UTC Likes: 1
7 Dec 2016 at 2:21 am UTC Likes: 1
I've been waiting ages for FreeSync support. All my hardware supports it, so I'm just waiting on the software stack to catch up.
I'll be very upset if FreeSync is only supported by the proprietary stack (which most AMD users on GNU/Linux rightfully no longer use anyway, based on the hardware survey here). It would be a stupid move by AMD, but I'm quite sure the intent is for it to arrive on the free software stack once the DC arrives and this won't be a problem.
I'll be very upset if FreeSync is only supported by the proprietary stack (which most AMD users on GNU/Linux rightfully no longer use anyway, based on the hardware survey here). It would be a stupid move by AMD, but I'm quite sure the intent is for it to arrive on the free software stack once the DC arrives and this won't be a problem.
Dawn of War II has a minor patch to fix a few issues
7 Dec 2016 at 2:02 am UTC
7 Dec 2016 at 2:02 am UTC
I assume the launch issues were fixed by sym-linking (or renaming) the libraries to match the names the game binary was using to to look for them (or alternatively by updating the game binary to use the existing library name), as I pointed out in the Steam forum thread. Honestly, I don't know how that was missed by their QA people.
What I'm really interested in is seeing them finally get to the bottom of why the game wants to download an update every single time I launch Steam. It's really annoying!
Also, it seems one of my recent Mesa updates (which I compile myself) broke the game, so I'll need to look into that before I can play it again - and possibly do a regression test.
What I'm really interested in is seeing them finally get to the bottom of why the game wants to download an update every single time I launch Steam. It's really annoying!
Also, it seems one of my recent Mesa updates (which I compile myself) broke the game, so I'll need to look into that before I can play it again - and possibly do a regression test.
Inner Chains, an incredibly brutal looking UE4-built FPS that's coming to Linux shows off some gameplay
5 Dec 2016 at 2:05 am UTC
5 Dec 2016 at 2:05 am UTC
System Requirements from the Steam page:
Minimum:
OS: Win 7, 8, 10
Recommended:
OS: Win 7, 8, 10
Hmmm...
Minimum:
OS: Win 7, 8, 10
Recommended:
OS: Win 7, 8, 10
Hmmm...
Our latest user survey is done, Steam Controller seems to be the favourite
5 Dec 2016 at 2:00 am UTC Likes: 1
5 Dec 2016 at 2:00 am UTC Likes: 1
The Steam Controllers have finally made their way down under to Australian EB Games stores, so I picked one up (profile updated). Still can't order them through the Steam client, but that's not a big problem.
It took a bit of messing around to get it working nicely, and took some more time to get used to it (I kept accidentally hitting the reverse-side bumpers). I found the Binding of Isaac to be a good game to test it out.
It took a bit of messing around to get it working nicely, and took some more time to get used to it (I kept accidentally hitting the reverse-side bumpers). I found the Binding of Isaac to be a good game to test it out.
Valve seems to have removed the SteamPlay logo from Steam
28 Nov 2016 at 2:08 am UTC Likes: 3
28 Nov 2016 at 2:08 am UTC Likes: 3
If the Tux logo doesn't shrink to a tiny picture well, why not just make the OS icons slightly bigger? Communicating OS support correctly is kind of important, so I don't see why they want to show it at about the size of a character in the small page text.
Regardless of the actual icon used, I'm surprised they always add the GNU/Linux/SteamOS icon last in the list of icons. I understand it was added to Steam last, but this is Valve's platform. To some, the ordering might imply that Windows is the preferred OS to use Steam with.
Regardless of the actual icon used, I'm surprised they always add the GNU/Linux/SteamOS icon last in the list of icons. I understand it was added to Steam last, but this is Valve's platform. To some, the ordering might imply that Windows is the preferred OS to use Steam with.
Ballistic Overkill, the cheap and fun online FPS updated with a new progression system and weapon skins
27 Nov 2016 at 10:24 am UTC
27 Nov 2016 at 10:24 am UTC
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