Latest Comments by LungDrago
Hello Games appear to be keeping an eye on Steam Play with No Man's Sky, temp fix needed for NVIDIA
23 Aug 2019 at 8:59 am UTC
23 Aug 2019 at 8:59 am UTC
Hello Games have been pumping out hotfixes and patches at lightning speed since the release. The Beyond update made the game a mess, but it has been improved quickly - after so many crash fixes, the game seems to be once again rock solid stable to me, even in the Nexus, just like it was in NEXT.
I did have to switch back to OpenGL from Vulkan, though. With Vulkan, my game crashes during the loading screen. I'm not sure whether that's my problem or a problem with the game, guess I'll see once HG finishes their last crash fix pass.
I did have to switch back to OpenGL from Vulkan, though. With Vulkan, my game crashes during the loading screen. I'm not sure whether that's my problem or a problem with the game, guess I'll see once HG finishes their last crash fix pass.
The developer of Gloomhaven wants to see what kind of demand there is for Linux support
6 Aug 2019 at 8:18 am UTC Likes: 1
Proton is saving Linux gaming and that's good. But people should still learn to develop for Linux properly...because Proton is ultimately just another workaround for Linux users, a market that's steadily growing.
6 Aug 2019 at 8:18 am UTC Likes: 1
Quoting: stevemcsteveJust wanted to point out I bought this game the moment it became available early access, and I couldnt get it to run via Proton, after about a half hour of fiddling I gave up.Yeah, that's the problem with Proton. It might work or it might not. If it does, great. If it doesn't, well you're f*cked, as the devs can't be held accountable for that and they don't give a damn. There's only so much you can do with various workarounds.
At least native would have given me another option to try
Proton is saving Linux gaming and that's good. But people should still learn to develop for Linux properly...because Proton is ultimately just another workaround for Linux users, a market that's steadily growing.
Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
12 Mar 2019 at 10:22 pm UTC Likes: 2
12 Mar 2019 at 10:22 pm UTC Likes: 2
Yet another proof that having a good game doesn't actually ensure you're going to do well. In this instance, the game was largely killed by marketing decisions.
Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
10 Feb 2019 at 10:55 am UTC
10 Feb 2019 at 10:55 am UTC
Quoting: monnefI think the company is shooting itself in the foot. While count of Linux players is not high, they still bring money (by some statistics much more per player than Windows users). I think Blizzard had some issues with WoW and OW, yet they managed to update their anti-cheat to work with Wine.You've been playing Smite on Linux? How did you manage that? I've never been able to, because ironically the anti-cheat always screwed me over. FML.
Linux has some selection of games, but some genres are under-represented and many genre leaders are not on Linux at all. For example Overwatch - there isn't many similar games at all, so you can't really find an alternative even on Windows. I did try Paladins for like 20 hours and Smite for many more (hundred at least). But Paladins seemed to be quite bland to me, majority of characters not really that interesting, some felt unfinished (probably b/c animations?) and their looks not matching, overall it felt quite rubber-bandy compared to OW (maybe an issue with EU servers?). Smite, well, only game mode I was interested in playing (arena?) was not supported by developers even though it was most popular one, so I left after some time (had some fun for free, can't complain).
To the security of games being afterthought, well, maybe, but if constructing special client and mainly server costs times more (if possible at all), then it is logical to make a game with checking main cheating tools rather than investing to development of new tech costing tons of money and in the end players not seeing anything for higher price of a game (which is purely hypothetical, since gamers are not willing to pay more, so publishers would have to cut it from their money). I think vast majority of people are severly underestimating how difficult is to build a fast multiplayer action game and what hoops have to jumped through for it to feel good = responsive, you can't trade game performance for "proper" security, because who would want to pay for old-looking game with simple mechanics? I was quite stunned by all the stuff what is going on under the hood, e.g. https://www.youtube.com/watch?v=W3aieHjyNvw [External Link].
Spinnortality, a 'cyberpunk management sim' is out with Linux support
7 Feb 2019 at 9:43 pm UTC
7 Feb 2019 at 9:43 pm UTC
Aww shucks, it's a single-player only game. :( A multi-player version of this is my secret cyberpunk wet dream.
Neuroslicers is a narrative driven, online competitive cyberpunk RTS that will have Linux support
14 Nov 2018 at 1:27 pm UTC
14 Nov 2018 at 1:27 pm UTC
How did cyberpunk RTS get popular? There's been a number of them lately. Is it because of Cyberpunk 2077?
Feral Interactive are asking you to send the game port suggestions again
14 Nov 2018 at 11:03 am UTC
14 Nov 2018 at 11:03 am UTC
Dragon Ball FighterZ. Or Injustice 2. Or Street Fighter V. A fighting game pls.
Feral confirmed that Total War: WARHAMMER II on Linux will use Vulkan
17 Sep 2018 at 12:25 am UTC
17 Sep 2018 at 12:25 am UTC
Oh yes, I'm looking forward to this. I wanted to play the second game for a long time.
What are you clicking on this weekend and what do you think about it?
8 Sep 2018 at 11:42 am UTC
8 Sep 2018 at 11:42 am UTC
Quoting: JanneNeverwinter Nights. Reliving the official campaign. Holds up really well, still, though I'm looking forward to try some other modules afterwards.The expansion campaigns were very good. The vanilla campaign not as much, though I must admit it makes me smile that back in the day I had a lot of fun with a story that's basically a series of fetch quests. :)
The Stellaris 2.2 update is going to rework planets, plus free content added into some DLCs
8 Sep 2018 at 11:29 am UTC
On another note, is there any information regarding when the patch will land? I don't know if I missed it in the video but I can't seem to find that info anywhere. It would be nice to know as one of the things this patch will surely do is break old saves.
8 Sep 2018 at 11:29 am UTC
Quoting: liamdaweExactly! Played with a friend who owned all the DLC, tried out the machine consciousness that way - and now I'm buying it too. :DQuoting: pete910On a side note, the DLC is still playable without purchase in a multiplayer game if the host has the relevant DLC!I think this needs highlighting again. If the host of an online game has the DLC, you all get to use it :D
On another note, is there any information regarding when the patch will land? I don't know if I missed it in the video but I can't seem to find that info anywhere. It would be nice to know as one of the things this patch will surely do is break old saves.
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