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Latest Comments by queria
Open-world colony-building survival game 'Necesse' gets a HUGE expansion
4 September 2023 at 12:57 pm UTC

So far I really enjoy this, thanks for the tip (and yes also Valheim/MC/loot-resource-hoarding-survival-crafting fan), going to try with server+friends soon.

But I wonder if it's only me having issue with no-audio at all (neither music/sound etc) - in ingame settings i see only 'Default' and 'Default JACK' choices none of them works.
(Necesse app does not appear in audio source in pavucontrol / volume mixers)

I'm on Fedora 38 with pipewire (so pipewire-pulse/pipewire-alsa) and was wondering if that might be something which makes it not working?
Anyone else here by chance with pipewire tried it and had working sound?

Update: so i went to ask about this on discord and yes there is bug with pipewire (maybe was, they mentioned there should arrive update for pipewire with fix).
Workaround is using ALSOFT_DRIVERS=alsa %command%

Diablo Immortal works on Steam Deck, plus a fix for Battle.net being slow
7 June 2022 at 11:20 am UTC

Quoting: LuticusPersonally I can't get it to run and I'm not entirely sure why, I use the Lutris battle.net setup and it installed battle.net, then I set up Immortal. Unfortunately when I click play it says's it's doing an update via notification, then nothing happens, no error... nothing? Wonder if anyone else has this issue or if anyone has any tips on what to do. Running Debian Stable.

What I found on somewhere on the net and helped me, so may help others, is renaming the d3dcompiler dlls (to lower case and replace the ones system/wine), like:
 
DRIVEC=$HOME/games/battlenet/drive_c
cp $DRIVEC/Diablo\ Immortal/Engine/Binaries/Win64/D3DCompiler_43.dll $DRIVEC/windows/system32/d3dcompiler_43.dll
cp $DRIVEC/Diablo\ Immortal/Engine/Binaries/Win64/D3DCompiler_47.dll $DRIVEC/windows/system32/d3dcompiler_47.dll

There was mentioned there may be cleaner way using the overrides too, but nobody there bothered to figure it out neither I, this fixed the startup of game for me.

That said, after about a day i switched to diablo 3 instead, that is way better made game then this cheap ripoff of diablo games with many technical issues (lot of crashes and such - e.g. for story blocking crash you may need https://www.reddit.com/r/linux_gaming/comments/v4oi45/comment/ibcexvl/?utm_source=share&utm_medium=web2x&context=3 - but there is many random crashes, some right after starting boss fights causing your character to die there etc), and many poorly ported parts (like Esc not closing inventory/dialogs but opening system menu on top of that, locking channeling skill buttons [disabling keyboard inputs - double press the same channeling skill key again to unblock]) ... and those microtransactions of course showing you at every corner that if you pay you can get lot more of rewards on every step (crests for rifts, market, battle pass progress ... crafting materials ...).
I've decided this is not worth my time, i may return to try bit later if it gets working better, but just for lightweight fun. Any more serious time invested in the game I personally will go to diablo3 or borderlands instead.

Lenovo are to start shipping Fedora Linux as an option on their ThinkPad laptops
25 April 2020 at 11:03 pm UTC Likes: 1

Quoting: TheSHEEEP
Quoting: ShmerlAlso, Ubuntu is not the most popular distro these days anymore. So I can ask the same question, why Ubuntu?
Eh...
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=linux

Ubuntu makes up 30% (+7% if you count Linux Mint as it is Ubuntu-based). The next-big one is Arch (11% Manjaro + "pure" 10% Arch).
... cut ...

Quoting: TheSHEEEPWait, don't we have such a statistic on gamingonlinux itself? Can't find it right now...

Yep it's at https://www.gamingonlinux.com/users/statistics - Top menu / Sections / Statistics, and while Ubuntu-based is closely (ehm 4%) followed by Arch, it still is the top anyway.

And, it's still/atm the one mostly supported by SW/Games authors/providers starting with for ex. eh well Valve. So I myself, while on Fedora now and looking at Arch lately, would understand that for the 'so users have it easy' choice being Ubuntu then.
Like - if they can deal with rpmfusion and such, i bet they could install it then too (...ish).
But there are other benefits besides this (if it's ok for fedora it makes it most likely to be ok for ubuntu too at same time), as also other stuff at play (longer term involvement etc), for me it's good that there is new choice available for any customer.

What have you been playing recently and what do you think about it?
23 February 2020 at 9:28 pm UTC Likes: 1

Finally got some time to spend in Undead Horde, still enjoying it on next difficulty.

And of course Caesar3 through amazing Julius.

Need a new stresstest for your Linux PC? Geekbench 5 is out adding Vulkan support
9 September 2019 at 11:57 pm UTC

Quoting: razing32I get the 5$ for each system or 8$ for all but what on earth does the pro version do ?
That's a pretty big price hike. Is that for commercial entities as opposed to end users ??

yes, for commercial, as per https://www.geekbench.com/versions/
- plus benchmark configurations and automation (i guess batch testing?) + portable mode + command line

... so while i can live without those myself, i can image it's easily worth it for business like usage (hm, or when developing drivers...?)

Valve put out another Steam Beta Client with minor Steam Play changes
21 January 2019 at 3:26 am UTC

Quoting: DuncOof. I disabled it years ago (Arch, of course), and now I can't seem to re-enable it. I thought it would be a simple case of deleting the bit in the kernel command line but no, I must have been more thorough than that. Grr. :><: Stupid past-me.

Maybe check sysctl (sysctl -a 2>/dev/null|grep 'disable_ipv6' ... should be zeros [as mentioned for me just for main ifc was enough], /etc/sysctl.*).
And if you build own kernel, you need to have it enabled either as ipv6 mod loaded (lsmod/modprobe ipv6), or compiled-in (CONFIG_IPV6).

Valve put out another Steam Beta Client with minor Steam Play changes
20 January 2019 at 7:04 pm UTC

Quoting: GuestI enabled steam beta and the updates don't work - they get paused right after the start(update required(not queued))... Most of my proton games can't be started anymore.
I'm having same problem.
All downloads, regardless of proton or not, stay infinitely (few days now) in Scheduled state.
New game install complains about content servers, but updates are just silently blocked.

What FIXED it for me is suggestion from few comments back - enabling ipv6:
Quoting: kuhpunkt
Quoting: WorMzyI think it's borked the steam servers, I have a load of pending downloads, but nothing's actually downloading because "content servers unreachable". :(

Enable ipv6?
In my case it was enough enabling just for main interface (like eth0 / def. route ...).
Trying just loopback was not enough (and is not needed in my case either).

Also some other info about this in https://www.reddit.com/r/linux_gaming/comments/ah8zyl/anyone_else_had_problems_downloading_games_since/

Epic and Improbable are taking advantage of Unity with the SpatialOS debacle, seems a little planned
11 January 2019 at 6:02 pm UTC

Lol, I've just observed Tim Sweeneys tweets comments (linked from first comment here on GOL) being "censored"
... there was quiet some discussion about xamarin and c# and how epic changed rules
... when returning there (after reading bit about that xamarin stuff) all of it's gone now.
Heh, would say "Epic" fail :/