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Latest Comments by eldaking
The latest Godot Engine showreel is an impressive look at upcoming games
7 Oct 2022 at 12:51 pm UTC Likes: 6

Damn, those are some great looking games, in a lot of different visual styles. Wishlisted a lot of them.

And they also have a great variety of genres and types of gameplay; besides the obvious retro RPGs, roguelites and platformers (obvious because they are all the rage in the indie scene, nothing wrong with it), there are strategy games, city builders, rhythm games, card games, pong... 2d and 3d games and even VR. Really good to showcase Godot.

Steam drops the Lunar New Year Sale, we're getting a big Spring sale instead
28 Sep 2022 at 1:40 pm UTC Likes: 7

Quoting: bepopOne sale event less is better for consumers? Since when? Do you like paying more for games?
It is not less events, it is more evenly spaced out events. Instead of having the big sales on November, December and early February, it is now November, December and late March.

I expect there will still be a minor sale in the same date, just as often there was some sort of spring sale but it was not as "good" as the big seasonal ones. But they flipped which is the bigger sale.

EA AntiCheat could spell trouble for Steam Deck / Linux
13 Sep 2022 at 8:23 pm UTC Likes: 30

I have to admire EA. I didn't think they could make their stuff even shittier, but clearly there is no limit to how much engineering effort they can put into their UX (user exasperation).

Crusader Kings III: Friends & Foes releases next week, other DLC prices going up
4 Sep 2022 at 3:49 am UTC Likes: 2

Quoting: scaineI think I've mentioned in previous posts about DLC - I actually think Paradox gets this mostly okay. Sure, there's TONS of DLC content for their previous games - hundreds of pounds worth in fact (although only about 5 so far for this title). But no-one is forcing you to buy these, and the model allows you to buy only the bits you think you'd love.

Paradox surely isn't expecting anyone to download every pack. So provided that the packs you ARE buying are good value, then I think that's a pretty nice way to get more play time from a game you obviously love.

Maybe I'm just used to the board game model. These DLC packs are about giving you extended value from the initial investment, rather than making you wait years and then fork out for Crusader Kings 4.
I strongly agree. I always put up with the high price because it was just honest - I liked most of it enough that it was worth spending a fair bit of money, and when I didn't (say, the EU4 expansion Mare Nostrum, which I just can't see the point of) I ignored it. Some DLC was annoyingly bad or badly priced, but I can live with that. And I liked the granularity, even back when portrait packs and unit packs and music packs were separate. xD

Quoting: scaineIf you don't think the price hike is justified, you don't buy it. I don't get the hate (like comparing Paradox to the likes of EA or Blizzard). This isn't an insidious gambling ploy, like loot boxes. It's definable content you get to play for a price, which extends the value you get from the original game.

Sure, argue about the price (or value), but we can't compare this to gouging.
Now on this, I think increasing the price post-release is a bit deceptive - you buy into the game with a certain expectation, and then the cards change. Because part of the "honesty" of the model is knowing roughly what to expect: you know they are going to put out a large amount of DLC, which means a certain amount of replayability at a certain cost. Making the future DLCs more expensive certainly made CK3 less appealing for me, and if I had bought it I would have been at least annoyed.

Victoria 3 from Paradox Interactive releasing October 25
31 Aug 2022 at 12:55 am UTC Likes: 3

I'm overjoyed that it seems to be coming to Linux after all.

Though with the price I'll wait not just for a 75% sale but for a humble bundle with all DLC. Paradox games are expensive enough on the long run without the base game being this expensive.

Apparently it is mostly their new, fucked-up regional price, as it is still US$50 same as CK3 - but in BRL it 75% more expensive than CK3 was on release (R$165 vs R$94) and 37% more expensive than CK3 after the price increase (R$120). So... ouch. I'd rather get half a dozen good indies (at least) for the same cost.

CrossOver 22 released for running Windows apps and games on Linux
25 Aug 2022 at 9:28 pm UTC Likes: 2

For games I think it would not be sensible, but I wonder if this could be the solution for people that need Microsoft Office on their machines and would want to migrate. It is "work" software where unreliability can be catastrophic, and people who are already willing to pay for an office suite might be willing to spend an extra money to... well, to not use Windows.

VRChat adds Easy Anti-Cheat, community not happy but Linux and Steam Deck work fine
27 Jul 2022 at 3:05 pm UTC Likes: 2

Hmm, I had heard the news second-hand and was wondering why the heck a chat app needed anti-cheat. Seems like a really dire situation.

Of course, there must be a better solution so that people can use mods - ideally a better infrastructure so that people can use whatever compatible client without causing the problems, but if they just implement a modding system that is comprehensive enough it should be alright. But I can see why they needed an immediate solution, even one with severe downsides.

The Humble Deck Builder Bundle is live, here's what works on Linux & Steam Deck
23 Jul 2022 at 1:18 am UTC Likes: 3

Quoting: slaapliedjeMagic the Gathering 100% ruined all deck building games for me. Then again, I am still waiting for the INWO one to release...
CCGs and deckbuilding are very different things though - a "deckbuilding game" is a game where adding and removing cards to your deck is part of the game, not just a game where you build a deck out of your collection and then play with it.

It comes from boardgames like Dominion, but on videogames roguelite deckbuilders became a kind of new genre after Slay the Spire. Deckbuilders usually have you go through your deck several times, don't have a minimum deck size (in fact, removing cards to make the deck more consistent is a big part), and you are usually given a pick between limited options rather than "your entire collection" - and those often cost an in-game resource, as opposed to having a "meta-game" (it's as if you bought cards with mana instead of money, because it happens in-game...).

Not that this bundle seems to care, as neither Gwent or Cultist Simulator quite fit (for different reasons). But when people mention "deckbuilder", don't expect anything at all like MtG.

Armello removes advertising Linux and macOS support due to their party system
14 Jul 2022 at 1:08 pm UTC Likes: 11

Well, in this case it seems like it was not their choice but their middleware's, and they phrased it right as "not advertising an inferior version as if the platform was supported" instead of "removing platform support due to it being too much work". So I'll keep the pitchfork in the barn for now.

See PR departments, not that hard. Don't insult people, don't imply a platform is less deserving than others, explain the external factors, and show you care about your customers (existing and potential).

Build cities on the back of a giant animal in The Wandering Village — coming to Linux
16 Jun 2022 at 2:19 am UTC Likes: 2

Quoting: Anza
Quoting: KROMI've played the demo during one of Steams Indie Demo Days and really enjoyed it. It had some fresh gameplay elements, which is kind of rare to see when you've played hundreds of games. Really nice to hear that there will be a native version. Looking forward to it.
Building and caring about your "vehicle" make it feel quite different. Also usually you can't fail in building games, but Wandering Village is not that easy.
Oh, but you can. There are two kinds of building games: those where you are all "oh joy, I got a pumpkin!" and those that are all "the flash freeze killed all our crops and then the werebadgers killed the only villager that could plant more".