Latest Comments by jarhead_h
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
23 Aug 2018 at 3:50 am UTC Likes: 6
Second, I don't think that Linux will ever overtake Windows. Never have. But I'm of the opinion that it never has to. It only has to get big enough to be a viable escape route for the select few that decide to go the more difficult route. We have a GOOD chance of overtaking Apple now. I really think we do. It will take a decade, but it will happen. Linux only has to be the second biggest and we still get the AAA titles, the creative suites, Fusion360, etc. We'll be large enough to be catered to like the Apple cult. That's all we need.
23 Aug 2018 at 3:50 am UTC Likes: 6
Quoting: Purple Library GuyHere's my thoughts - if Valve thought that Microsoft actually had a legal case that Valve couldn't handle, GabeN wouldn't have ordered real money dropped on it, for going on two years now, and currently looking to continue indefinitely. I promise you that Valve's legal people have already looked at this and cleared it.Quoting: Alm888If the US were the only significant venue that existed, you might be right. Valve would sue in the EU. And China, probably. The EU courts have a LOT more teeth with respect to this kind of anticompetitive behaviour, and would right now probably gleefully nuke MS just as a side amuse-bouche to the trade war.Quoting: stretch611Consumers are more likely to be ignorant of the lawsuit…Precisely!
Quoting: stretch611…and even if they know about it they are more than likely to side with Valve…Guess what will happen when Steam refuses to launch after the Windows™ Update? My bet they will run towards Microsoft® and Valve® with their sticks and stones and demands to "fix it back". And what happens next? Microsoft® won't budge and Valve will be unable to do anything.
Second, I don't think that Linux will ever overtake Windows. Never have. But I'm of the opinion that it never has to. It only has to get big enough to be a viable escape route for the select few that decide to go the more difficult route. We have a GOOD chance of overtaking Apple now. I really think we do. It will take a decade, but it will happen. Linux only has to be the second biggest and we still get the AAA titles, the creative suites, Fusion360, etc. We'll be large enough to be catered to like the Apple cult. That's all we need.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 9:07 pm UTC
22 Aug 2018 at 9:07 pm UTC
Quoting: KetilWill it warn you about games not on the whitelist if you enable it for all titles? I expect to enable it for some not whitelisted games, but that doesn't mean I want it to list all windows games.It won't let you install non-whitelist games unless you go to your Steam Play settings and check a box to do that. That's assuming that you've already checked the box to allow Steam to download the beta and restarted it.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 8:22 pm UTC Likes: 3
Just random testing of my available titles I revealed one working perfectly and all others either not starting at all(most common) or starting with serious issues.
I fired up the original FEAR. It just ran. All the graphics setting worked. Kind of comically, I fired up RWBY: Grim Eclipse and it all worked until I started a level and no character models displayed. I could see Pyrra's sword and shield but not her or any grim. Far Cry 2 booted and ran with Minecraft-like trees until I turned up the graphics settings and it crashed and wouldn't run after that. Plus it hung up during the uninstall a couple of times. Was going to try Alan Wake this morning but when I woke and turned on the system and tried to run Steam, I got this :
Running Steam on fedora 28 64-bit
STEAM_RUNTIME is enabled automatically
Pins up-to-date!
ERROR: ld.so: object '/usr/$LIB/libgpg-error.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/lib64/libjemalloc.so.2' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Please note, there was a Breakpad install exception and about twenty more lines of errors before I reinstalled a few libraries. I tried to install World of Warships and clearing it out might have caused this. Not sure.
22 Aug 2018 at 8:22 pm UTC Likes: 3
Quoting: wvstolzingActually, that DOOM is Doom(2016). DOOM II is the original. From what I can tell, I'm not really certain that Valve planned to release this yet, but that when word broke out they just kinda bit the bullet knowing that the games list isn't exactly impressive, yet. Steam itself didn't run right at launch back in 2004 to the point where I was sure it would fail, but here we are and it's our most important weapon to liberate people from Microsoft. Give them a little time and i think that list will grow and grow and grow.Quoting: GuestOh and while it's nice and all to have DOOM II, Ultimate DOOM and Quake on that list, some great source ports already natively support linux, presumably to use a source port this way would involve using a windows version of said source port.. But what would be the point in that? :pTo be honest, it seems to me that including those titles in the list has no point other than making it look a little longer.
I'd like to think that a Linux user interested in playing DOOM....
Just random testing of my available titles I revealed one working perfectly and all others either not starting at all(most common) or starting with serious issues.
I fired up the original FEAR. It just ran. All the graphics setting worked. Kind of comically, I fired up RWBY: Grim Eclipse and it all worked until I started a level and no character models displayed. I could see Pyrra's sword and shield but not her or any grim. Far Cry 2 booted and ran with Minecraft-like trees until I turned up the graphics settings and it crashed and wouldn't run after that. Plus it hung up during the uninstall a couple of times. Was going to try Alan Wake this morning but when I woke and turned on the system and tried to run Steam, I got this :
Running Steam on fedora 28 64-bit
STEAM_RUNTIME is enabled automatically
Pins up-to-date!
ERROR: ld.so: object '/usr/$LIB/libgpg-error.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/lib64/libjemalloc.so.2' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Please note, there was a Breakpad install exception and about twenty more lines of errors before I reinstalled a few libraries. I tried to install World of Warships and clearing it out might have caused this. Not sure.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 7:24 pm UTC Likes: 12
22 Aug 2018 at 7:24 pm UTC Likes: 12
For people still moaning about native ports, WE'RE NOT THERE YET.
For anything that's already up on Steam and GoG for Windows-only, you can write it off, >99% chance it will never be ported. Hell, some Linux ports get delisted after their release like Banner Saga and the Penny Arcade 1&2 games. WINE is the only way we get access to those games short of a dual boot heresy, and this sure looks like it's going to be the best version of WINE for gaming. And don't expect that situation to change for at least five years.
Five years plus? I would put money on the PS5 using Vulkan, and we're going to benefit from that tremendously. Vulkan streamlines the whitelisting for Steam Play. That leads to more Windows titles that just work with Steam Play on launch day. GoG can get in on this, too, as Valve is open sourcing it all. Linux user base expands as Microsoft continues to push the smarter ones our way. We build our user base to first rival Apple, and then exceed Apple.
Ten years on AAA titles are natively ported to Windows and Linux with Apple support waning as it's userbase has finally grown tired of paying the Apple tax on hardware that they can't upgrade and so stop buying Apple computers altogether. And yes, I said TEN YEARS because that's how long this is going to take.
As someone that had a NiB Commodore 64 as a first PC, let me assure you kids, this sort of shift takes time. It's a marathon kids, and that loud bang you just heard was a STARTER pistol.
For anything that's already up on Steam and GoG for Windows-only, you can write it off, >99% chance it will never be ported. Hell, some Linux ports get delisted after their release like Banner Saga and the Penny Arcade 1&2 games. WINE is the only way we get access to those games short of a dual boot heresy, and this sure looks like it's going to be the best version of WINE for gaming. And don't expect that situation to change for at least five years.
Five years plus? I would put money on the PS5 using Vulkan, and we're going to benefit from that tremendously. Vulkan streamlines the whitelisting for Steam Play. That leads to more Windows titles that just work with Steam Play on launch day. GoG can get in on this, too, as Valve is open sourcing it all. Linux user base expands as Microsoft continues to push the smarter ones our way. We build our user base to first rival Apple, and then exceed Apple.
Ten years on AAA titles are natively ported to Windows and Linux with Apple support waning as it's userbase has finally grown tired of paying the Apple tax on hardware that they can't upgrade and so stop buying Apple computers altogether. And yes, I said TEN YEARS because that's how long this is going to take.
As someone that had a NiB Commodore 64 as a first PC, let me assure you kids, this sort of shift takes time. It's a marathon kids, and that loud bang you just heard was a STARTER pistol.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 5:41 pm UTC Likes: 5
We will get one of two outcomes here. 1)We will either get a large enough user base that big devs shift their first their APIs to be more friendly with PROTON and then a shift to native ports to avoid user experience issues.
2) PROTON plays all the games seamlessly from Steam, and eventually is so good that it doesn't matter whether we get a port or not.
The results are the same for practical purposes.
Now that is for new titles going forward, but what about Steam's existing library of titles that WILL NEVER GET A LINUX PORT? Do you think Ubisoft is gonna hand a Feral a contract top port Assassin's Creed and Far Cry? How about EA for anybody that feels like playing Crysis? A whole bunch of my games on Steam don't even work with WINE like Sleeping Dogs, but this push by Valve has the best chance of fixing that.
22 Aug 2018 at 5:41 pm UTC Likes: 5
Quoting: GuestSo, while I can see how Valve thinks this is a good thing for getting games on Linux, and getting gamers over to Linux, it in turn has a big impact to those of us who were bringing games over to Linux officially. I don't see how Proton is going to help us with the big issue of getting publishers interested in Linux as a platform... in fact, I see it doing the opposite.Gonna have to disagree. This is the chicken versus egg problem and it has to be sorted out one way or another. Valve and GoG can either get together and require linux ports of every new title OR they could go this route. Valve has sunk a bunch of money into this to provide a way out for them that want it, so it's rather obvious that Valve is favoring Linux. In the short term yes, this is going to hurt the odds of Linux ports to major titles, but at the same time it incentivises an increase in use of Vulkan as that makes it easy to run in PROTON. In the long term that grows the user base, and a large user base gets catered to.
We will get one of two outcomes here. 1)We will either get a large enough user base that big devs shift their first their APIs to be more friendly with PROTON and then a shift to native ports to avoid user experience issues.
2) PROTON plays all the games seamlessly from Steam, and eventually is so good that it doesn't matter whether we get a port or not.
The results are the same for practical purposes.
Now that is for new titles going forward, but what about Steam's existing library of titles that WILL NEVER GET A LINUX PORT? Do you think Ubisoft is gonna hand a Feral a contract top port Assassin's Creed and Far Cry? How about EA for anybody that feels like playing Crysis? A whole bunch of my games on Steam don't even work with WINE like Sleeping Dogs, but this push by Valve has the best chance of fixing that.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 5:36 am UTC Likes: 6
22 Aug 2018 at 5:36 am UTC Likes: 6
Something that I noticed on the page that I found very telling:
As for the Steam Play Beta client, it's glitchy. Right now the storefront won't display. Most of the games Aren't working yet. Installing Alan Wake as I type this.
Not Working for Me:
Far Cry 2(buggy but started on with display options all turned down to low. Also didn't want to uninstall)
Far Cry 3
Batman Arkham Asylum GOTY
Working:
F.E.A.R.(flawless)
Q: I'm a developer; I wasn't planning on targeting Linux, how can I best leverage the new Steam Play?So Vulkan is definitely our way forward. Valve is saying as much, if you want to Linux sales without having to port, go with Vulkan. And that is an absolutely terrific first step. The cost difference in porting a DirectX game to Linux versus a Vulkan title is night and day because there's just so much less to do on the Vulkan game. That's our foot in the door.
We recommend you target Vulkan natively in order to offer the best possible performance on all platforms, or at least offer it as an option if possible. It's also a good idea to avoid any invasive third-party DRM middleware, as they sometimes prevent compatibility features from working as intended.
As for the Steam Play Beta client, it's glitchy. Right now the storefront won't display. Most of the games Aren't working yet. Installing Alan Wake as I type this.
Not Working for Me:
Far Cry 2(buggy but started on with display options all turned down to low. Also didn't want to uninstall)
Far Cry 3
Batman Arkham Asylum GOTY
Working:
F.E.A.R.(flawless)
Valve may be adding support for using compatibility tools for playing games on different operating systems
22 Aug 2018 at 1:59 am UTC
There are two outcomes possible from this since Valve has already sunk two years of funding into it and doesn't look likely to stop anytime soon:
1) Valve is clearly pushing Vulkan and even mentioned specifically in the new faq on Steam Play that a developer looking to support this can add a Vulkan rendering option to maximize the chances of smooth compatibility. This will lead to more Vulkan titles. If the PS5 ends up using Vulkan we're set. That's the end of DirectX's dominance on anything other than the Xbox, and the end of WINE slowing down framerates because it can offload the entire graphics workload to the Linux Vulkan drivers without needing to do anything itself. We just keep running new Windows games seamlessly via WINE+PROTON+DXVK without even having to bother to configure any of it getting basically native performance with Vulkan titles. This is the WORST CASE SCENARIO, and it doesn't exactly suck.
2)This cascades. As soon as the current hotness games land with day one Steam Play support Linux starts siphoning off gamers that don't want to have anything to do with Microsoft. And Valve has stated that the two week rule is in effect for this - ie, Steam counts it as a Linux sale if you play the game in Linux for two weeks. Our user base climbs to about what Apple has(maybe ten percent), and then we start getting the same native ports that Apple does. That's when the snowballing really starts. This is dream scenario.
This NEEDED to happen. We NEED to build the user base and this is the only way to do it. Valve is going against Microsoft massively by doing this, fyi. Valve is quite literally funding an escape route from Microsoft to an OS that Valve doesn't even control and I don't see how we can thank them enough for that.
22 Aug 2018 at 1:59 am UTC
Quoting: ScooptaRight now my Linux system doesn't have to emulate a Windows one to play games(except AAA ports). That's the future that scares me. I didn't leave Windows just to emulate it on Linux. Although maybe you do have a point. Maybe emulating windows is just an easy way to bootstrap Linux gaming. Maybe after it becomes reasonably popular the emulation will go away and we'll get real Linux natives. Being an after thought doesn't scare me, being an after thought where wine is the solution does.Valve launched it today in the Steam Beta client. It's seamless, you check a box in the Steam Play settings and your entire Windows library is theoretically playable on Linux. It hasn't worked on a single game that I've tried it on yet. I bought Half Life 2 on release day in 2004 along with Vampire the Masquerade:Bloodlines. I was one of the people who couldn't play HL2 for weeks on release do to a bug. I ended up finding the RAZOR1911 version and playing that. Didn't bother with steam again until The Black Box promo for buying an ATI 1950XT. Not a single issue, not one, and haven't bothered pirating since. This will mirror that I imagine. In a few months time most of the big titles will just work.
There are two outcomes possible from this since Valve has already sunk two years of funding into it and doesn't look likely to stop anytime soon:
1) Valve is clearly pushing Vulkan and even mentioned specifically in the new faq on Steam Play that a developer looking to support this can add a Vulkan rendering option to maximize the chances of smooth compatibility. This will lead to more Vulkan titles. If the PS5 ends up using Vulkan we're set. That's the end of DirectX's dominance on anything other than the Xbox, and the end of WINE slowing down framerates because it can offload the entire graphics workload to the Linux Vulkan drivers without needing to do anything itself. We just keep running new Windows games seamlessly via WINE+PROTON+DXVK without even having to bother to configure any of it getting basically native performance with Vulkan titles. This is the WORST CASE SCENARIO, and it doesn't exactly suck.
2)This cascades. As soon as the current hotness games land with day one Steam Play support Linux starts siphoning off gamers that don't want to have anything to do with Microsoft. And Valve has stated that the two week rule is in effect for this - ie, Steam counts it as a Linux sale if you play the game in Linux for two weeks. Our user base climbs to about what Apple has(maybe ten percent), and then we start getting the same native ports that Apple does. That's when the snowballing really starts. This is dream scenario.
This NEEDED to happen. We NEED to build the user base and this is the only way to do it. Valve is going against Microsoft massively by doing this, fyi. Valve is quite literally funding an escape route from Microsoft to an OS that Valve doesn't even control and I don't see how we can thank them enough for that.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 1:28 am UTC
22 Aug 2018 at 1:28 am UTC
I'm tempted to install DOOM even though I know my Phenom II won't run it very very well, even with the 1060. It's on my list to play after I get my Ryzen2 rig built along with the most recent Deus Ex.
So far I've tried Batman Arkham Asylum GOTY and Far Cry 3 and neither of them worked. I had Far Cry 3 running on regular WINE a few weeks ago.
So far I've tried Batman Arkham Asylum GOTY and Far Cry 3 and neither of them worked. I had Far Cry 3 running on regular WINE a few weeks ago.
Valve may be adding support for using compatibility tools for playing games on different operating systems
17 Aug 2018 at 2:57 am UTC Likes: 4
We've hit the chicken-egg problem head on. Valve isn't going to force devs to cater to us. They won't even force devs to use Vulkan which would make the WINE experience a whole lot nicer. But what they will do is spend their own resources to make their catalog available to us. It's very likely that DXVK is actually a Valve project, and it's open nature is Valve using us to beta for them. Happy to do it. More than happy if this eventually makes Steam's Windows catalog easily accessible to new users, and frankly, to me because WINE is a hassle.
I know it's not FOSS, but without any hyperbole, Valve doing this could be the most important computer news story of the entire decade because if Valve really does kick over this domino it means the eventual end of Microsoft's dominance because it means for the first time normies will have a real alternative to Windows. GAMERS will have an alternative to Windows. Do you look out and see a lot of love for Microsoft? I don't. I see a lot of people that want Windows without Microsoft there to ruin it. In other words, there are a lot of people that would be okay switching to Mint Cinnamon if they had easy access to the all the stuff they care about on Windows. Eye on the prize.
We can worry about Saint Stallman's blessings after we're free of Redmond.
17 Aug 2018 at 2:57 am UTC Likes: 4
Quoting: ScooptaI personally hope this isn't true. Maybe it's just me but I personally think it'll be a dark day in the Linux world when devs target Windows and just expect wine or some other compatibility layer to be used.You mean right now? Because that's what we have. Right now. This world you're worried about where Linux is an afterthought if it's thought about at all is the world we have right now.
We've hit the chicken-egg problem head on. Valve isn't going to force devs to cater to us. They won't even force devs to use Vulkan which would make the WINE experience a whole lot nicer. But what they will do is spend their own resources to make their catalog available to us. It's very likely that DXVK is actually a Valve project, and it's open nature is Valve using us to beta for them. Happy to do it. More than happy if this eventually makes Steam's Windows catalog easily accessible to new users, and frankly, to me because WINE is a hassle.
I know it's not FOSS, but without any hyperbole, Valve doing this could be the most important computer news story of the entire decade because if Valve really does kick over this domino it means the eventual end of Microsoft's dominance because it means for the first time normies will have a real alternative to Windows. GAMERS will have an alternative to Windows. Do you look out and see a lot of love for Microsoft? I don't. I see a lot of people that want Windows without Microsoft there to ruin it. In other words, there are a lot of people that would be okay switching to Mint Cinnamon if they had easy access to the all the stuff they care about on Windows. Eye on the prize.
We can worry about Saint Stallman's blessings after we're free of Redmond.
Valve may be adding support for using compatibility tools for playing games on different operating systems
15 Aug 2018 at 6:04 pm UTC Likes: 6
15 Aug 2018 at 6:04 pm UTC Likes: 6
For everyone worried about WINE making companies think Linux ports are unnecessary, newsflash we already have that even without WINE. That's our reality right now, today.
Guys the industry genuinely doesn't think anything of Linux for all the same reasons everybody else discounts it. "It's too hard to use" even though in Ubuntu/Mint you can install update, and even change graphics drivers without ever using a command line. So Linux is considered the exclusive domain of hi-IQ nerds that don't add up to enough sales to even worry about.
And that's where Microsoft is actually going to be a big help right now. Confused?
The reason SteamOS even exists, the reason for the Linux storefront on Steam is because Gabe absolutely HATED Windows Flat Design/8. And it seems that he realized that Valve was uncomfortably dependent on Microsoft, and that should Microsoft falter it would actually negatively affect Valve. Ever since Gabe has been pushing to make and then keep Steam OS-neutral. All three major PC OSes plus Playstation 3 if that's still a thing.
Assuming this is happening and that Valve is incorporating WINE or something like that, then my guess is that it's a reaction to Microsoft's announced subscription model. Oh, and the Windows10 spying that you can't turn off without third party utilities. Gabe used to work at Microsoft. He sold his Microsoft employee stock to fund Half Life. And now he looks and does not like what he sees at his former employer.
Which brings us back around to my point. If you want to stop ~80% of something,just add a little bit of friction. Inversely, if you want to increase something, decrease the friction. Right now I try to evangelize for Linux and all I get back is "muh Photoshop" even though a bunch of it seems to run in WINE. Or its "muh games" even though most of them run in WINE. And then it hits you, the problem is needing to configure WINE. WINE is the friction holding everything up. If you could just log into Steam and install Fortnite seamlessly, the Fortnite players that hate Microsoft would switch.
If Valve is really doing this it's the end of dual booting. Won't need to do it anymore. And when you can log into Steam in Fedora/Manjaro/Ubunut/Mint/Arch/Gentoo/etc and select Fortnite or Medal of Duty or whatever the hotness of the moment is or PHOTOSHOP without even knowing what WINE+DXVK is despite the fact that you're running it, well, then the stage is set. All we need at that point is Microsoft to continue to be Microsoft and we'll add to our user baser exponentially as they push people our way.
And then Valve can publish numbers of a growing Linux user base. And then we get more native ports. This will not happen overnight. Nothing ever does in FOSS. But it will happen.
Guys the industry genuinely doesn't think anything of Linux for all the same reasons everybody else discounts it. "It's too hard to use" even though in Ubuntu/Mint you can install update, and even change graphics drivers without ever using a command line. So Linux is considered the exclusive domain of hi-IQ nerds that don't add up to enough sales to even worry about.
And that's where Microsoft is actually going to be a big help right now. Confused?
The reason SteamOS even exists, the reason for the Linux storefront on Steam is because Gabe absolutely HATED Windows Flat Design/8. And it seems that he realized that Valve was uncomfortably dependent on Microsoft, and that should Microsoft falter it would actually negatively affect Valve. Ever since Gabe has been pushing to make and then keep Steam OS-neutral. All three major PC OSes plus Playstation 3 if that's still a thing.
Assuming this is happening and that Valve is incorporating WINE or something like that, then my guess is that it's a reaction to Microsoft's announced subscription model. Oh, and the Windows10 spying that you can't turn off without third party utilities. Gabe used to work at Microsoft. He sold his Microsoft employee stock to fund Half Life. And now he looks and does not like what he sees at his former employer.
Which brings us back around to my point. If you want to stop ~80% of something,just add a little bit of friction. Inversely, if you want to increase something, decrease the friction. Right now I try to evangelize for Linux and all I get back is "muh Photoshop" even though a bunch of it seems to run in WINE. Or its "muh games" even though most of them run in WINE. And then it hits you, the problem is needing to configure WINE. WINE is the friction holding everything up. If you could just log into Steam and install Fortnite seamlessly, the Fortnite players that hate Microsoft would switch.
If Valve is really doing this it's the end of dual booting. Won't need to do it anymore. And when you can log into Steam in Fedora/Manjaro/Ubunut/Mint/Arch/Gentoo/etc and select Fortnite or Medal of Duty or whatever the hotness of the moment is or PHOTOSHOP without even knowing what WINE+DXVK is despite the fact that you're running it, well, then the stage is set. All we need at that point is Microsoft to continue to be Microsoft and we'll add to our user baser exponentially as they push people our way.
And then Valve can publish numbers of a growing Linux user base. And then we get more native ports. This will not happen overnight. Nothing ever does in FOSS. But it will happen.
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