Latest Comments by silentprocyon
Feral Interactive are teasing another Linux port
29 Nov 2018 at 4:18 am UTC Likes: 3
29 Nov 2018 at 4:18 am UTC Likes: 3
Yay! I like the Feral radar puzzles :)
Here's a larger picture of the mural...
https://oran-mor.co.uk/wp-content/uploads/2017/04/Alasdair-Gray-Mark-Wild-Photography_023-rs.jpg [External Link]
Clue shows a mural on the ceiling of the Oran Mor, a restaurant and entertainment venue in Glasgow, Scotland.
The game below actually takes place in Glasgow, and doesn't have a Mac release, which would fit since the clue also shows Mac...
https://store.steampowered.com/app/572730/Nancy_Drew_The_Silent_Spy [External Link]
On a more serious note, some possibilities depending on what aspect of the image a person focuses on...
* The mural location is in Scotland. Doesn't Bard's Tale 4 also take place in Scotland?
* "Where are we going?" is a song from music composer Malukah, which was featured in the zombie level, "Mob of the Dead", from Call of Duty: Black Ops II. She also did some of the music in Skyrim.
* The image appears to show Bellerophon (son of Poseidon) from Greek mythology, on top of Pegasus. Only Greek related game that comes to my mind would be the new Assassin's Creed, but I highly doubt that specific game.
* Even though this is highly subjective, clue shows a portion of the right frame from the mural, which appears to represent "death" in the cycle of life. The frame does give me some "apocalyptic" vibes; Darksiders III has an apocalyptic setting.
* Again, very subjective, but perhaps the "flushing point" caption could refer to "flushing" the earth of the sinners/sins? Possibly further backing up the last theory of being Darksiders III.
* Going out on a limb here... Could the flushing refer to a person's face flushing? Redness? The point at which a person's face becomes flush? Illness maybe? Apocalyptic virus? Combined with the phrase being the title of a song for a zombie level and going with the apocalyptic theme for the clue, this could suggest Dying Light 2, but I think Techland ported the first one in-house.
By the way, unrelated to this clue... Poor Bob has not been saved yet and is still stuck on the radar. :-(
Here's a larger picture of the mural...
https://oran-mor.co.uk/wp-content/uploads/2017/04/Alasdair-Gray-Mark-Wild-Photography_023-rs.jpg [External Link]
Clue shows a mural on the ceiling of the Oran Mor, a restaurant and entertainment venue in Glasgow, Scotland.
The game below actually takes place in Glasgow, and doesn't have a Mac release, which would fit since the clue also shows Mac...
https://store.steampowered.com/app/572730/Nancy_Drew_The_Silent_Spy [External Link]
On a more serious note, some possibilities depending on what aspect of the image a person focuses on...
* The mural location is in Scotland. Doesn't Bard's Tale 4 also take place in Scotland?
* "Where are we going?" is a song from music composer Malukah, which was featured in the zombie level, "Mob of the Dead", from Call of Duty: Black Ops II. She also did some of the music in Skyrim.
* The image appears to show Bellerophon (son of Poseidon) from Greek mythology, on top of Pegasus. Only Greek related game that comes to my mind would be the new Assassin's Creed, but I highly doubt that specific game.
* Even though this is highly subjective, clue shows a portion of the right frame from the mural, which appears to represent "death" in the cycle of life. The frame does give me some "apocalyptic" vibes; Darksiders III has an apocalyptic setting.
* Again, very subjective, but perhaps the "flushing point" caption could refer to "flushing" the earth of the sinners/sins? Possibly further backing up the last theory of being Darksiders III.
* Going out on a limb here... Could the flushing refer to a person's face flushing? Redness? The point at which a person's face becomes flush? Illness maybe? Apocalyptic virus? Combined with the phrase being the title of a song for a zombie level and going with the apocalyptic theme for the clue, this could suggest Dying Light 2, but I think Techland ported the first one in-house.
By the way, unrelated to this clue... Poor Bob has not been saved yet and is still stuck on the radar. :-(
Feral Interactive are teasing a new Linux port, time to start guessing
15 Nov 2018 at 10:34 pm UTC Likes: 7
15 Nov 2018 at 10:34 pm UTC Likes: 7
After a couple people mentioned Petroglyphs of Pusharo, a quick Google image search turned up these...
https://www.palotoaamazontravel.com/wp-content/uploads/2018/05/Pusharo.jpg [External Link]
https://www.researchgate.net/figure/Petroglyphs-of-Pusharo-MANU-national-park-Dept-of-Cusco-photo-R-Hostnig_fig12_287815507 [External Link]
Compare to Feral image...
https://www.feralinteractive.com/images/upcoming/Cryptic+Obscurity+.jpg [External Link]
From the little bit I've skimmed/learned, there are some explorers (and also pseudoarcheologists) that think the petroglyphs have some connection with the lost city of Paititi, which apparently is a key place in Shadow of the Tomb Raider.
http://www.granpaititi.com/index.php?id=124&lang=en [External Link]
http://www.exploringtraditions.com/pusharo-and-the-search-for-paititi-the-lost-city-of-gold-part-i [External Link]
https://www.forbes.com/sites/jimdobson/2016/01/11/move-over-machu-picchu-the-discovery-of-paititi-the-secret-city-of-gold-may-change-peru-forever [External Link]
https://www.palotoaamazontravel.com/wp-content/uploads/2018/05/Pusharo.jpg [External Link]
https://www.researchgate.net/figure/Petroglyphs-of-Pusharo-MANU-national-park-Dept-of-Cusco-photo-R-Hostnig_fig12_287815507 [External Link]
Compare to Feral image...
https://www.feralinteractive.com/images/upcoming/Cryptic+Obscurity+.jpg [External Link]
From the little bit I've skimmed/learned, there are some explorers (and also pseudoarcheologists) that think the petroglyphs have some connection with the lost city of Paititi, which apparently is a key place in Shadow of the Tomb Raider.
http://www.granpaititi.com/index.php?id=124&lang=en [External Link]
http://www.exploringtraditions.com/pusharo-and-the-search-for-paititi-the-lost-city-of-gold-part-i [External Link]
https://www.forbes.com/sites/jimdobson/2016/01/11/move-over-machu-picchu-the-discovery-of-paititi-the-secret-city-of-gold-may-change-peru-forever [External Link]
The developer of 'Limit Theory' is throwing in the towel, releasing the source code
1 Oct 2018 at 8:53 am UTC
1 Oct 2018 at 8:53 am UTC
Quoting: dpanterVery sad to hear it. :(There's also...
The gamelookslooked highly promising and interesting. Always high risk involved when doing everything on your own, thankful that we don't have more projects crumble like this.
What alternatives do we have then?
I thought up a few, super simple description below. Tried to include all the big ones and hopefully only listed 'good' games... :whistle:
All of these should be available on Steam, possibly on other places too.
Linux native
Everspace, SP rogue-lite explore/combat
Overload, SP/MP combat (from the makers of Descent)
Endless Sky, 2D SP trade/combat (free to play)
Strike Suit Zero, SP combat
Astrokill, Early Access, SP combat
Drifter, Early Access, SP explore/trade procedural open world (dead?)
Avorion, Early Access, SP/MP explore/trade/combat
Windows titles
No Man's Sky, SP/MP explore/craft/survival procedural open world (Proton OK)
Elite Dangerous, SP/MP MMO trade/combat (does not work in Linux)
Star Citizen, SP/MP MMO trade/combat (most likely not working in Linux)
Maybe GoL could make a space shooty game article, in honor of a fallen project? :)
edit: forgot to mention Star Citizen which isn't available on Steam.
- The X series from Egosoft (SP, trade/combat), which are available natively for Linux (minus the first one).
- EVE online (MP, trade/combat), which I've heard works very well in Wine; one of the devs had even released a native launcher that runs a Wine-wrapped version of the game
SCUM, a very exciting sounding open-world survival game should come to Linux
29 Aug 2018 at 6:29 pm UTC
29 Aug 2018 at 6:29 pm UTC
From same thread in the Steam forums:
LevaOpaki [developer] Jul 5 @ 12:25pmNot sure if the word "done" is referring to Linux client, or EA period.
For now only windows servers on offical provider but Linux will play with other PC players when is done.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 1:52 am UTC Likes: 5
Here's some a links to the articles regarding Oracle vs Google...
https://arstechnica.com/tech-policy/2012/04/oracles-ip-war-against-google-finally-going-to-trial-whats-at-stake/ [External Link]
https://arstechnica.com/tech-policy/2016/05/google-wins-trial-against-oracle-as-jury-finds-android-is-fair-use [External Link]
https://arstechnica.com/tech-policy/2016/05/round-2-of-oracle-v-google-is-an-unpredictable-trial-over-api-fair-use/ [External Link]
https://arstechnica.com/tech-policy/2017/02/oracle-refuses-to-accept-pro-google-fair-use-verdict-in-api-battle/ [External Link]
By the way, the case is still going... And this is why judge appointments from a President are something to be concerned about...
https://arstechnica.com/tech-policy/2018/03/googles-use-of-the-java-api-packages-was-not-fair-appeals-court-rules/ [External Link]
TL;DR... Outcome of Oracle feuding with Google is that APIs can now be copyrighted. It started with Oracle acquiring Sun, wanting to make lots of money from Java; not satisfied with just some money, they also attempted to launch their own smartphone venture that failed; after failing in the smartphone business, Oracle sought to make more money from Java by suing Google over the latter copying code from Java (which was not the case) and claimed they owned copyright of the APIs; Oracle had lost in court and appealed, then another court ruled in Oracle's favor over copyright, but ruled that Google's use is "fair use"; not happy with the "fair use" ruling and wanting $9 billion for copyright infringement, Oracle appealed again, battle is still going on in Federal court; might or might not reach Supreme Court.
22 Aug 2018 at 1:52 am UTC Likes: 5
Quoting: Alm888So, in case Valve in fact gets somewhere with its small WINE trick…This. In regard to Wine, that's been something at the back of my mind for a while. Since the Oracle vs Google case, a new precedent was set that APIs can be copyrighted. I think if this does start to make a significant dent in Windows marketshare, I doubt MS is just going to sit still. Even if MS doesn't go the "API copyright" route, nor pursue any other kind of legal action, I'm half expecting MS to launch a big FUD+shill campaign.
How long will it take for Microsoft® to sue WINE and Valve® for copyright infringement regarding Windows™ API and unlicensed DirectX™ implementation?
After all, WINE was tolerated only as long as it was relatively useless. I dobt Microsoft® will allow someone to chew off some 20…30% of its market share with basically its own API.
Here's some a links to the articles regarding Oracle vs Google...
https://arstechnica.com/tech-policy/2012/04/oracles-ip-war-against-google-finally-going-to-trial-whats-at-stake/ [External Link]
https://arstechnica.com/tech-policy/2016/05/google-wins-trial-against-oracle-as-jury-finds-android-is-fair-use [External Link]
https://arstechnica.com/tech-policy/2016/05/round-2-of-oracle-v-google-is-an-unpredictable-trial-over-api-fair-use/ [External Link]
https://arstechnica.com/tech-policy/2017/02/oracle-refuses-to-accept-pro-google-fair-use-verdict-in-api-battle/ [External Link]
By the way, the case is still going... And this is why judge appointments from a President are something to be concerned about...
https://arstechnica.com/tech-policy/2018/03/googles-use-of-the-java-api-packages-was-not-fair-appeals-court-rules/ [External Link]
TL;DR... Outcome of Oracle feuding with Google is that APIs can now be copyrighted. It started with Oracle acquiring Sun, wanting to make lots of money from Java; not satisfied with just some money, they also attempted to launch their own smartphone venture that failed; after failing in the smartphone business, Oracle sought to make more money from Java by suing Google over the latter copying code from Java (which was not the case) and claimed they owned copyright of the APIs; Oracle had lost in court and appealed, then another court ruled in Oracle's favor over copyright, but ruled that Google's use is "fair use"; not happy with the "fair use" ruling and wanting $9 billion for copyright infringement, Oracle appealed again, battle is still going on in Federal court; might or might not reach Supreme Court.
DXVK expands with Direct3D 10 over Vulkan in Wine, also info on the new Direct3D 9-to-11 project
14 Aug 2018 at 3:12 am UTC Likes: 1
14 Aug 2018 at 3:12 am UTC Likes: 1
Quoting: Corbenedit: oh, seems like Frontier Development also has no problems using DXVK according to this chat [External Link].Oh my. ED was half the reason I went to all the trouble of setting up a VM with PCI passthrough; the other half was mostly for the learning experience.
Facepunch are no longer selling the Linux version of the survival game Rust (updated)
27 Jul 2018 at 6:46 pm UTC Likes: 4
27 Jul 2018 at 6:46 pm UTC Likes: 4
It probably is related to the aforementioned Nvidia bug. Maybe they felt they shouldn't show it for sale for Linux with so many users unable to properly play? Hopefully it's just temporary until the bug is fixed. Though that seems extremely unfair to AMD users, if they aren't having any issues either.
Here's a couple threads where an Nvidia dev posted...
https://devtalk.nvidia.com/default/topic/1032120/linux/rust-video-game-crashes-with-396-18-drivers [External Link]
https://github.com/Unity-Technologies/PostProcessing/issues/592 [External Link]
As mentioned in the linked threads, an Nvidia dev found a workaround, but I'm not sure if that knowledge has reached Facepunch yet. What I'm really afraid of is that the reason for them to stop selling it, is them getting bombarded with toxic messages from Linux users angry about the crashing (and who don't know about the workaround); it's possible that with such toxicity, FP decided that going out of their way to support such a small marketshare who treat the devs like that wasn't worth it. :(
Btw, notice he just said selling; didn't say supporting. Maybe we should (politely) give FP a heads up once Nvidia finally releases the fix?
Here's a couple threads where an Nvidia dev posted...
https://devtalk.nvidia.com/default/topic/1032120/linux/rust-video-game-crashes-with-396-18-drivers [External Link]
https://github.com/Unity-Technologies/PostProcessing/issues/592 [External Link]
As mentioned in the linked threads, an Nvidia dev found a workaround, but I'm not sure if that knowledge has reached Facepunch yet. What I'm really afraid of is that the reason for them to stop selling it, is them getting bombarded with toxic messages from Linux users angry about the crashing (and who don't know about the workaround); it's possible that with such toxicity, FP decided that going out of their way to support such a small marketshare who treat the devs like that wasn't worth it. :(
Btw, notice he just said selling; didn't say supporting. Maybe we should (politely) give FP a heads up once Nvidia finally releases the fix?
Wine 3.11 and Wine Staging 3.11 both got released recently
25 Jun 2018 at 6:34 pm UTC Likes: 3
* 3.3 --- https://www.winehq.org/pipermail/wine-devel/2018-March/123733.html [External Link]
* 3.4 --- https://www.winehq.org/pipermail/wine-devel/2018-March/124381.html [External Link]
* 3.5 --- https://www.winehq.org/pipermail/wine-devel/2018-March/125186.html [External Link]
* 3.6 --- https://www.winehq.org/pipermail/wine-devel/2018-April/125702.html [External Link]
* 3.7 --- https://www.winehq.org/pipermail/wine-devel/2018-April/126357.html [External Link]
* 3.8 --- https://www.winehq.org/pipermail/wine-devel/2018-May/126817.html [External Link]
* 3.9 --- https://www.winehq.org/pipermail/wine-devel/2018-May/127426.html [External Link]
* 3.10 --- https://www.winehq.org/pipermail/wine-devel/2018-June/128255.html [External Link]
* 3.11 --- https://www.winehq.org/pipermail/wine-devel/2018-June/128739.html [External Link]
To keep an eye on a staging release, just adjust this URL accordingly to whatever month it is...
https://www.winehq.org/pipermail/wine-devel/2018-June/thread.html [External Link]
25 Jun 2018 at 6:34 pm UTC Likes: 3
We've also just seen the release of Wine Staging 3.11, although I don't really know what they're doing lately since they don't post changelogs since the change in developers. You can see some of what's changed thanks to being able to compare on GitHub, although that's really quite technical stuff and not exactly easy to comprehend. I miss the proper changelogs, they were nice for a dum-dum like me to keep up to date on it.The staging devs have been putting a short changelog with each release on the Wine mailing list...
* 3.3 --- https://www.winehq.org/pipermail/wine-devel/2018-March/123733.html [External Link]
* 3.4 --- https://www.winehq.org/pipermail/wine-devel/2018-March/124381.html [External Link]
* 3.5 --- https://www.winehq.org/pipermail/wine-devel/2018-March/125186.html [External Link]
* 3.6 --- https://www.winehq.org/pipermail/wine-devel/2018-April/125702.html [External Link]
* 3.7 --- https://www.winehq.org/pipermail/wine-devel/2018-April/126357.html [External Link]
* 3.8 --- https://www.winehq.org/pipermail/wine-devel/2018-May/126817.html [External Link]
* 3.9 --- https://www.winehq.org/pipermail/wine-devel/2018-May/127426.html [External Link]
* 3.10 --- https://www.winehq.org/pipermail/wine-devel/2018-June/128255.html [External Link]
* 3.11 --- https://www.winehq.org/pipermail/wine-devel/2018-June/128739.html [External Link]
To keep an eye on a staging release, just adjust this URL accordingly to whatever month it is...
https://www.winehq.org/pipermail/wine-devel/2018-June/thread.html [External Link]
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