Latest Comments by BrazilianGamer
Ultra Strangeness will bring clay graphics and stop-motion to Linux next year
12 Sep 2019 at 9:14 pm UTC
12 Sep 2019 at 9:14 pm UTC
Straight outta Mariana's web
Bag a free copy of DiRT Rally during the Humble Store end of Summer sale, some deals on Steam too
30 Aug 2019 at 1:25 pm UTC
30 Aug 2019 at 1:25 pm UTC
Thank you. Got it
D9VK 0.20 'Frog Cookie' is out further advancing this great D3D9 to Vulkan layer
28 Aug 2019 at 2:14 am UTC Likes: 1
28 Aug 2019 at 2:14 am UTC Likes: 1
JUST THANK YOU JOSHUA
The emulation and media player front-end RetroArch just had a huge new release
28 Aug 2019 at 2:09 am UTC
28 Aug 2019 at 2:09 am UTC
Infinite kudos to all the guys behind Retroarch. A W E S O M E
Action-adventure roguelike UnderMine now available in Early Access
21 Aug 2019 at 11:47 pm UTC
21 Aug 2019 at 11:47 pm UTC
Wishlisted it long ago. I'm buying it ASAIC
Areia: Pathway to Dawn aims to be a relaxing meditative adventure game
21 Aug 2019 at 11:41 pm UTC Likes: 1
21 Aug 2019 at 11:41 pm UTC Likes: 1
Quoting: M@GOidLooks like it is from a Brazilian developer. "Areia" means "sand" in Portuguese.Exactly. It's funded by a government agency that promotes culture in general. Games included
Great looking retro-inspired FPS Ion Fury is out now with Linux support
20 Aug 2019 at 10:22 am UTC
20 Aug 2019 at 10:22 am UTC
Quoting: MblackwellQuoting: DuncThe sole global arbiter of all things Build Engine gave it a thumbs up [External Link], so it must be pretty good.Because it's old tech it was sometimes a nightmare. It takes quite a lot of effort to do certain things - it took us four years as a matter of fact. The campaign is fairly long (around 8-10 hours for a first play), and you'd probably triple your time if you're a secret hunter.
Seriously though, it does look awesome. And since it's based on eDuke32, I'm not surprised there's a Linux version. My only niggle would be that the price is maybe a little steep for something based on 20-year-old tech (we're so used to getting new levels for old 9engines and remakes in newer engines [External Link] for free these days), but you certainly seem to get a lot of game for your money.
I don't take offense necessarily, just pointing out that old tech doesn't mean easy development.
Quoting: MblackwellGotcha. I'm a Dev too and old tech does take a lot of time to play with and get it working. But nice job man. I wouldn't even touch something this old, let alone developing something with it. Kudos. It's really true to the originalQuoting: DuncThe sole global arbiter of all things Build Engine gave it a thumbs up [External Link], so it must be pretty good.Because it's old tech it was sometimes a nightmare. It takes quite a lot of effort to do certain things - it took us four years as a matter of fact. The campaign is fairly long (around 8-10 hours for a first play), and you'd probably triple your time if you're a secret hunter.
Seriously though, it does look awesome. And since it's based on eDuke32, I'm not surprised there's a Linux version. My only niggle would be that the price is maybe a little steep for something based on 20-year-old tech (we're so used to getting new levels for old engines and remakes in newer engines [External Link] for free these days), but you certainly seem to get a lot of game for your money.
I don't take offense necessarily, just pointing out that old tech doesn't mean easy development.
Facepunch Studios confirm their plan for the Linux version of Rust, to be split from Windows & Mac
12 Aug 2019 at 9:05 am UTC
12 Aug 2019 at 9:05 am UTC
Bottom line. FU Linux gamers. Thanks but I'll pass this one. Like forever
The extreme arcade space-shooter Space Mercs is now available on itch.io, plus some sales info
12 Aug 2019 at 12:47 am UTC Likes: 4
12 Aug 2019 at 12:47 am UTC Likes: 4
Quoting: ZapaOn the whole marketing part, I have to say that GoL was the only website to cover it (outside of Jason's interview on L4E that ended up a Forbes Article)! Keep one thing in mind, my sales wouldn't have been even half of what they are if Linux users didn't go for the game.Not all heroes wear capes
An interesting thing that I'll try and expand further on is based on how Steam gives visibility to it's games - it's similar to the way an ads network does it. The ad that sells the most get's the most visibility. If they have two ads running, they both get 100 views initially (this is an example). One sells 30 produts and one sells only 5. The one with 30 products get's more visibility.
When the forbes article went up Linux was at 36-37% of the total sales. With the conversation that sparked on r/linux_gaming or r/linux you'd expect Linux to get a higher percentage and up into the 50-60's percentile.
What happened was, although Linux numbers grew (by almost 100) so did the Windows numbers. And I'm mentioning this that, next someone says, linux doesn't matter let this be a lesson. At least for small indies like me, Linux literary allowed me to continue making games without doing any freelancing or going back into the F2P industry!
So thank you Linux! Thank you a ton!
And thanks to Liam for covering the game's release and announcement and Jason of course!
But thank you Linux! You just made a Bearded Giant really really happy!
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- Hytale has arrived in Early Access with Linux support
- Valve reveal all the Steam events scheduled for 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- whizse - Venting about open source security.
- rcrit - Away later this week...
- Liam Dawe - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
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