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Latest Comments by fabertawe
Get ready for more retro FPS goodness as 'Core Decay' is coming to Linux
29 February 2020 at 2:45 pm UTC Likes: 2

This looks very nice. Nice touch in the trailer where the music muffled when under water!

What have you been playing recently and what do you think about it?
23 February 2020 at 1:40 pm UTC Likes: 3

I'm hooked on Mindustry... what a bargain that game is! ^_^

Dying Light gets a massive update with a 'Story Mode' plus a free weekend
21 February 2020 at 11:36 am UTC Likes: 1

One of my favourites as well. I always fire it back up for the events and just for the fun of it when the mood takes me.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 February 2020 at 12:55 pm UTC

I'll buy this as soon as it's officially released on Linux ^_^

Be a mad scientist and grow creatures in a lab in Test Tube Titans - coming to Steam in March
3 February 2020 at 11:45 am UTC

This looks great fun, straight to the top of the wishlist :D

Deep open-world survival game Vintage Story adds a big new weather system
1 January 2020 at 12:31 pm UTC

Ooooh, this looks good, I'll keep an eye on it and buy it at some stage (still so many games in my backlog). This looks right up my street. I've never played Minecraft BTW.

Streets of Rogue gains a new playable Robot character
18 December 2019 at 2:23 pm UTC Likes: 1

I must try this! It's been a while since I fired it up. Excellent stuff ^_^

Techland have updated Dying Light again, Drop Attack should be fixed on Linux
30 November 2019 at 2:06 pm UTC

Quoting: F.UltraOboy, here:s to hoping that they have fixed the game breaking bug for me where the game always crashed a few minutes after I reach the grainary in one of the last chapters of The Following. I had a solid 116 hours solo gameplay until that one struck.

Same happens for me. Never had a single problem with the game up until this. I read somewhere someone suggesting restarting from a previous point, which I did. Now of course I have to redo all those previous missions again, which is a bit tedious. Luckily the game is a lot of fun!

Shadow of the Tomb Raider Definitive Edition released with Linux support
8 November 2019 at 9:26 am UTC

Quoting: grumpytoadFERAL_SYSTEM_ASOUND and other environment variables are used in the startup script .local/share/Steam/steamapps/common/Shadow of the Tomb Raider/ShadowOfTheTombRaider.sh, which attempts to override the ALSA dll used by the steam runtime with the system one. There's a comment in there about setting STEAM_RUNTIME_PREFER_HOST_LIBRARIES, so that might help ? In the past, when I haven't used pulseaudio, I recall using ALSA_PCM_CARD and ALSA_PCM_DEVICE to some degree of success.

Ah, many thanks, I'll check it out :)

Shadow of the Tomb Raider Definitive Edition released with Linux support
7 November 2019 at 11:22 am UTC

Quoting: grumpytoadJust a quick note from me: I couldn't get sound to work for this game without setting the FERAL_SYSTEM_ASOUND=1 environment variable.

What does that do and where did you learn of it?

I'm running Jack (no pulseaudio) through a USB UMC204HD and get stuttering sound unless I stop it. When stopped I also have to tweak my .asoundrc to disable mixing in the rear outs on this unit or it also stutters. So it's just a very simple .asoundrc specifying the device as the default and that works.

It's no biggie as I use the scripting options of QjackCtl to automate this but I'd still be interested in furthering my understanding.

As to the game - loving it ^_^ The only other issue I've had is one hard freeze, which was annoying but it was just the once.

Edit: meant to add, I did try FERAL_SYSTEM_ASOUND=1, amongst other things.