Latest Comments by dreamer_
Valve in it for the 'long haul' with Artifact, first update out and a progression system due soon
14 Dec 2018 at 8:12 pm UTC Likes: 1
Artifact system is much better than in most (all?) virtual collectable card games, where cards are not tradeable at all - at best can be returned for a minuscule amount of one of meaningless in-game currencies.
14 Dec 2018 at 8:12 pm UTC Likes: 1
Quoting: bgh251f2Also they don't deteriorate and you don't really own them. You can't sell them anywhere you want and cant dispose of them in other ways (give them away, borrow them, make a poster with them, etc).You CAN sell them - on Steam Community Market. You can do whatever Steam allows you to do with these funds (buy other games, but other cards, items, etc). You can also sell useless trading cards from other games and buy Artifact cards for funds obtained this way. And you CAN dispose cards - you can recycle 20 cards into a ticket to play in Expert modes for possibile reward of more cards. Don't spread misinformation, please.
Artifact system is much better than in most (all?) virtual collectable card games, where cards are not tradeable at all - at best can be returned for a minuscule amount of one of meaningless in-game currencies.
NVIDIA have released the 415.18.02 Vulkan beta driver
29 Nov 2018 at 4:24 pm UTC
29 Nov 2018 at 4:24 pm UTC
Quoting: Leeo97oneI think the issue is more related to DXVK than to Unity. Because the affected games work if I disable DXVK on Steam with:It's definitely related to new drivers. Yesterday I could comfortably play The Room 2 and it worked just fine, then after installing new drivers "GetThreadContext failed". There was no game update, no Proton update, no Steam update... only drivers changed.
PROTON_USE_WINED3D11=1 %command%
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 3:58 pm UTC
Yes, Keeper's Draft costs 2 tickets + 5 packs and you draft 5 packs worth of cards, that you keep. After that normal Gauntlet game follows (you play until 5 wins or 2 losses). For 3 wins you get 2 tickets back and an additional pack. 4 wins: 2 tickets and 2 packs. 5 wins: 2 tickets and 3 packs.
29 Nov 2018 at 3:58 pm UTC
Quoting: theghostI don't know about balance (not tried it yet).Quoting: liamdaweThx for the answer, Liam.Quoting: theghostWith drafting, both sides pick cards out of stuff at random, even stuff you don't own.Quoting: liamdaweI would like to point out, even as rubbish as I am with simply the starter content you're given for purchasing it - I've won quite a lot of games against people with a lot of cards I don't have. Buying more cards isn't always the answer, knowing how to use the cards you've got together is.Is that also the case at competitive drafting (which is paid by tickets) ?
Did you try Keeper's Draft alreay? How balanced is the matchmaking at this drafting?
Do I understand that right, that Keeper's Draft costs tickets and also booster packs from your inventory and you might win new tickets and packs?
Yes, Keeper's Draft costs 2 tickets + 5 packs and you draft 5 packs worth of cards, that you keep. After that normal Gauntlet game follows (you play until 5 wins or 2 losses). For 3 wins you get 2 tickets back and an additional pack. 4 wins: 2 tickets and 2 packs. 5 wins: 2 tickets and 3 packs.
Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
1 Nov 2018 at 8:17 am UTC
1 Nov 2018 at 8:17 am UTC
Quoting: ShmerlInside DXVK only. Steam stats are gathered by steam client, so it will get non-spoofed information.Quoting: ScooptaNvidia cards are reported as AMD cards now, so Nvidia usage will plummet in Steam stats. Thanks to Nvidia pushing their lock-in APIs.Quoting: loggeHaha, now Nvidia gets their parts of being closed-source only! What a day!I'm not sure what exactly you were trying to say but it sounds sort of like a dig on Nvidia yet you have an nvidia card?
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 8:08 pm UTC Likes: 2
13 Oct 2018 at 8:08 pm UTC Likes: 2
> I didn't think Proton had mac support.
It was technically possible to compile Proton for MacOS, so they experimented with it before releasing Proton to the world. It didn't work, caused problems (e.g. scripts needed dual python2 and python3 support because of it) and triggered some unnecessary discussions - so dropping it clarifies the situation for now.
I hope MacOS people will fork it and make it work, so it can be merged back again. No statements from Valve if removal is permanent or not.
It was technically possible to compile Proton for MacOS, so they experimented with it before releasing Proton to the world. It didn't work, caused problems (e.g. scripts needed dual python2 and python3 support because of it) and triggered some unnecessary discussions - so dropping it clarifies the situation for now.
I hope MacOS people will fork it and make it work, so it can be merged back again. No statements from Valve if removal is permanent or not.
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