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Latest Comments by dreamer_
Boxtron, a Steam compatibility tool to run games through a native Linux DOSBox
1 Aug 2019 at 1:16 pm UTC Likes: 8

Quoting: anarchist_tomatoHey, the original Tomb Raider (not the horrendous reboot) might work now. Cool.
It works out-of-the-box, but by disabling hardware accelerated version :(. Software rendering gives me stable, locked 50fps on my old laptop, but the game suffers from input-related DOSBox bugs. We rated it Silver in our compatibility reports [External Link].

Quoting: LeflAt this point Valve should just hire the Lutris team
Boxtron and Luxtorpeda are in no way affiliated with Lutris. But I can co-operate with Lutris devs if they would like to talk ;).

Quoting: EikeCould this be done with AGS to run e. g. Wadjet Eye Games' games?
Yes. [External Link]

Boxtron, a Steam compatibility tool to run games through a native Linux DOSBox
1 Aug 2019 at 12:59 pm UTC Likes: 13

Quoting: HoriCan you install such compatibility layers through Steam? If not, they should definetely make this.
I read the rules about what software is allowed on Steam and it's unclear at this point (with hints saying: no). Anyway, with free-to-use tool, I couldn't recuperate the cost of publishing it. Maybe some arrangement can be made, but I'll look into it again after 1.0.0 release.

Quoting: HoriIt'd also be really cool if Steam could auto-detect which games use DosBox and automatically use this compatibility layer for them.
At the moment it's unfeasible (yet), for a number of technical reasons. Some DOS games packaged on Steam come with modified DOSBox version and do not work well with the vanilla DOSBox (some prolific examples are Tomb Raider, Carmageddon or Screamer), other games use additional Windows-only launchers or other weird solutions. I plan to address these problems one by one, hopefully with the cooperation of DOSBox upstream.

For now, you can configure Boxtron to use any DOSBox fork (or DOSBox built locally with patches) to address specific games you want to play.

Quoting: HoriWhat I also hope is that this will improve controller support. If so, then I could (possibily) ditch my Retropie since the retro games that I care about that I have there are almost all on Steam anyway.
I play Dark Forces using Boxtron + Steam Controller and it already works great :) Steam allows you to map controller to keyboard+mouse and mappings defined by the community usually work very well.

The strategy RPG "Pathway" is to get a big free update later this Summer, now allows you to respec skills
4 Jul 2019 at 10:59 am UTC

I enjoyed this game very much - still have 2 adventurers to unlock, might leave it for the big update :).

The game really improved with all the patches they released since the launch.

DOSBox is still alive, with a new bug fix release available
27 Jun 2019 at 6:06 pm UTC Likes: 2

Quoting: no_information_hereIs Dosbox pure 64-bit software?
Yes.

DOSBox is still alive, with a new bug fix release available
27 Jun 2019 at 1:11 pm UTC Likes: 1

Quoting: mos
Quoting: TheSHEEEPQuite frankly, DOSBox is not a good example of how to develop software, but it's the only thing we have doing what it does
https://github.com/stsp/dosemu2 [External Link]
also, unlike $subj not a horrible resource hog. you won't need an i9 to play anything decent. IF it works for your game at all, that is. DosBox has a lot of quirks thats true.
DOSBox is not that big resource hog TBH. It can run most games comfortably, as long as you configure it properly - this is the tricky part (use exclusively output=opengl or openglnb, avoid setting cpu.cycles, do not go overboard with forced scalers, never use frameskip, etc). But DOSBox has terrible defaults and it's documentation gives an impression that you need powerful CPU (maybe by 2001 standards).

Good to know there is an alternative, though - I'll check out if I can add dosemu2 support in steam-dos :).

DOSBox is still alive, with a new bug fix release available
27 Jun 2019 at 10:54 am UTC Likes: 6

Quoting: TheSHEEEP
Quoting: sub
They're also still working on the next major release with DOSBox 0.75
I know, it's just a number, but isn't DOSBox at 0.74-x for more than a decade? :D
Few things are as slow as DOSBox development cycle.
To be fair, it's not like new games are coming out to catch up with and it kinda works reliably, but on the other hand, there are so many glaring issues that just are not getting tackled, it's just weird.

Quite frankly, DOSBox is not a good example of how to develop software, but it's the only thing we have doing what it does. *shrugs*
This is a direct result of using centralised SVN instead of Git, using old forum instead of e.g. mailing list and having closed Wiki - making life difficult for people who want to contribute to the project, making it hard to do automatic testing, etc.

There are several DOSBox "distributions", that try to include community developed patches on top of upstream SVN version (e.g. DOSBox-ECE) and at least one well-maintained fork: DOSBox-X - it includes features such as changing options in runtime (e.g. scaler) and includes some patches from DOSBox-Daum (which seems defunct, but is used by several DOS games on Steam).

DOSBox is still alive, with a new bug fix release available
27 Jun 2019 at 8:43 am UTC Likes: 9

Quoting: TheSHEEEPIf only they would fix their window management to allow you to easily change resolutions at runtime, alt-tab, multi-monitor management, etc.
I somewhat (not fully) addressed it in https://github.com/dreamer/steam-dos [External Link] - my project supports multi-monitor setups and prevents DOSBox from changing the native resolution of your display. I can't address alt-tab without patches to the DOSBox itself, though.

Glad to see new DOSBox released, but last time I checked 0.74-3 from SVN it had glaring bugs :/.

Some thoughts on Overcooked! 2, the chaotic cooking game available for Linux
30 Apr 2019 at 11:15 pm UTC Likes: 1

Just a side-note - Overcooked (1) works perfectly through SteamPlay as well (it's one of whitelisted games!). I "discovered" this title some time ago on friend's Switch and was overjoyed, that I can play both titles on Linux. So far I and my brother successfully finished the main campaign of the first game.

Team 17 grew to be quite Linux-friendly nowadays :)

Valve's card game Artifact seems to be dying off and fairly quickly too
24 Jan 2019 at 9:08 am UTC

Quoting: TheSyldatPersonnaly I bought the game but I'm waiting to see if the game will receive any extensions of cards if at all.

Because right now the card pool is fairly limited and things gets boring real quick.
The first card expansion was reported to be prepared before the game launch. I don't think they'll release it any time soon, though - probably they'll bundle it with bigger update/game relaunch later this year.