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Latest Comments by ixnari
Easy Anti-Cheat is actually still supported for Linux, a statement from Epic Games
7 May 2019 at 10:10 am UTC Likes: 3

These ongoing trade-offs in priorities don't mean there is any change in the long-term development of our Linux anti-cheat, and we remain committed to providing the support necessary for Linux as a gaming platform.
I hope this is just me being cynical, but does this statement come off as meaning nothing to anyone else?

They say that there are no long-term changes in their Linux development plan. Okay, but I can't tell what constitutes a change if I don't know what the original plans were. It could mean Linux will get an update later down the line. It could also mean that Linux support in the original plan was minimal or non-existent and that this won't benefit Linux gamers in any way whatsoever.

I suppose we will just have to wait and see.

We might actually see a rough Ashes of the Singularity: Escalation beta for Linux soon
26 Apr 2019 at 4:00 pm UTC

Well, I AM jonesing for a good SupCom-like RTS, but playing it on the Stadia? Eh. Why would I want to play an RTS on a gamepad?

You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
18 Apr 2019 at 10:38 am UTC Likes: 36

I applaud the Lutris team for their efforts. However, this is a feature I will not be using for the foreseeable future. The Epic Game Store is so blatantly anti-consumer, it sickens me. I get what they're trying to do: they're trying to make a competitor to Steam and break up Valve's market share. But they are doing this by stepping on every single toe they can see by buying up games and making them exclusive to their store when they weren't before (Metro: Exodus, Satisfactory, etc.).

As a consumer, this irritates me greatly. I want choice, not forced exclusivity. Mr. Sweeney doesn't seem to mind, though. EGS is a very developer-oriented store as this article [External Link] points out. The consumers are very much second-class citizens at Epic, which quite frankly, would be reason enough for me to ignore EGS completely, even if I weren't using Linux. Articles like this one [External Link] don't help either. In this one Tim seems to suggest that gamers are ignorant, because we "don't understand" what Epic is doing, which is as we all know, a great way to win over customers.

tl;dr: Epic bad.

Game launcher Lutris has another release out, adding a little spit and polish
9 Apr 2019 at 12:25 pm UTC Likes: 1

I think I gave Lutris a fair shake and I wound up not using it. It's great if you have a laptop with a dual GPU as Lutris can be configured to automatically append primusrun/optirun with every game launcher so you don't have to.

The area I found it lacking is Wine installations. I might be missing something, but I found installing Wine games through Lutris to be a bit confusing still. Specifically, configuring Wine with Xbox One S controller support is still a mystery to me. And most 3D games need primus to run properly on my laptop, so that's three programs I need to configure properly to have a Windows game work. After a few days of fiddling around with Lutris, wine, xinput support, primus and what have you, I just gave up.

Lutris is very nice indeed, but it's not for me, at least not at this point.

Quaver, an open-source competitive rhythm game is coming to Steam
3 Apr 2019 at 3:38 pm UTC

I like rhythm games. I might check Quaver out, after I get over how freaking intimidating the trailer looks.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 Mar 2019 at 7:46 pm UTC Likes: 16

> Streaming
Strike one.

> Games as a service.
Strike two.

> by Google
Aaaand I'm out.

This might be good for Linux gaming for all I know, but I do not trust Google one iota. Liam already mentioned the Google+ data leak and I'd just like to add that we're talking about a company that pays more in EU fines than taxes! (Source [External Link]

Call me overly paranoid or pants-on-head retarded, but I am staying well, WELL away from this.

Armello, the really fun fairy-tale digital board game had a huge upgrade
28 Feb 2019 at 2:30 pm UTC Likes: 5

Quoting: EhvisThis was the one example that demonstrated that an abiding by an overly strict definition of DRM free actually hurts customers. Don't recall any others, but I doubt most games with similar problems would even try to get on gog.
I respectfully disagree. This situation in particular had less to do with following strict DRM free guidelines and more to do with the developers, League of Geeks, using bait and switch tactics and not being transparent with their customers.

If you heard all of this before, I apologize, but just to recap: Their kickstarter page promised a DRM free version and when Armello came out, it released on both Steam and GOG without any distinction being made between the two versions. It was only later, that LoG renamed the GOG to "Armello DRM Free edition". At the same time LoG the released the first DLC for their game, Usurpers, which only released on Steam. This was accompanied by a blog post stating that the DLC will not be coming to GOG, as they would have to rewrite a lot of the game's underlying architecture to make it work on GOG.

This was met with much derision as the news of this troubling development came out of nowhere and by that point many people had already bought Armello on GOG, which was now an inferior version compared to the Steam release.

In my opinion, had this issue been made clear earlier, on Kickstarter for example, the backlash would not have been as severe. This was simply another example of the developers underestimating their workload and not communicating the issues they were having to their paying customers.

Team Cherry has announced Hollow Knight: Silksong, coming to Linux
14 Feb 2019 at 4:10 pm UTC Likes: 3

The best game of 2017 gets a sequel? Hell. Yes. Team Cherry are amazing.

Deck-building action roguelike 'One Step From Eden' is fully funded and on the way to Linux
6 Feb 2019 at 3:43 pm UTC

Soooo, indie Mega Man Battle Network with roguelite elements? Not my cup of tea, but I imagine BN fans will absolutely love this.

Valve's card game Artifact seems to be dying off and fairly quickly too
23 Jan 2019 at 10:40 am UTC Likes: 1

I wonder if the devs are surprised. They made a game with micro-transactions with an upfront 20$ cost (or whatever the price is now) and an abysmal progression system. They were bleeding massive amounts of players within days of release. Maybe emulating the ActiBlizz business model for their COD games was not the best idea.

And like TimeFreeze already mentioned: there are Valve games that people would absolutely love to see. This was not one of them.