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Latest Comments by Tchey
Free and open source RTS 'Zero-K' releases on Steam on April 27th
12 April 2018 at 7:30 pm UTC

I play it from time to time since several years.
Steam may give them more viewers... and troubles, too.
Hope it will become bigger, better, badder, then !

Build a space station and colonise planets in The Spatials: Galactology, leaving Early Access on April 18th
12 April 2018 at 2:53 pm UTC

The Spatials was already nice, this Galactology is really taking shape update after update. I've been enjoying it a lot already, now i'm only waiting for full release to start again.

Indirect god sim 'Crest' released last month with Linux support
5 April 2018 at 4:37 pm UTC

I want to like this game since maybe 2 years, but i can't. It's to shallow and i don't feel i'm needed at all. I don't feel i'm a god, powerful, meaningful, and my impacts in the world are not very impressive.

Project 5: Sightseer is finally adding some PvE content to the exploration sandbox game
1 April 2018 at 7:29 pm UTC

Well, empty, maybe, but i did enjoy my 45 hours on it, it has charisma. Just waiting for the "final" product to replay it again.

Zombasite - Orc Schism, the expansion to the action RPG is out adding more content
21 March 2018 at 6:13 pm UTC

I prefer Drox over the other games, partially because the space is less ugly to draw with an old engime, and more appealing to me. But my main grip with Soldak is the general artistic taste, not the technical engine itself...

Anyway, the games are great, and if you didn't yet, you should play Drox and Zombasite (IMO the previous games are obsolete because Zombasite does everything better).

Grow and modify an ecosystem with simulated evolution in 'Ecosystem' now on Kickstarter
19 March 2018 at 9:25 pm UTC

The previous game, Enemy, is a hidden gem, a truly excellent tactical game, with Time Units (Xenonauts) instead of the shallow Move/Action (new XCom), and organic covers (everything can be a cover, based on line of sight). Shields block based on the very same idea. Mostly everything i destroyable, so you can hit a wall to collapse a roof on your target's head, and so on.

He also released an update this week, allowing for Steam Workshop, and it seems the game is easy to mod.

Sadly it's "old" (2015), and "ugly" (pixelated voxel), and the name "Enemy" is terribly generic, and the com was based upon the universe (play with Mario/Shinobi/etc world and enemies) instead of the gameplay, so i think many players didn't even see it. Myself, i saw it only last year.

I did a few videos about 5 months ago (in french : https://www.youtube.com/c/JeuxIndecents/), and will do a new one soon, as i started to play it again a few days ago.

If you can, please support GamingOnLinux
18 March 2018 at 4:48 pm UTC Likes: 7

Ho nice ! I will cancel my Patreon and give via Liberapay instead. You will get more even if i pay the same amount.

GOG are doing an early St. Patrick's Day Sale, a few Linux titles going cheap
17 March 2018 at 4:43 pm UTC

Quoting: adamhm...

Thanks !

I still can't get a windowed game : it's windowed but taking all the screen, always with the same resolution no matter the options i pick.

But, at least i can play again with resetting the options.

Also the mouse cursor is extremely sensitive, not unplayable, but annoying. and it's stretched, but looking at some videos on youtube, it's seems "normal". Weird, if it's by design.

GOG are doing an early St. Patrick's Day Sale, a few Linux titles going cheap
17 March 2018 at 8:57 am UTC

Quoting: adamhmThe offsets given at WSGF aren't exact... anyway I updated the wrappers with the aspect ratio options earlier, so if you use the updated version you'll now be able to apply/revert the hacks without needing to edit the executables manually.

I think i need to delete somehow my previous configuration, because when i start the game, i still have the "destroyed view" with a huge zoom and partially out of screen, without possibility to move it around. Not sure if it makes sense...

The game was going well the first time, then i played with the ingame options to find a good ratio. First i played a few missions with a stretched screen (but odd enough it was my screen size HD1080 : 1980*1080), then i changed to something smaller (HD720 : 1280*720) thinking i could play windowed, and i destroyed the settings. Since that, when i start the game, the image is "out of the screen".

I don't find any files i may delete without loosing my saved game to "fix" my issue.

GOG are doing an early St. Patrick's Day Sale, a few Linux titles going cheap
16 March 2018 at 5:07 pm UTC

Quoting: adamhmI'll be adding an option to the start scripts soon to select the aspect ratio & apply the required hacks as detailed at WSGF:

http://www.wsgf.org/dr/freedom-force
http://www.wsgf.org/dr/freedom-force-vs-3rd-reich/en

Thanks,

I tried to understand the hex stuff, and installed GHex to edit the ffvt3r from /gamedir/ folder
There, i can't find the offset 013A50, but i do find 013A58. As i don't know what i am doing, i prefer not to do more, yet...

However, looking at some screenshots, it seems the weird cursor shape and some portraits ratio are from the base game ? How is it possible ?