Latest Comments by kuhpunkt
Editorial: An open letter to Valve on why they should keep on embracing Linux
9 Dec 2018 at 11:18 pm UTC Likes: 5
9 Dec 2018 at 11:18 pm UTC Likes: 5
Quoting: jarhead_hPeople rightfully complain about exclusives on consoles. That's just anti-consumer.Quoting: kuhpunktOkay, then EPIC is just doing what SONY and Microsoft did with the PeasantStation and the XBONE. K, great, whoopie-do. Big picture, that's a blip, barely worth noticing.Quoting: jarhead_hWhen did Valve EVER pay for 3rd Party exclusive games?Quoting: mao_dze_dunThere are tons of Steam only games. Why is all of a sudden Epic evil for having 3rd party esxclusives?Exactly. Epic is just doing what Valve did way back when with the launch of Steam.
Editorial: An open letter to Valve on why they should keep on embracing Linux
9 Dec 2018 at 10:41 pm UTC Likes: 5
9 Dec 2018 at 10:41 pm UTC Likes: 5
Quoting: jarhead_hWhen did Valve EVER pay for 3rd Party exclusive games?Quoting: mao_dze_dunThere are tons of Steam only games. Why is all of a sudden Epic evil for having 3rd party esxclusives?Exactly. Epic is just doing what Valve did way back when with the launch of Steam.
Editorial: An open letter to Valve on why they should keep on embracing Linux
9 Dec 2018 at 10:39 pm UTC Likes: 3
9 Dec 2018 at 10:39 pm UTC Likes: 3
Quoting: subImho it would have been extremely clever if they had still released great new games based on the Half-Life universe, including Portal.Be patient. With that new ARG beginning, something might be just around the corner.
No matter the "little" money the probably make with it compared to the store.
They didn't. Presumably, because Steam is such a cash cow.
But they should have. Simply to strengthen this one important part of their DNA.
Counter-Strike: Global Offensive introduces a Battle Royale mode, goes free to play
6 Dec 2018 at 10:36 pm UTC Likes: 4
6 Dec 2018 at 10:36 pm UTC Likes: 4
Quoting: Sil_el_motWtf?Those are premium now ;)
I just bought 7 copies 3 weeks ago for our youthcentre.
Counter-Strike: Global Offensive introduces a Battle Royale mode, goes free to play
6 Dec 2018 at 9:58 pm UTC Likes: 1
6 Dec 2018 at 9:58 pm UTC Likes: 1
Revvin' up your engine
Listen to her howlin' roar
Metal under tension
Beggin' you to touch and go
Listen to her howlin' roar
Metal under tension
Beggin' you to touch and go
Move over Steam Link, there's a Raspberry Pi app in town now
3 Dec 2018 at 10:21 pm UTC Likes: 2
3 Dec 2018 at 10:21 pm UTC Likes: 2
Quoting: liamdaweWho knows what the future of Steam Play will bring :DQuoting: Stupendous ManDoes that mean the Steam platform has or will be ported to ARM? Would be cool to run it my Linux-running ARM Chromebook!No, it will be pretty useless too since every game would need to then support ARM.
The Mirror Lied, a short adventure from the creator of To the Moon adds Linux support
3 Dec 2018 at 1:42 pm UTC
3 Dec 2018 at 1:42 pm UTC
Quoting: EhvisCool! I'll happily give up a game of Artifact to see what Kan Gao has to say. I hope this is a prelude to another full game since everything Freebird Games makes will be a day one purchase for me.Nope, it's just a very old game of his from before To the Moon. He's working on a Sigmund-Sequel at the moment.
Valve have adjusted their revenue share for bigger titles on Steam
3 Dec 2018 at 11:41 am UTC Likes: 1
There's been that saying (I think it's from Walt Disney himself) and you can argue all day whether that still applies, but it goes like this: "We don't make movies to make money, we make money to make movies."
I think something like that applies to Valve, too. They make a shit ton of money with Steam and with that money they work on all kinds of projects. Linux, VR and of course games. They just created a new website in May of this year to show this. And that's the thing that frustrates people: they can afford to do things the way they want. If they aren't happy and satisfied with a game, they won't release it (Gabe himself said that he regrets Half-Life and that was a series of compromises and failures with Xen being completely rushed and made in a few weeks or something). They aren't forced to ship any crap like Underworld Ascendant or whatever. They also are not owned by anybody. They have no shareholders that force them to release stuff. EA doesn't dictate them to develop the next Need for Speed.
I brought up this example before, but I will bring it again: Valve is Schrödinger's box. There's a cat in the box. But we don't know whether the cat is dead or alive. None of us really do. We just know there's a cat in it and we will only find out if it's dead or alive when the box is opened.
Maybe we even get to look into this box THIS FRIDAY at the Game Awards. What if they present a new game in a few days? What will people say then? It's possible. But I bet some people will be angry when it's "just" a VR game anyway... because that's not a real game.
3 Dec 2018 at 11:41 am UTC Likes: 1
Quoting: EikeValve didn't publish a single game for five years between Dota 2 (2013) and Artifact (2018).But that doesn't mean that they didn't work on anything. We barley got a glimpse behind the scenes through some leaks. Blizzard worked on that Warcraft Adventure. It was almost finished, but never published. Blizzard worked on Starcraft: Ghost. That had some trouble, but was shown multiple times. It was never released. Blizzard worked for years on a project named Titan. That was never released and was supposedly turned into Overwatch. Concluding that they weren't developing anything based on the fact that those games were never published makes no sense. And Valve worked on HL3 (there's even a rumor about it being an RTS!), Left 4 Dead 3 and other stuff. They worked on a space pirate games called Stars of Blood. It was just canceled, like other games... that even happened before Half-Life 1. That happens in lots of companies.
Quoting: Eike(Before that, they released 24 games in 14 years.)Barely. You aren't seriously counting something like Lost Coast. Or Alien Swarm. Right?
Quoting: EikePeople are stating that Valve has not been eagerly making games for a long time (half a decade) with a reason. And, which is the main point... they are crestfallen! They are aching for HL3, Portal 3, L4D3! What Valve has been releasing 5 years ago and last week was disappointing their hopes. From what I read, you're longing for Half-Life 3 as well. (Which seems to be a reason for your strong feelings to me.)Yes of course I want Half-Life 3. But just because it hasn't been published yet doesn't mean they aren't working on it RIGHT NOW. You can't deny that this is possible.
Quoting: EikeSpeculation ahead: Half-Life 3 will never come. They didn't even dare to call HL2Ep1 & 2 "Half-Life 3". No game could satisfy what people are dreaming of, that's why there will be no such game. Not even (or maybe even less likely then) when people riot.I'm sure that you will be happy when you find out that you're wrong. Whenever that day will come.
Quoting: EikeIt's a good question I wish I could answer. Caring for their long-term games sure provides some work, but I wonder for how long for how many developers. Is there a number of developers known by the way? My guess is that for such a lucrative company, their output is not too important.Of course it's not too important. But it would make no sense to keep all those devs employed and waste money on them if they weren't doing anything.
Quoting: EikeBecause, what I guess you can agree on: Valve is making the vast majority of its money by selling foreign games.Of course. And that gives them an incredible amount of resources that many other devs can't afford.
There's been that saying (I think it's from Walt Disney himself) and you can argue all day whether that still applies, but it goes like this: "We don't make movies to make money, we make money to make movies."
I think something like that applies to Valve, too. They make a shit ton of money with Steam and with that money they work on all kinds of projects. Linux, VR and of course games. They just created a new website in May of this year to show this. And that's the thing that frustrates people: they can afford to do things the way they want. If they aren't happy and satisfied with a game, they won't release it (Gabe himself said that he regrets Half-Life and that was a series of compromises and failures with Xen being completely rushed and made in a few weeks or something). They aren't forced to ship any crap like Underworld Ascendant or whatever. They also are not owned by anybody. They have no shareholders that force them to release stuff. EA doesn't dictate them to develop the next Need for Speed.
I brought up this example before, but I will bring it again: Valve is Schrödinger's box. There's a cat in the box. But we don't know whether the cat is dead or alive. None of us really do. We just know there's a cat in it and we will only find out if it's dead or alive when the box is opened.
Maybe we even get to look into this box THIS FRIDAY at the Game Awards. What if they present a new game in a few days? What will people say then? It's possible. But I bet some people will be angry when it's "just" a VR game anyway... because that's not a real game.
Valve have adjusted their revenue share for bigger titles on Steam
3 Dec 2018 at 9:19 am UTC
That's what's so annoying. As you said: we don't know the future and speculating is hard.
But I'm still waiting for an answer to the question what people think what the game developers at Valve did for the past couple of years? All I got was them swimming in Scrooge McDuck's money bin.
We KNOW FOR A FACT that they spent a lot of time developing the Source 2 engine, to make it easier to create content and all that stuff. That's real. Not speculation. We've seen screenshots and artwork of other projects they've been working on. That's real.
3 Dec 2018 at 9:19 am UTC
Quoting: EikeNo, it's not. Discussion was about the last years, not the years to come. Prediction is especially hard when concerning the future, for everybody of us.Of course it's everywhere. I see opinion pieces, I see comment sections... everywhere are people who say that Valve is dead as a game developer, that they will never make games again, because they earn their money with Steam and that there will never be a Half-Life 3 unless we riot (slightly hyperbolic).
That's what's so annoying. As you said: we don't know the future and speculating is hard.
But I'm still waiting for an answer to the question what people think what the game developers at Valve did for the past couple of years? All I got was them swimming in Scrooge McDuck's money bin.
We KNOW FOR A FACT that they spent a lot of time developing the Source 2 engine, to make it easier to create content and all that stuff. That's real. Not speculation. We've seen screenshots and artwork of other projects they've been working on. That's real.
Valve have adjusted their revenue share for bigger titles on Steam
3 Dec 2018 at 8:49 am UTC
3 Dec 2018 at 8:49 am UTC
Quoting: EikeCitations needed
Quoting: DuncThat's why abandoning game development to concentrate on Steam was a mistake.
Quoting: DuncClearly their eyes have been off the ball. They've let a lot of developers, especially on the creative side, go over recent years. It's one of the reasons many fans have lost hope of ever seeing HL3 or Portal 3.
Quoting: ageresThey made no games since 2011 (I mean REAL games). If they wanted to make one, they would have released it already.
Quoting: ageresHL2 and CS: Source aren't nothing. CSGO, Dota 2 and Artifact are.
Quoting: ageresDo you have better guesses what Valve spent their billions on? I don't. Definitely not on game development.
Quoting: ageresValve don't care about what gamers want anymore, just $$$. I appreciate what Gaben is doing for Linux, but let's get real: Valve is dead as a game development company.And it's not just here. It's everywhere.
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