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Latest Comments by bubexel
Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux
7 Nov 2018 at 6:43 pm UTC Likes: 3

Thats the battle eye on linux :P

[ 19:41:35,601 ] BattlEye: "Initialized (v1.243)"

Three of my games are using it Ark, Tibia and Arma.

BattleEye didn't had a linux version but Ark forced them to release it. Since then we have it. I doubt it's an economic problem for Epic to release a linux version.

The free FPS 'Urban Terror: Resurgence' now has some updated footage
6 Nov 2018 at 2:55 pm UTC

I remember i started play this ut as a quake 3 mod, looooooong time ago. Then i played time to time when they released as stand alone. I loved the way to move, that quakish skilled movement style.

Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
1 Nov 2018 at 12:36 am UTC Likes: 9

Quoting: Shmerl
Quoting: Scoopta
Quoting: loggeHaha, now Nvidia gets their parts of being closed-source only! What a day!
I'm not sure what exactly you were trying to say but it sounds sort of like a dig on Nvidia yet you have an nvidia card?
Nvidia cards are reported as AMD cards now, so Nvidia usage will plummet in Steam stats. Thanks to Nvidia pushing their lock-in APIs.
I don't think so, Steam stats reports comes from steam client not from games running on proton.

A statement from HOF Studios about the Depth of Extinction Steam key removal, plus thoughts
21 Oct 2018 at 5:03 pm UTC Likes: 4

Yes, ppl should know that world is full of haters, and they will hate you and your game. Doesn't matter what you do, its a fact. The best way is just to ignore those haters.

Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
10 Oct 2018 at 6:59 pm UTC

As im telling from long time ago.. next big new windows for servers will be based on Linux. Anyone bet?

DXVK 0.72 is out, bringing more configuration options and game fixes
15 Sep 2018 at 9:21 am UTC Likes: 3

Quoting: chancho_zombieit seems that shadow of the tomb raider works very well with Proton. Oh man! I really feel sad for Feral now the have zero incentive for a real port.
Don't worry for Feral, soon they will have a lot of work porting games to windows :D

An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 Sep 2018 at 6:59 pm UTC

Quoting: YoRHa-2B
Quoting: EndeavourAccuracyUnless I'm mistaken, Beat Saber uses DirectX and OpenVR (for Vive), which means DXVK is part of what allows me to play the game on Linux with Proton. I'm quite happy with Valve's request and your work.
Yep, Beat Saber uses the DXVK+OpenVR combo. It was the game for me to work with, and it was a pain to get it to work because of how VR initialization works. In case of Vulkan, you need to enable certain device and instance extensions, which basically requires initialization to happen in a specific order, but D3D11 doesn't have *any* restrictions on that, so a lot of trickery was required to get it to work.
I'm really happy that you made this DXVK+OpenVR, im enjoying it a lot! :D thank you so much. Keep going!

Valve's Steam Play should work better today, as DXVK was left in debug mode causing a performance drop
23 Aug 2018 at 6:09 pm UTC

Well, i downloaded Fallout 4 VR and i only get a black screen. I get fustrated, but maybe i started by the biggest one :P. Then i tried another one, Job Simualtor. I'm really impressed, it works without dropping any frame and same way as it works on windows. Flawless.

https://youtu.be/1wrVwiUC4ts [External Link]

Edit: Also tried TheBlue

Testing TheBlue on Linux Steam Proton [External Link]

It works but some frame drop, maybe is because im recording.

Duck Seasons [External Link]

That one was a bit fustrating, game start and seems to work nice, but trigger from controller seems to dont response. I can not pass throw the title screen.