Latest Comments by gradyvuckovic
Valve just released a big Steam Play update with Proton now based on Wine 4.2 & more
27 Mar 2019 at 12:45 am UTC Likes: 10
27 Mar 2019 at 12:45 am UTC Likes: 10
Don't forget to test your games and do lots of ProtonDB reports to help the Proton and Wine devs, also report any regressions to Github for Proton!
Valve just released a big Steam Play update with Proton now based on Wine 4.2 & more
26 Mar 2019 at 10:46 pm UTC Likes: 19
26 Mar 2019 at 10:46 pm UTC Likes: 19
Valve is there some way I can send you money without buying a game?? Because seriously **thankyou**.
Oh my god I got so many games to test now. I'm going to have to redo every one of my borked games to see what difference 4.2 makes. This is gonna be soooo guud.
Thankyou thankyou Valve!
This is why I absolutely refuse to even consider downloading a free game from EGS, screw Epic, they hate gamers in general and they hate us as well, they won't even port games made in a Linux compatible engine or port a store made in Electron. The sooner they go out of business the better off the entire world will be.
Oh my god I got so many games to test now. I'm going to have to redo every one of my borked games to see what difference 4.2 makes. This is gonna be soooo guud.
Thankyou thankyou Valve!
This is why I absolutely refuse to even consider downloading a free game from EGS, screw Epic, they hate gamers in general and they hate us as well, they won't even port games made in a Linux compatible engine or port a store made in Electron. The sooner they go out of business the better off the entire world will be.
Cities: Skylines is another game having a free weekend on Steam right now
23 Mar 2019 at 3:40 am UTC Likes: 3
23 Mar 2019 at 3:40 am UTC Likes: 3
Paradox, the publisher of Cities: Skylines is a great publisher. They have a lot of Linux games on their website, and they have their own launcher that has a Linux version as well.
They also let you link your account with Steam, so you can buy from Paradox directly, giving them the full cut of the sale, and activate the game on Steam as well, so you can play it from Steam. Or buy the game on Steam and activate it on Paradox's website, and play through their launcher. They also sell a lot of games through GOG.
They give you the freedom to choose store, launcher and OS you want to use to play your games.
Now that's my kinda publisher. Nice one Paradox.
They also let you link your account with Steam, so you can buy from Paradox directly, giving them the full cut of the sale, and activate the game on Steam as well, so you can play it from Steam. Or buy the game on Steam and activate it on Paradox's website, and play through their launcher. They also sell a lot of games through GOG.
They give you the freedom to choose store, launcher and OS you want to use to play your games.
Now that's my kinda publisher. Nice one Paradox.
Epic Games new 'Epic Online Services' will support Linux and it's free for developers to use
22 Mar 2019 at 11:21 am UTC Likes: 11
22 Mar 2019 at 11:21 am UTC Likes: 11
I'm pretty sure they wouldn't announce this if not for Google Stadia, and like you said, they still have no plans to actually sell any Linux games through their store.
So, I don't know.. woo I guess.. if this is a victory it's so tiny I can barely see it right now, but then I am part of the angry mob holding a burning torch and calling for Epic Game Store to be boycotted into the next century so yeah I guess I am kinda blinded by that. With all the other anti-consumer behaviour EGS has gotten up to lately, personally I don't particularly care if they never support Linux since I wouldn't be buying from them anyway.
At the rate they're burning through cash buying exclusives and snatching them away from Steam, and given the suspected incredibly low sales results of Metro Exodus showing their plan isn't working, and the fact their store has virtually nothing else to offer besides exclusives that will inevitably come to Steam anyway.. I wouldn't count on EGS being a big deal for that long anyway, it might not matter in the long run.
So, I don't know.. woo I guess.. if this is a victory it's so tiny I can barely see it right now, but then I am part of the angry mob holding a burning torch and calling for Epic Game Store to be boycotted into the next century so yeah I guess I am kinda blinded by that. With all the other anti-consumer behaviour EGS has gotten up to lately, personally I don't particularly care if they never support Linux since I wouldn't be buying from them anyway.
At the rate they're burning through cash buying exclusives and snatching them away from Steam, and given the suspected incredibly low sales results of Metro Exodus showing their plan isn't working, and the fact their store has virtually nothing else to offer besides exclusives that will inevitably come to Steam anyway.. I wouldn't count on EGS being a big deal for that long anyway, it might not matter in the long run.
SteamOS is alive with a new beta and updated drivers, also a new Steam Client Beta is out
20 Mar 2019 at 9:59 pm UTC
20 Mar 2019 at 9:59 pm UTC
Glad to hear they haven't forgotten about it! Now that it's up to date again I can once more recommend it as an OS of choice for gaming! That is as soon as the SteamOS beta is out.
Wine 4.4 is now available with more Media Foundation API work
16 Mar 2019 at 1:46 am UTC
16 Mar 2019 at 1:46 am UTC
Woohoo! Great stuff! I love these fortnightly updates. Great job Wine team!
Seems like there's no hope for BattlEye support within Steam Play
14 Mar 2019 at 9:33 am UTC
14 Mar 2019 at 9:33 am UTC
Has anyone ever tried creating a 'virtual GPU' for GPU passthrough?
As in, it appears like a GPU to Linux, but it's actually just software, and is passing internally all the requests put on it to another GPU on the system seamlessly.
That way you wouldn't need a second GPU for GPU passthrough. Performance shouldn't suffer too much either right?
For that matter, has anyone ever tried creating a 'gaming VM' application? Think VirtualBox, only stripped down and designed just for loading Windows onto it, doing GPU passthrough, and Steam Link streaming to the host Linux PC?
I can imagine an application where it pops up with a wizard, asks you for a Windows ISO, a valid Windows license key, your steam user account and password, and a 'setup' button. Then behind the scenes it loads the Windows ISO, runs through the setup on automode, automatically activates Windows, installs Steam and signs in for you, all hidden behind a progress bar, and when it's done Linux Steam would pop up with something like 'Windows VM is ready to stream!'.
As in, it appears like a GPU to Linux, but it's actually just software, and is passing internally all the requests put on it to another GPU on the system seamlessly.
That way you wouldn't need a second GPU for GPU passthrough. Performance shouldn't suffer too much either right?
For that matter, has anyone ever tried creating a 'gaming VM' application? Think VirtualBox, only stripped down and designed just for loading Windows onto it, doing GPU passthrough, and Steam Link streaming to the host Linux PC?
I can imagine an application where it pops up with a wizard, asks you for a Windows ISO, a valid Windows license key, your steam user account and password, and a 'setup' button. Then behind the scenes it loads the Windows ISO, runs through the setup on automode, automatically activates Windows, installs Steam and signs in for you, all hidden behind a progress bar, and when it's done Linux Steam would pop up with something like 'Windows VM is ready to stream!'.
Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 12:50 pm UTC Likes: 2
11 Mar 2019 at 12:50 pm UTC Likes: 2
Quoting: rkfgWell I don't mean shut down the game or anything, obviously provide the same usual level of support they provide to any Valve game, but just accept it wasn't a popular idea and move on to make a new game. O.oQuoting: gradyvuckovicThe important thing is that they just brush it off and move onto the next idea to try.You mean, just abandon about 1.5m [External Link] customers? Not a good move from the business point of view. The brand loyalty is finite. Blizzard were known as a company that only makes great games, instant classics and so were Bioware. I hope Valve don't want to join them.
Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 12:03 pm UTC
11 Mar 2019 at 12:03 pm UTC
It's not the first time Valve has made a game that bombed. But that's ok. It was different, they were trying something that was new for them. It didn't work but oh well. The important thing is that they just brush it off and move onto the next idea to try.
The developer of BYTEPATH has shared some sales data including how Linux sales went
2 Mar 2019 at 12:55 am UTC Likes: 1
2 Mar 2019 at 12:55 am UTC Likes: 1
Quoting: EikeI've got a question: I avoided sales lately and bought full price. Is there a chart for Steam developers where they can actually see the money per OS instead of units sold?I would assume so, I would assume they see every last stat possible and where every dollar comes from. So buying full price is always a good idea.
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