Latest Comments by Klaas
The ruthless in-development roguelike 'Jupiter Hell' is now on itch.io, fresh update out too
8 Feb 2019 at 10:07 pm UTC
8 Feb 2019 at 10:07 pm UTC
Quoting: Tchey(…)Unless i've missed something.If it was cheaper now the backers that payed more to get earlier testing access during the Kickstarter campaign would feel cheated.
Details on how Slay the Spire sold on Linux plus some thoughts
4 Feb 2019 at 8:48 pm UTC Likes: 1
4 Feb 2019 at 8:48 pm UTC Likes: 1
Quoting: GuestHmmm I bought my key through gmg but have been playing it exclusively on linux so hopefully it got counted... I'm 500+ hrs of playtime so steam has got to know what os I'm on :DAccording to @cbones it did not: link
Details on how Slay the Spire sold on Linux plus some thoughts
4 Feb 2019 at 4:09 pm UTC
I've definitely played Dicey Dungeons longer than you. I love Dicey's whimsical tone. It reminds me of Terry Pratchett's Discworld. Obviously there are still some rough edges, but it is still at version 0.15.1.
One thing that I don't like in Slay the Spire is the meta progression.
Releasing the source code (e.g. HyperRogue) increases the value of a game considerably.
As it is, Slay the Spire costs 21 € on Steam and that is almost thrice the amount I would be (reluctantly) willing to pay for a Steam copy.
4 Feb 2019 at 4:09 pm UTC
Quoting: scaineWelcome to GOL! If you liked Dicey Dungeons, you'll absolutely love Slay the Spire. I can tell you that while I played all the characters in Dicey once (and once only) in about 5 or 6 hours (being generous, it was probably less), I'm still playing Slay the Spire after nearly 100 hours. (…)Thank you. I've been reading articles and comments for a long time, you I'm only new to you, but you aren't new to me.
I've definitely played Dicey Dungeons longer than you. I love Dicey's whimsical tone. It reminds me of Terry Pratchett's Discworld. Obviously there are still some rough edges, but it is still at version 0.15.1.
One thing that I don't like in Slay the Spire is the meta progression.
Quoting: scaine(…)So, I suppose that even at the more expensive price point, I'm getting way more than twice the value for Slay than I got from Dicey.(…)I'm not questioning the price point in general. For me, Steam is a huge reduction in value, because even if you assume that the service will be available as long as you want to play the game, it still feels like a borrowed game. And I still resent Valve for the shift in game distribution from physical copies of games that you could install at will to empty boxes with a slip of paper. IMO that is highly undesirable and it made me stop buying (and playing) any newly released games for several years.
Releasing the source code (e.g. HyperRogue) increases the value of a game considerably.
As it is, Slay the Spire costs 21 € on Steam and that is almost thrice the amount I would be (reluctantly) willing to pay for a Steam copy.
Details on how Slay the Spire sold on Linux plus some thoughts
4 Feb 2019 at 11:48 am UTC
4 Feb 2019 at 11:48 am UTC
I have not bought the game because it is priced above my “I'm willing to buy a Steam version” price point which is about 8 €.
If the game was released on Itch or GOG I would buy it ASAP, although I'm still not convinced that I would enjoy it more than Dicey Dungeons which is somewhat similar and seems to offer a little more control for the player.
If the game was released on Itch or GOG I would buy it ASAP, although I'm still not convinced that I would enjoy it more than Dicey Dungeons which is somewhat similar and seems to offer a little more control for the player.
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