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Latest Comments by vipor29
Castle Game Engine looking to improve gamepad support thanks to SDL2
7 May 2020 at 11:48 am UTC

i see that f310 there.that is thee controller that i have stood by for years,when one dies i just go get another one.

Tasty Static, clone of the classic SkyRoads has a new release out
5 May 2020 at 11:40 am UTC

wow skyroads i remember that game.now im gonna have to go hunt that one down lol

Team Fortress 2 gets a nice tribute to Rick May, plus a few minor fixes
2 May 2020 at 11:22 am UTC

that is so awesome i might fire up team fortress 2 just to see that

Linux distribution Pop!_OS 20.04 LTS from System76 is out now with awesome Auto Tiling
1 May 2020 at 12:24 pm UTC

this version has a pretty big issue when i mount the 2nd hard drive to store my steam games,steam does not see the mnt point at all.i can access the hard drive fine but in steam i cannot have my games download to that drive because the mnt area is missing.

UPDATE: found the problem,its the flatpak they give you.do not use the flatpak version of steam,just get it direct from the steam website.

Valve drops support for SteamVR on macOS to focus on Linux & Windows
1 May 2020 at 11:04 am UTC Likes: 2

Oculus rift support would be nice

Total Mayhem Games drops Linux support for We Were Here (updated)
29 Apr 2020 at 5:38 pm UTC

Quoting: Kimyrielle
Quoting: vipor29i can never understand the thought process of companies supporting the mac seeing it is not that much bigger than linux is,what by 5 or 6% that is not much at all.i would of thought with valve's backing at least we would of been hitting at least 10% by now.that ship has probably sailed unfortunally.
As for the market share, the problem is that most people have zero reason to replace their pre-installed and working Windows with another OS. We're the 1% that would do such things.

As for why supporting Mac, and not Linux, that's easy to explain, too. There is really just one Mac architecture they have to test and support. Linux is much more fragmented, which makes QA and support much harder. I am pretty sure if there would be no distro other than say, Ubuntu, the situation would be at least a bit different. But make no mistake, Mac isn't THAT much better supported than Linux. It might seem that way because a few AAA publishers have released games for Mac when they wouldn't touch Linux with a ten foot pole. But the difference in support is pretty marginal, IMHO. In the end, most game devs seem to have surprisingly narrow skill sets. They know how to use their Windows tools to make Windows games with, and that's it. We probably tend to forget that, because as a Linux user, you're almost guaranteed to have experience with other OSes and their tools, too.
yea i didn't even think of that.with all the distros out there it makes it more difficult.

Total Mayhem Games drops Linux support for We Were Here (updated)
29 Apr 2020 at 3:34 pm UTC Likes: 1

i can never understand the thought process of companies supporting the mac seeing it is not that much bigger than linux is,what by 5 or 6% that is not much at all.i would of thought with valve's backing at least we would of been hitting at least 10% by now.that ship has probably sailed unfortunally.