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Latest Comments by MayeulC
Palworld is Pokémon with guns, farming, survival and building - I'm quite excited
10 Jan 2024 at 11:24 am UTC

Ah, interesting, I didn't know it was an actual game.

I had come across the listing, and thought it was satire, especially with the poaching and slavery bits.

Good on them for making an actual game. I just hope it's actual satire and don't take themselves too seriously. The description reads promising on that bit, at least.

Valve upgrades the Steam Workshop, plus various Steam Deck improvements in new Beta
14 Dec 2023 at 5:53 am UTC Likes: 2

A nice workshop feature would be the ability to scope subscriptions per machine: I don't necessarily want hundreds of GB of mods on all my machines, including the Steam Deck. Multiple subscription lists would do it.

Proton Experimental brings HDR to Mass Effect Legendary Edition and Injustice 2
12 Dec 2023 at 7:44 am UTC

Quoting: TheRiddickNow if we can get proper HDR support for Plasma Wayland then things will be looking up for the standard.

Then my next bucket list items needed is NVIDIA Reflex and FrameGen support.

Currently forced to use Win11 to play CP77 and Witcher-3 (assume I want RT and playable fps, :tongue: )
Well, this has existed for a while for nVidia reflex, I think it even gives better results in some cases: https://github.com/ishitatsuyuki/LatencyFleX [External Link]

Not upstreamed though.

Proton Experimental brings HDR to Mass Effect Legendary Edition and Injustice 2
10 Dec 2023 at 10:32 am UTC Likes: 1

Quoting: StalePopcornI'm sure it (HDR) requires using Game scope!?
Or a compatible wayland compositor, I think KWin (KDE) recently made sole progress on that front, at least for full screen games.

Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 Nov 2023 at 7:48 pm UTC Likes: 2

Quoting: GuestGiven that most of what I do on Linux is gaming, a lot of the time I would be using XWayland, so there's no point in using Wayland for me, not until it becomes impossible to live without. There are other issues too, and it's simpler to stick to the same thing I have been using all these years.

This is coming from an AMD GPU user, by the way. It's not like gaming is impossible on Wayland, or anything, I chose not to use it.
It's sooo nice not to have applications randomly modeset your monitor, grab your mouse, hide windows, steal focus, refuse to full screen or resize. Especially with a tiling WM. That alone was worth the hassle when I switched to Wayland CA 2018.

Now, that development is interesting. It's no secret that Linux is big in the entertainment industry, with a lot of professional tools (the renderer from Pixar, Davinci Resolve, etc) supporting Linux. I guess HDR work is for them, first and foremost.

But in the EDA (electronics design automation) industry for instance, most vendors and users are elbow-deep in the X11 pie, so it's a bit hard seeing this work out (thankfully xwayland works pretty well these days, but they will have to adjust some tools like IBM LSF, which can be used to run GUI apps on a remote machine in a cluster). That said, the industry moves slowly, and RHEL8 is slooowly gaining traction, so there's still some time to adapt.

Overall there's very little X11 can do that Wayland can't be made to do better. For instance, one could imagine sharing an interactive window among multiple remote users, thanks to multi seat support, perhaps even with mixed DPI. Wayland is easier to extend with new protocols.

GE-Proton 8-25 released, should fix a bunch of early 2000s games
22 Nov 2023 at 4:36 pm UTC Likes: 1

Quoting: Linux_RocksCrimson Skies kicks ass. 🏴‍☠️
I had no idea it was released on platforms other than Xbox :shock:

War Thunder game engine Dagor Engine from Gaijin now open source
1 Nov 2023 at 6:13 pm UTC Likes: 4

Quoting: win8linuxApparently VKontakte will be using Dagor as a basis for their Nau Engine, at least if Google Translate’s camera translation of this video are accurate:

https://www.youtube.com/watch?v=PGKPikPMnrU&t=1366s [External Link]

Guessing that Dagor was opened up so that code transfer could happen without violating sanctions. Whatever the reason, at least we got a AAA game engine open-sourced in the process.
Interesting. Possibly for military simulation purposes as well? I would be wary of making any contributions towards this engine. The company is pretty much pro-russia, even if its HQs are not there. Some say this game (and its forums) is almost an intelligence operation, besides buffing Russian tech in-game. Maybe it's all bull-derivative products, but I would not risk it in that context.

Sorry for the politically colored rant (they started it first!), I would have been much more excited about this a couple years ago, and I am glad it's now open rather than not.

Welcome to the new and much the same GamingOnLinux
23 Oct 2023 at 3:51 pm UTC

Thanks for the answer Liam ! I run a few servers at home, but GoL is at another scale entirely!

Quoting: EikeThere's no change without some regression...

Despite having the option to keep me logged in enabled, I have to relogin every session on my phone. Unlike with the old system.
That sounds weird, I didn't even have to login again 🤔

Steam Deck Beta gets some essential bug fixes and new Gyro options
23 Oct 2023 at 8:10 am UTC

Quoting: Eri
Quoting: t3gWith the recent interest in gyro and improving the SteamVR experience, maybe we get that dedicated VR headset soon? 🤔
A new controller with the Deck button layout? please :D
I had an idea that I think would be kind of cool: imagine if they modularize inputs on the Steam Deck. Make every input shaped the same way, attached via magnets and pogo pins. You could swap around a joystick and a touchpad, put the directional pad on the right, or double the number of buttons. It may not be worth the additional cost and complexity but would be very neat.

Welcome to the new and much the same GamingOnLinux
23 Oct 2023 at 6:27 am UTC Likes: 1

Quoting: GroganMy non-gaming system is a custom from-scratch build, that has everything exactly the way I want it. That's pretty hard to beat, but too onerous for all the dependencies (+lib32) needed for gaming to maintain ALL of it yourself.
Well, you could try to run flatpaked Steam :)

I used to run Slackware, but manually resolving dependencies drove me crazy as a simple things such as installing VLC took hours.

Liam, I'm curious to know where the server is physically located. Is it rented? At your home? In a data center? (Colocated?).