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Latest Comments by MayeulC
AMD working on an updated driver that will support FreeSync on Linux and wider GPU support
6 Dec 2016 at 9:53 pm UTC

Interesting how they picked up two different Linux icons :)

I guess we'll have to wait a bit to see Freesync & Co. in the free stack. Oh well, I am not in a hurry, I have yet to buy a compatible card...

Eliosi's Hunt, a sci-fi top-down shooter could come to Linux with enough interest
5 Dec 2016 at 9:29 pm UTC

I believe you are right, Liam. I hope my comment didn't sound too harsh, I just wanted to point out some possible reasons for porting a game that would justify it with its mere existence.

I watched the video this evening, and it actually looks good, so I would be interested in this game as well.

Eliosi's Hunt, a sci-fi top-down shooter could come to Linux with enough interest
5 Dec 2016 at 2:51 pm UTC Likes: 1

Quoting: wolfyrion[...]
+1 :D

Just want to point out that "the Linux crowd" is also a bit more likely to be comprised of "influencers", Linux-using people being in my experience regarded as knowledgeable about "computer matters", Even if that's not necessarily the case.

This has been pointed out a few times before, but it doesn't hurt our oh-so-important Ego to remind it.

~3-5% more sales with MacOS and Linux combined can be worth taking some time to do a port, depending on the amount of work required.

As well as providing some bonuses (Not all may be relevant to every port):
- future proofing the game to some eventual changes in the OS market landscape
- abstracting away some OS dependencies is always a good thing. It usually works better, that's good practice, and helps for future ports
- platform-specific tooling can benefit every one: each platform has its niceties. We have valgrind, clang, as well as a couple other valuable tools.
- getting some more attention; I covered that earlier
- tech: cross-platform toolkits and libraries are *usually* better, and developers usually benefit from some porting experience, especially when they are not already familiar with the target OS
- bug fixing. You *will* find bugs on your side, unhandled edge cases, etc... While porting. If not, let me buy you a beer.

Most of those are already well known by us, but I write it anyway in case an unconvinced dev is reading (this game or another).

I didn't check out the game yet, so I can't say if i am interested, for now.

Oh, yeah, did I mention that you could integrate your game more easily with open AI universe after porting it to Linux? =D

Our latest user survey is done, Steam Controller seems to be the favourite
5 Dec 2016 at 12:17 am UTC

Quoting: Comandante oardoWhat happen with the people that use more than one computer?
Can You add that detail like You did with the monitors?
I believe that this survey is about your main gaming computer, which makes sense.

For example, my second "rig" is a crappy and very old mini netbook which has a 32-bit only atom and 1GB of RAM (upgraded the RAM a bit less than 6 months ago) I still play games such as Super Hexagon on it, from time to time :D

@TheRiddick: I am personally waiting to see how vega turns out.

Our latest user survey is done, Steam Controller seems to be the favourite
4 Dec 2016 at 8:31 pm UTC Likes: 2

An interesting statistics:

Nvidia: 943 (75.2%) Difference: (-0.81% overall, +56 people)
AMD: 237 (18.9%) Difference: (+0.65% overall, +24 people)
Intel: 74 (5.9%) Difference: (+0.16% overall, +7 people)
At this level, it could be some statistical error, but it's a good time to change GPUs (probably Q12017 too), so let's see how it pans out.

Quoting: redshiftAside from not using the whole power of 64-bit system, what's the problem with 32-bit games?
I am just dreaming of the day I can remove the multilib support from my system. I feel dirty just having it. Purity first! :D
The steam client is 32bits itself, though, so that's not of a great help. At least, 64bit games' dependencies are easier to track down.

There is nothing wrong with supplying both either, with a script to select the right one, like a lot of games do.

'Lara Croft GO', a turn based puzzle-adventure released day-1 on Linux
4 Dec 2016 at 1:31 pm UTC

Turns out I already own the game for Android via HumbleBundle. I am a bit doubtful, is it worth it to play it on PC, or is the experience best enjoyed on a mobile device?

Although I must say that I am unsure I will ever play it on a mobile device.

Redout, a fantastic looking tribute to games like WipeOut could come to Linux, with enough interest
4 Dec 2016 at 12:03 am UTC

Oh boy, this looks gorgeous. It reminds me a bit of quantum:redshift (xbox).
It's a shame the r600 drivers don't like ue4 engine games on my card, though. But I'll hopefully have a new graphics card by the time it is out on Linux :)

ZeniMax are flexing their legal muscles towards DoomRL
2 Dec 2016 at 8:35 pm UTC

Quoting: ajgp
Quoting: MyeulCThis serious misconception needs to DIE FAST:
http://arstechnica.com/tech-policy/2013/11/ubuntus-trademark-folly-fueled-by-misunderstanding-of-law-eff-says/ [External Link]
https://www.eff.org/deeplinks/2013/11/trademark-law-does-not-require-companies-tirelessly-censor-internet [External Link] (via the previous link)
Im happy to be corrected, as I say it was only based on information that I could remember. I will of course read the links when I have a bit of spare time
No problem. I just tried to rush a bit not to be buried behind 10 pages of comments. This is quite a common misconception, unfortunately. I wasn't sure what to think about it myself before reading the aforementioned blog post; it's quite an interesting (And not too boring) read.

Edit, just to clarify a bit: I am not saying zenimax don't have the right to do this, I am not a lawyer either :) . Plus, I am not familiar with the project at all, and couldn't say if they are a commercial endeavour of some sort or not. I was merely trying to debunk the misconception that trademarks *had* to be enforced to remain valid.
That said, as it was pointed out in the comment, licensing might be an option, although I doubt it will happen so soon after a fresh reboot of the franchise.

ZeniMax are flexing their legal muscles towards DoomRL
2 Dec 2016 at 3:21 pm UTC Likes: 2

Quoting: ajgp
Quoting: reaVerLets all note here that it isn't economically viable for them to port their games to Linux, yet it is economically viable for them to go threaten people that have no money with lawsuits.
While I am in no way supporting Zenimax here, and dont agree with their behaviour. I believe this is a case of a rock and a hard place; in order to maintain trademarks on things you have to actively use and critically take steps to prevent its use by other parties. So while DoomRL may not pose any threat to Zenimax by not defending the trademark they potentially down the line open themselves up to others who could be a threat being able to use the trademark as they would be able to prove that Zenimax wasnt actively protecting it.

Source: My Memory of something I read; Dont quote me; Not a lawyer!
Quoting: buschapThey aren't trying to shut the project down. They are trying to protect their trademarks. This is compulsory under US trademark law. If you do not protect your trademarks, and other people use them in an unconnected and unauthorized fashion, your trademark can become a generic term.
This serious misconception needs to DIE FAST:
http://arstechnica.com/tech-policy/2013/11/ubuntus-trademark-folly-fueled-by-misunderstanding-of-law-eff-says/ [External Link]
https://www.eff.org/deeplinks/2013/11/trademark-law-does-not-require-companies-tirelessly-censor-internet [External Link] (via the previous link)

While the risk of having one's trademark falling into the generic use exists, it is fairly limited, and completely unrelated to this kind of trademark enforcement.

Example:you say a FPS, a 3D Game, a video game, not a DOOM, an Arena or a Pong, right? (although it is debatable in the last case because of those "Pong games", and in the first with DOOM-like; Arena Wasn't a very good example either). FPS is really the generic term here, regardless of the "DOOM clone" term, which might be generic, whereas DOOM isn't.

Hardware maker 'Razer' has joined The Khronos Group to back open standards
2 Dec 2016 at 9:02 am UTC

I am starting to like this company more and more, even though I am still skeptical about their products.
Open standards are good for everyone!