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Latest Comments by MayeulC
New user statistics refresh, come check out the new data from Linux gamers
1 Nov 2016 at 11:02 am UTC

Quoting: apocalyptechNow, I'm sure that much of what I'm used to could be replicated in other WMs/DEs with enough configuration work, but it's difficult to argue with the ability to just keep on using essentially the same config I've been using since 2000/2001 or so.
Well, that's the case, at least for KDE. But I'll grant you the second part.

Quoting: cxphergmailcomWhen steam adds DS4 support, some devs may choose to use it but if you use GOG for gaming extensively, might be better to stick to Xbox 360 controller.
The DS4 will be supported exactly the same way the Steam Controller is. So every game with steam controller support should support the DS4 (except for missing in-game icons, maybe?)

Question, Liam: Why using some png images and not the svg ones in the article? For some compatibility reason?

Linux gamers are sweet-talking Aspyr Media again
1 Nov 2016 at 10:34 am UTC

I do not expect this trend to stop anytime soon.

With that said, the content of the boxes could change if no port is announced, huehuehue <insert devil smiley here> (just kidding).

Space Wars: Interstellar Empires, a turn-based tactical strategy MMO is coming to Linux next year
31 Oct 2016 at 7:19 pm UTC

Quoting: Purple Library GuyHow do you even have turn-based MMOs? Wouldn't everyone spend the entire time waiting for other people to take turns?
You do, but they are often time-limited, and the game can be quite fun regardless. Then, I can't say for this specific game, but I played Dofus some time ago, where the combat is turn-based.

That said, I still didn't find a RT4X to my liking on Linux (addmitedly, I didn't spend that much time looking for one). I just miss Sins Of A Solar Empire.

'The Last Leviathan', a physics-based, ship building and destruction adventure game in Early Access for Linux
31 Oct 2016 at 2:41 pm UTC

Ha, I just remembered a random video from Nexter's lab about it: View video on youtube.com

This game looks pretty fun, but kind of repetitive. It also has a some sort of a besiege vibe. Or so it seems.

Edit: watched the video again. Not the greatest, I must say. I apologise.

Black Mesa, the very popular fan-made recreation of Half-Life is now on Linux in beta
28 Oct 2016 at 5:53 pm UTC Likes: 3

Quoting: dubigrasuAnd the price went down to 7,99€, go get it :)
Thanks, at this price, that's an instabuy ! :D
Low price though high enough to support the developers. Installing as I am writing this.

And there I am, I was planning to work on some personal projects this week-end... I guess that's a higher priority interruption, right? :D

Why GNU/Linux ports can be less performant, a more in-depth answer
28 Oct 2016 at 4:11 pm UTC

Quoting: mikaelbrunWill games made with Vulkan need any rewriting, or could it just be copied to Linux i.e?
While that might hold for simple games, there is unfortunately more to games than graphics:
- Sound
- UI
- Network
- Threading
- Libraries/Middleware
- Input
- Filesystem
- Compositor/Window manager

All of these have to be taken care of, and probably other that I am forgetting at the moment. While good planning and use of cross platform libraries can help you (SDL2 takes care of #1,5,6, for example), it is quite easy to get stuck in one of those problems. Moreover, these can appear quite hard to solve if you don't have the required knowledge. But yeah, by using Vulkan or OpenGL you already eliminate a big chunk of the problems; as those APIs should be cross-platform (note that programming languages are also supposed to be cross-platform in most cases, but some bad practices can lock you out).

Black Mesa, the very popular fan-made recreation of Half-Life is now on Linux in beta
28 Oct 2016 at 4:02 pm UTC Likes: 1

Quoting: CreakWhat's the official position of Valve on this fan-made remix?
As far as I know, the developers have been in touch with valve quite regularly, and valve has allowed them to publish their work on Steam.

@dubigrasu : You should have picked one of those fire stick to light them up! There was even a gas leak :) -- Thanks for uploading.

@rea987 Thanks, so it appears this came after the end of GCFs. I didn't have a look at steam's data structure since.

Black Mesa, the very popular fan-made recreation of Half-Life is now on Linux in beta
28 Oct 2016 at 9:50 am UTC

Hell yeah, I will probably buy it this weekend, and make a complete playtrough. I didn't play it since its first release, so I expect to find it quite improved.

It took its time, but it's finally here! Fingers crossed for Xen some time in the future, AKA "when it's ready".

By the way, what does "VPKed" means? Is VPK some kind of file format? (valve-pak? The original game used pak files, IIRC).

Game porter Ethan Lee has done a write-up of the recent SteamDevDays
27 Oct 2016 at 9:45 am UTC

That was quite an interesting read, thank you. I wish more developers would stick to these rules. For example, in Mad Max:

- Simultaneous mousse And joystick input is not possible, which means I stick to my keyboard, which is less than ideal for driving.

- I have an AZERTY keyboards. Mappings are right (I think they are using scancodes, which is great), but in game hints are wrong (displays WASD instead of ZQSD, for instance).

I tried Stacking the other day. Same issues. And the game stopped responding to inputs after a while.

I also hope they will make they controller configuration utility standalone/open source. And portable. How great would it be to play with a Steam Controller on an Xbox?

Looking to capture gameplay from one Linux PC on another, what should I be getting?
26 Oct 2016 at 7:50 pm UTC

I have an AverMedia (or something like this) hdmi capture card for sale, if you want. Doesn't work on Linux, though, so I advise against buying from them :D

But yes, the best solution is to have a dedicated capture card, and work from here on another PC.

Maybe a dedicated graphics card or APU could work, too. I would like to hear a word on that.