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Latest Comments by MayeulC
Worms W.M.D will be getting cross-platform multiplayer, beta starts on Friday
21 Nov 2016 at 4:51 pm UTC

Speaking of which (sorry to hijack the thread, I loved worms, but I seem to have moved on since), does tomb raider support cross platform multiplayer? I can never find anyone on it.

Alien: Isolation – The Collection is currently rather cheap on the official Feral store
20 Nov 2016 at 11:33 pm UTC

Quoting: MikeHow does Alien run on Linux? Haven't check yet...
Just checked via family sharing, system crash on my 6870 + Mesa (so does Bioshock Infinite after forcing GL 4.1 -- no fp64 on evergreen). So, not cool.

Feral Interactive are requesting that Canonical get Mesa updates into an official PPA
19 Nov 2016 at 3:55 pm UTC

I support the idea, but I am afraid this could be complicated in practice: you have to provide a compatible version of the kernel, llvm compiler, Mesa state tracker, as well as the Xorg components (with a compatible Xorg version).

Lots of breakage opportunities. The alternative is of course a rolling distribution.

Jupiter Hell, a modern turn-based sci-fi roguelike from the creator of DoomRL is on Kickstarter
16 Nov 2016 at 12:37 pm UTC

Meh... I wanted to make my own sci-fi game on Jupiter :/ (just an idea, nothing clearly defined for now).

This sounds pretty interesting, I might back it as well.

The Linux editor for Unity is slated to officially launch with Unity 5.6 (updated: it wont)
15 Nov 2016 at 9:18 pm UTC

That's an interesting move. I hope it won't hinder testing on 32bits operating system, although those need to die off too.

I still have a 32bits-only laptop (mini notebook from ~2008 I think) around, and I regularly use it to play *small* games and not too demanding ones as a general rule. I might get around buying a chromebook (maybe for a better screen/performance - hopefully enough to stream a game - in LAN parties when I can't really move my desktop around), but in my (personal) opinion, laptops need to be portable, and have a good battery life. For other uses, I have my desktop. But I digress.

Small feature request, Liam: Would it be possible to indicate the developer position on hovering the badge (for example: "Unity dev", or "XYZ lead dev/PR head/whatever"? Could be of some use, sometimes :)

Minecraft 1.11, the 'Exploration Update' is now live, new launcher coming along nicely
15 Nov 2016 at 8:59 pm UTC

I am not sold on their new launcher. But I might end up using it, after all.

It also looks like they added some item for respawn or falling damage prevention?

The Linux port of space action game 'EVERSPACE' is sounding a bit iffy now
14 Nov 2016 at 3:17 pm UTC Likes: 2

Quoting: skinnyraf
Quoting: MyeulCI hope they will sort these issues out. That's probably another reason to start with OpenGL rather than DX...
And penalise 90%+ of your clients to make life easier for the 2%? OpenGL has limitations that DX doesn't.
Well, OpenGL is cross-platform, even to a larger extent than the 3 main desktop OSes. The alternative ones, first, then the (majority of) consoles, as well as mobile devices. That's not even counting exotic hardware out there (smart TVs, vehicle infotainment, software rasterizers, etc...) that's potentially more than 2% market share, especially as you factor in future proofing your product (avoiding lock in, potentially more platforms too, and better forward compatibility potential).

That said, it's not a magic bullet either, and DX consists of more than just D3D, but the same argument applies.

I would also be curious concerning the said limitations of OpenGL compared to DirectX, on the technical side.
In my experience, working with OpenGL was not that complicated (and seems to become simpler/more explicit down the vulkan path). Your mileage may vary, though, depending on your tastes and what you are familiar with.

The Linux port of space action game 'EVERSPACE' is sounding a bit iffy now
14 Nov 2016 at 10:17 am UTC Likes: 1

This game looks nice, and as always, I find it really interesting when developers share technical details about their issues, even if it could be a bit more detailed in this case.

I hope they will sort these issues out. That's probably another reason to start with OpenGL rather than DX...

Deus Ex: Mankind Divided patch release for Linux, enables Breach mode
11 Nov 2016 at 10:56 pm UTC Likes: 2

I am still not sold on this one. I mean: I really want to buy it and play it, but I know my current rig won't handle it.

I am waiting for the new AMD stuff to upgrade, but that won't be before next year.

However, I really want to show some support. Should I buy it now?