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Legend Of Grimrock has sadly been unplayable for anyone on Linux with an Nvidia 900 series chip (like the 970), until now. The developers just put up a Linux beta, and it works.
I have noticed a very scary drift towards accepting wrapper based ports. Working as a developer and also a long term Linux user I can only believe that it is due to misunderstanding of the processes, restrictions, and licenses that go into porting a game.
So what do you get when you mix FTL and Mad Max? Well, the answer would probably be Convoy. Let's take this roguelite game for a spin and blow up some nasty raiders in a very desolate wasteland on a planet far far away.
We have been waiting with a keen eye for ARK: Survival Evolved to arrive on Linux. It’s a very popular survival game with dinosaurs that is constantly in the top-10 on Steam, so how is it?
Some of you might remember this open, procedurally generated space exploration / exploitation game that was kickstarted in late 2012. The project has now woken up from extended, months-long cryosleep.
Oil Enterprise is a business simulation that has been available in steam Early Access for about a month and it has been available for Linux from day-1.
The roadmap for Unity, the extremely popular game engine has been updated. Apparently a Linux editor for Unity is in-progress, but it may be a while before we see it.
So I heard you like puzzle games. Well, since relatively recently we have gotten two light-weight and relatively simple (as in, simple concept) puzzle games I decided to be more super productive and put them both in the same article. Enjoy the double first impressions!
Duke Nukem 3D. Shadow Warrior. Blood. All built on the Build engine, these three games when taken collectively are often referred to as the Big Three, and they are now all available for Linux from GOG. But just how well has GOG done in bringing these classic '90s shooters into the modern era?
Another year has gone by for The Funding Crowd, so it's time to look back at these last 12 months and see what have they brought us and what's the promise for the next year.
Greek Mythology and futuristic racing might not be the most evident combination out there but The Next Penelope challenges players to rethink the obvious.
The Perils of Man is a traditional point-and-click adventure game with time travel, created by LucasArts veteran Bill Tiller and writer and game designer Gene Mocsy in collaboration with IF Games.