Notice we have only 1 advert? We are supported almost entirely by Patreon and Donations!
Subscribe to GOL Premium
Receiver Experimental FPS Now On Steam!
Posted , 30 April 2013 at 4:20 pm UTC / 3335 views
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Key Features
  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate



So you can now get the game on Steam directly, if you purchase via their websites Humble Store widget you get access to a Steam key too!

I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.

You can follow my personal blog here.

Comments on this article are now closed.
Bumadar commented on 30 April 2013 at 5:31 pm UTC

not sure if its instant death or not, so from 1st shot that hits you, if thats the case I think I would be frustrated really fast.

not sure if its instant death or not, so from 1st shot that hits you, if thats the case I think I would be frustrated really fast.

edgley commented on 1 May 2013 at 9:15 am UTC

Bumadarnot sure if its instant death or not, so from 1st shot that hits you, if thats the case I think I would be frustrated really fast.

From what I remember, you do have some kind of threshold, so you can sometimes take a couple of hits before dying.

Really though, this is just a tech demo of how you can implement real gun play mechanics into a game.

[quote=Bumadar]not sure if its instant death or not, so from 1st shot that hits you, if thats the case I think I would be frustrated really fast.[/quote] From what I remember, you do have some kind of threshold, so you can sometimes take a couple of hits before dying. Really though, this is just a tech demo of how you can implement real gun play mechanics into a game.

Sales Tracker
Humble Store
Mcpixel
Humble Store
Anomaly Korea
Humble Store
140
Humble Store
Puppy Games Ultrabundle
See all
Popular this week
View by Category
Contact
Twitter
Latest Forum Posts
Facebook
Who's Online
There are 241 in total online.
Users online: BTRE, Bumadar, dubigrasu, Glennh, Hori, kilam, lazer, scaine, sgtGarcia, thelimeydragon
Misc