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WarriOrb certainly ticks a number of boxes, this 2.5D action adventure platformer has a gorgeous 3D environment and the developer recently put up a pretty long demo.
That some titles perform better, from an FPS number perspective, when using DXVK is clear, which has lead to some people asking why this is the case. It's the why that I'd like to discuss here; why DXVK is a winner in some cases, why native wins in others, and some of the drawbacks of each approach.
ShilohGames, developer of the free multiplayer space shooter Allspace which released recently has now ported over their previous space shooter Disputed Space to Linux.
The people over at Unity have put out the first beta for the first major release of the year and there's tons of new and improved bits for game devs and Linux gamers.
On top of AuroraRL shutting down this month, Coregrounds a competitive strategy game that pulled in elements from both Tower Defense and MOBAs has also shut down. This one has also opened up the code.
The difficulties of game development and Early Access have hit another developer, with Sun Dogs throwing in the towel with AuroraRL. It's not all bad news though.
Some of you may recognise the name Bearded Giant Games, as they made a little splash recently with their "Linux first initiative" and they've now revealed a new game called Outwarp 50S.