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OpenRA RTS Engine Releases 20130514

By Matt - | Views: 16,227
Some of the highlights in this release include:
  • Significantly improved AI.
  • UI improvements to the menus and lobby.
  • New UI for replays, spectators and defeated players.
  • New construction radius limits for C&C and D2K.
  • Repairable bridges.
  • Desert theater for RA.
  • Left-click mouse controls (beta).
  • 5 new missions for RA.
  • 20 new multiplayer maps across all three mods.
  • Significant balance improvements across all three mods.
  • More bugfixes than you can shake a tesla coil at.

A composite screenshot showing the new lobby tooltips and player color selector in the Dune 2000 mod.

The Red Alert mod includes a new main menu and desert-themed shellmap.
C&C and D2K now requires buildings to be constructed near a construction yard, reducing the effectiveness of multiple-building-queue base-walking strategies.
Bridges can now be repaired by sending an engineer into the rubble.

Click through to see the human-optimized changelog, or the complete commit list.
Grab the latest installer packages from their site. SourceForge.net is also helping out with an alternative mirror.



You can also subscribe to the release channel at Desura:

If you don't already have the Freeware assets at hand click download in-game on first start to grab the minimal files required to play from community sponsored content servers. Article taken from GamingOnLinux.com.
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