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LIMBO caused quite a stir when it was released for Linux being wrapped in a custom wine wrapper by Codeweavers, but that saga looks like it's coming to and end.

On SteamDB it has new info:
QuoteChanged App Config
launch/2/config/oslist: linux
launch/2/description: Launch
launch/2/executable: limbo

That's not all though, Icculus also posted to a now deleted post on reddit we have the image below:
image

https://www.youtube.com/watch?v=Y4HSyVXKYz8

Good news for full native fans, but the custom wine version actually worked fine for me.

UPDATE #1:
Ryan Icculus GordonWe started on this way before 2014. This has actually been on the backburner for quite some time; Limbo is one of my favorite games ever, and I really wanted to get a non-Wine version of the game running.
I'm very happy with how the game is running at this point; I'm just waiting for final approval from Playdead to flip it to the public branch and replace the Wine version on humblebundle.com.
Article taken from GamingOnLinux.com.
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abelthorne 6 Jun, 2014
What makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?
Samsai 6 Jun, 2014
Quoting: abelthorneWhat makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?
Icculus wouldn't be involved if it was a Wine wrapper. AFAIK he has never been involved with non-native ports.
Ilya 6 Jun, 2014
Thanks Icculus! I love you!
Liam Dawe 6 Jun, 2014
Quoting: abelthorneWhat makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?
Icculus only does native ports.
entropy 6 Jun, 2014
Way to go!

Meanwhile CD Projekt still thinks that eON approach was a good choice, I guess.
hardpenguin 6 Jun, 2014
Quoting: entropyWay to go!

Meanwhile CD Projekt still thinks that eON approach was a good choice, I guess.
It worked great on Mac.

I think that eON just needs polishing (and of course we, Linux users cannot be laboratory animals anymore, at least not when final version of products are released).
Imants 6 Jun, 2014
Quoting: entropyWay to go!

Meanwhile CD Projekt still thinks that eON approach was a good choice, I guess.

As long that works yes as long as it does not work no
pb 6 Jun, 2014
At the moment it only shows this message and quits:


I played through this game some years ago, will be nice to finish it again (for the achievements, of course ;-).
entropy 6 Jun, 2014
Well, I'm still wondering how much the costs differ between the wrapping approach by VP and hiring Icculus for a native port*.

I don't know the prices VP take to wrap such an AAA title but I have the strong feeling this isn't cheap either. They said it's not a one-click solution, but involves manual tuning of the game. After all, they're now still working to improve performance. That's developing time wanted to be paid.

[*] note, IIRC, all middleware used in Witcher 2 is available for Linux.
Sabun 6 Jun, 2014
I think Icculus might be overburdened right now. Goat Simulator and Sanctum 2 are both under him, and those haven't moved at all.

If he is the one making Limbo native now, I'm worried he's gone and taken on too many jobs at once. If anyone has further information on this, please share it with me.
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